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author | davidus01 <davidus01@b956fd51-792f-4845-bead-9b4dfca2ff2c> | 2010-06-15 20:47:48 +0000 |
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committer | davidus01 <davidus01@b956fd51-792f-4845-bead-9b4dfca2ff2c> | 2010-06-15 20:47:48 +0000 |
commit | cf141f470e4cb45b8c886e1536846a8254cdd302 (patch) | |
tree | 143b33a5bda01b3a1eaf0fb6fb83b812ea5e9fef /us_maker_edition | |
parent | a3ce26be4fb1b3db00e4e5b651b964b97942105f (diff) | |
download | usdx-cf141f470e4cb45b8c886e1536846a8254cdd302.tar.gz usdx-cf141f470e4cb45b8c886e1536846a8254cdd302.tar.xz usdx-cf141f470e4cb45b8c886e1536846a8254cdd302.zip |
'V' - hear whole song
follow current note with music
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/branches/experimental@2529 b956fd51-792f-4845-bead-9b4dfca2ff2c
Diffstat (limited to 'us_maker_edition')
-rw-r--r-- | us_maker_edition/game/languages/English.ini | 1 | ||||
-rw-r--r-- | us_maker_edition/src/screens/UScreenEditSub.pas | 95 |
2 files changed, 88 insertions, 8 deletions
diff --git a/us_maker_edition/game/languages/English.ini b/us_maker_edition/game/languages/English.ini index 10520bc0..6ec718ac 100644 --- a/us_maker_edition/game/languages/English.ini +++ b/us_maker_edition/game/languages/English.ini @@ -13,6 +13,7 @@ OPTION_VALUE_ITALIAN=Italian OPTION_VALUE_JAPANESE=Japanese OPTION_VALUE_LUXEMBOURGISH=Luxembourgish OPTION_VALUE_PORTUGUESE=Portuguese +OPTION_VALUE_POLISH=Polish OPTION_VALUE_SPANISH=Spanish OPTION_VALUE_SWEDISH=Swedish diff --git a/us_maker_edition/src/screens/UScreenEditSub.pas b/us_maker_edition/src/screens/UScreenEditSub.pas index 3a1b67c7..400053c0 100644 --- a/us_maker_edition/src/screens/UScreenEditSub.pas +++ b/us_maker_edition/src/screens/UScreenEditSub.pas @@ -185,7 +185,7 @@ type //undo declaration UndoLines: array of TLines; - UndoStateNote: array of integer; + UndoStateNote: array of integer; //UNDO: note's position CurrentUndoLines: integer; UndoHeader: array of TVisibleHeaders; @@ -377,6 +377,18 @@ begin end; SDLK_V: begin + if SDL_ModState = 0 then + begin + AudioPlayback.Stop; + Lines[0].Line[Lines[0].Current].Note[CurrentNote].Color := 1; + CurrentNote := 0; + AudioPlayback.Position := GetTimeFromBeat(Lines[0].Line[Lines[0].Current].Note[0].Start); + PlayStopTime := GetTimeFromBeat(Lines[0].Line[Lines[0].High].End_); + PlaySentence := true; + AudioPlayback.SetVolume(SelectsS[VolumeAudioSlideId].SelectedOption / 100); + AudioPlayback.Play; + LastClick := -100; + end; // Paste text if SDL_ModState = KMOD_LCTRL then begin @@ -407,6 +419,8 @@ begin // Play Sentence Click := true; AudioPlayback.Stop; + Lines[0].Line[Lines[0].Current].Note[CurrentNote].Color := 1; + CurrentNote := 0; R := GetTimeFromBeat(Lines[0].Line[Lines[0].Current].Note[0].Start); if R <= AudioPlayback.Length then begin @@ -420,8 +434,9 @@ begin end else if SDL_ModState = KMOD_LSHIFT then begin + Lines[0].Line[Lines[0].Current].Note[CurrentNote].Color := 1; + CurrentNote := 0; PlaySentenceMidi := true; - MidiTime := USTime.GetTime; MidiStart := GetTimeFromBeat(Lines[0].Line[Lines[0].Current].Note[0].Start); MidiStop := GetTimeFromBeat(Lines[0].Line[Lines[0].Current].End_); @@ -430,6 +445,8 @@ begin end else if SDL_ModState = KMOD_LSHIFT or KMOD_LCTRL then begin + Lines[0].Line[Lines[0].Current].Note[CurrentNote].Color := 1; + CurrentNote := 0; PlaySentenceMidi := true; MidiTime := USTime.GetTime; MidiStart := GetTimeFromBeat(Lines[0].Line[Lines[0].Current].Note[0].Start); @@ -630,6 +647,8 @@ begin begin // divide note DivideNote; + Lyric.AddLine(Lines[0].Current); + Lyric.Selected := CurrentNote; GoldenRec.KillAll; end; @@ -719,6 +738,13 @@ begin CopyToUndo; if SDL_ModState = 0 then begin + AudioPlayback.Stop; + PlaySentence := false; + {$IFDEF UseMIDIPort} + MidiOut.PutShort($B1, $7, floor(1.27*SelectsS[VolumeMidiSlideId].SelectedOption)); + MidiOut.PutShort($81, Lines[0].Line[Lines[0].Current].Note[MidiLastNote].Tone + 60, 127); + PlaySentenceMidi := false; + {$endif} Lines[0].Line[Lines[0].Current].Note[CurrentNote].Color := 1; Inc(CurrentNote); if CurrentNote > Lines[0].Line[Lines[0].Current].HighNote then @@ -779,6 +805,14 @@ begin CopyToUndo; if SDL_ModState = 0 then begin + AudioPlayback.Stop; + PlaySentence := false; + {$IFDEF UseMIDIPort} + MidiOut.PutShort($B1, $7, floor(1.27*SelectsS[VolumeMidiSlideId].SelectedOption)); + MidiOut.PutShort($81, Lines[0].Line[Lines[0].Current].Note[MidiLastNote].Tone + 60, 127); + PlaySentenceMidi := false; + {$endif} + Lines[0].Line[Lines[0].Current].Note[CurrentNote].Color := 1; Dec(CurrentNote); if CurrentNote = -1 then @@ -878,6 +912,8 @@ begin // skip to previous sentence if SDL_ModState = 0 then begin + AudioPlayback.Stop; + PlaySentence := false; {$IFDEF UseMIDIPort} MidiOut.PutShort($B1, $7, floor(1.27*SelectsS[VolumeMidiSlideId].SelectedOption)); MidiOut.PutShort($81, Lines[0].Line[Lines[0].Current].Note[MidiLastNote].Tone + 60, 127); @@ -893,8 +929,6 @@ begin Lyric.AddLine(Lines[0].Current); Lyric.Selected := 0; - AudioPlayback.Stop; - PlaySentence := false; GoldenRec.KillAll; end; @@ -933,12 +967,12 @@ begin inc(editLenghtText); inc(TextPosition); -{ if TextEditMode then + if TextEditMode then begin Lines[0].Line[Lines[0].Current].Note[CurrentNote].Text := CurrentEditText; Lyric.AddLine(Lines[0].Current); Lyric.Selected := CurrentNote; - end;} + end; Exit; end; @@ -1695,7 +1729,9 @@ begin CurrentSong.GAP := Undoheader[CurrentUndoLines].GAP; CurrentSong.Video := Undoheader[CurrentUndoLines].Video; CurrentSong.VideoGAP := Undoheader[CurrentUndoLines].VideoGAP; - currentnote := UndoStateNote[CurrentUndoLines]; + + currentnote := UndoStateNote[high(UndoStateNote)]; + SetLength(CurrentSong.BPM, length(Undoheader[CurrentUndoLines].BPM)); for I:=0 to length(Undoheader[CurrentUndoLines].BPM)-1 do begin @@ -1731,6 +1767,8 @@ begin Lines[0].Line[I].Note[J].NoteType := UndoLines[CurrentUndoLines].Line[I].Note[J].NoteType; end; //for J end; //for I + SetLength(UndoStateNote, high(UndoStateNote)); + SetLength(UndoHeader, high(UndoLines)); SetLength(UndoLines, high(UndoLines)); Text[TextDebug].Text := Language.Translate('INFO_UNDO'); // to refresh all headers @@ -2233,6 +2271,9 @@ begin SelectsS[LyricSlideId].TextOpt[0].X := SelectsS[LyricSlideId].TextureSBG.X + 5; // volume slides + SetLength(VolumeAudio, 0); + SetLength(VolumeMidi, 0); + SetLength(VolumeClick, 0); for i:=0 to 100 do begin SetLength(VolumeAudio, high(VolumeAudio)+2); @@ -2287,6 +2328,8 @@ end; function TScreenEditSub.Draw: boolean; var i: integer; + lastline, note: integer; + notechange: boolean; begin glClearColor(1,1,1,1); @@ -2300,7 +2343,7 @@ begin // stop the music if (MidiPos > MidiStop) then begin - MidiOut.PutShort($B1, $7, floor(1.27*SelectsS[VolumeMidiSlideId].SelectedOption)); + MidiOut.PutShort($B1, $7, floor(1.27*SelectsS[VolumeMidiSlideId].SelectedOption)); MidiOut.PutShort($81, Lines[0].Line[Lines[0].Current].Note[MidiLastNote].Tone + 60, 127); PlaySentenceMidi := false; end; @@ -2329,6 +2372,42 @@ begin end; end; // if PlaySentenceMidi + // move "cursor" + if (PlaySentence or PlaySentenceMidi) then //and Not (PlayNote) then + begin + if PlaySentence then + AktBeat := Floor(GetMidBeat(AudioPlayback.Position - (CurrentSong.GAP) / 1000)); + if PlaySentenceMidi then + AktBeat := Floor(GetMidBeat(MidiPos - CurrentSong.GAP / 1000)); + + lastline := Lines[0].Current; + repeat //find current line + if Lines[0].Line[Lines[0].Current].End_ < AktBeat then + inc(Lines[0].Current); + until ((Length(Lines[0].Line) = Lines[0].Current) or (Lines[0].Line[Lines[0].Current].End_ >= AktBeat)); + if Lines[0].Current <> lastline then + begin + Lines[0].Line[lastline].Note[CurrentNote].Color := 1; + Lyric.AddLine(Lines[0].Current); + Lyric.Selected := 0; + CurrentNote := 0; + //showNoteButtons; //prepared for active notes + GoldenRec.KillAll; + end; + + for note := CurrentNote to Length(Lines[0].Line[Lines[0].Current].note) - 1 do + begin + //note change + if Lines[0].Line[Lines[0].Current].Note[note].Start < AktBeat then + begin + Lines[0].Line[Lines[0].Current].Note[CurrentNote].Color := 1; + CurrentNote := note; + Lyric.Selected := CurrentNote; + Lines[0].Line[Lines[0].Current].Note[CurrentNote].Color := 2; + end; //if + end; //for note} + end; //end move cursor + // mp3 music if PlaySentence then begin |