diff options
author | tobigun <tobigun@b956fd51-792f-4845-bead-9b4dfca2ff2c> | 2009-07-23 18:45:19 +0000 |
---|---|---|
committer | tobigun <tobigun@b956fd51-792f-4845-bead-9b4dfca2ff2c> | 2009-07-23 18:45:19 +0000 |
commit | 2ae31a0131562a95814a80ca8078d10c38762e09 (patch) | |
tree | 6751b9c2457ee0eb857479d0a1a2bdb700d01898 /unicode/src | |
parent | b404f7c3cca3354d4ca6a0b13e10dbaf2b659b7f (diff) | |
download | usdx-2ae31a0131562a95814a80ca8078d10c38762e09.tar.gz usdx-2ae31a0131562a95814a80ca8078d10c38762e09.tar.xz usdx-2ae31a0131562a95814a80ca8078d10c38762e09.zip |
missing svn:eol-style added
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/branches/experimental@1880 b956fd51-792f-4845-bead-9b4dfca2ff2c
Diffstat (limited to 'unicode/src')
-rw-r--r-- | unicode/src/base/UNote.pas | 4 | ||||
-rw-r--r-- | unicode/src/base/UTextEncoding.pas | 478 | ||||
-rw-r--r-- | unicode/src/lib/ctypes/ctypes.pas | 144 | ||||
-rw-r--r-- | unicode/src/lib/lib-info.txt | 118 | ||||
-rw-r--r-- | unicode/src/menu/UMenuBackground.pas | 166 | ||||
-rw-r--r-- | unicode/src/menu/UMenuBackgroundFade.pas | 352 | ||||
-rw-r--r-- | unicode/src/menu/UMenuBackgroundTexture.pas | 252 | ||||
-rw-r--r-- | unicode/src/menu/UMenuBackgroundVideo.pas | 406 |
8 files changed, 960 insertions, 960 deletions
diff --git a/unicode/src/base/UNote.pas b/unicode/src/base/UNote.pas index 93d8d607..b457bda3 100644 --- a/unicode/src/base/UNote.pas +++ b/unicode/src/base/UNote.pas @@ -19,8 +19,8 @@ * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, * Boston, MA 02110-1301, USA. * - * $URL: https://ultrastardx.svn.sourceforge.net/svnroot/ultrastardx/trunk/src/base/UNote.pas $ - * $Id: UNote.pas 1626 2009-03-07 19:53:00Z k-m_schindler $ + * $URL$ + * $Id$ *} unit UNote; diff --git a/unicode/src/base/UTextEncoding.pas b/unicode/src/base/UTextEncoding.pas index a0d455dd..bb3d0f1a 100644 --- a/unicode/src/base/UTextEncoding.pas +++ b/unicode/src/base/UTextEncoding.pas @@ -1,239 +1,239 @@ -{* UltraStar Deluxe - Karaoke Game
- *
- * UltraStar Deluxe is the legal property of its developers, whose names
- * are too numerous to list here. Please refer to the COPYRIGHT
- * file distributed with this source distribution.
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; see the file COPYING. If not, write to
- * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
- * Boston, MA 02110-1301, USA.
- *
- * $URL: https://ultrastardx.svn.sourceforge.net/svnroot/ultrastardx/trunk/src/menu/UMenuText.pas $
- * $Id: UMenuText.pas 1485 2008-10-28 20:16:05Z tobigun $
- *}
-
-unit UTextEncoding;
-
-interface
-
-{$IFDEF FPC}
- {$MODE Delphi}
-{$ENDIF}
-
-{$I switches.inc}
-
-uses
- SysUtils,
- UUnicodeUtils;
-
-type
- TEncoding = (
- encLocale, // current locale (needs cwstring on linux)
- encUTF8, // UTF-8
- encCP1250, // Windows-1250 Central/Eastern Europe (used by Ultrastar)
- encCP1252 // Windows-1252 Western Europe (used by UltraStar Deluxe < 1.1)
- );
-
-const
- UTF8_BOM: UTF8String = #$EF#$BB#$BF;
-
-{**
- * Decodes Src encoded in SrcEncoding to a UTF-16 or UTF-8 encoded Dst string.
- * Returns true if the conversion was successful.
- *}
-function DecodeString(const Src: RawByteString; out Dst: WideString; SrcEncoding: TEncoding): boolean; overload;
-function DecodeString(const Src: RawByteString; SrcEncoding: TEncoding): WideString; overload;
-function DecodeStringUTF8(const Src: RawByteString; out Dst: UTF8String; SrcEncoding: TEncoding): boolean; overload;
-function DecodeStringUTF8(const Src: RawByteString; SrcEncoding: TEncoding): UTF8String; overload;
-
-{**
- * Encodes the UTF-16 or UTF-8 encoded Src string to Dst using DstEncoding
- * Returns true if the conversion was successful.
- *}
-function EncodeString(const Src: WideString; out Dst: RawByteString; DstEncoding: TEncoding): boolean; overload;
-function EncodeString(const Src: WideString; DstEncoding: TEncoding): RawByteString; overload;
-function EncodeStringUTF8(const Src: UTF8String; out Dst: RawByteString; DstEncoding: TEncoding): boolean; overload;
-function EncodeStringUTF8(const Src: UTF8String; DstEncoding: TEncoding): RawByteString; overload;
-
-{**
- * If Text starts with an UTF-8 BOM, the BOM is removed and true will
- * be returned.
- *}
-function CheckReplaceUTF8BOM(var Text: RawByteString): boolean;
-
-{**
- * Parses an encoding string to its TEncoding equivalent.
- * Surrounding whitespace and dashes ('-') are removed, the upper-cased
- * resulting value is then compared with TEncodingNames.
- * If the encoding was not found, the result is set to the Default encoding.
- *}
-function ParseEncoding(const EncodingStr: AnsiString; Default: TEncoding): TEncoding;
-
-{**
- * Returns the name of an encoding.
- *}
-function EncodingName(Encoding: TEncoding): AnsiString;
-
-implementation
-
-uses
- StrUtils;
-
-type
- IEncoder = interface
- function GetName(): AnsiString;
- function Encode(const InStr: UCS4String; out OutStr: RawByteString): boolean;
- function Decode(const InStr: RawByteString; out OutStr: UCS4String): boolean;
- end;
-
- TEncoder = class(TInterfacedObject, IEncoder)
- public
- function GetName(): AnsiString; virtual; abstract;
- function Encode(const InStr: UCS4String; out OutStr: RawByteString): boolean; virtual; abstract;
- function Decode(const InStr: RawByteString; out OutStr: UCS4String): boolean; virtual; abstract;
- end;
-
- TSingleByteEncoder = class(TEncoder)
- public
- function Encode(const InStr: UCS4String; out OutStr: RawByteString): boolean; override;
- function Decode(const InStr: RawByteString; out OutStr: UCS4String): boolean; override;
- function DecodeChar(InChr: AnsiChar; out OutChr: UCS4Char): boolean; virtual; abstract;
- function EncodeChar(InChr: UCS4Char; out OutChr: AnsiChar): boolean; virtual; abstract;
- end;
-
-const
- ERROR_CHAR = '?';
-
-var
- Encoders: array[TEncoding] of IEncoder;
-
-function TSingleByteEncoder.Encode(const InStr: UCS4String; out OutStr: RawByteString): boolean;
-var
- I: integer;
-begin
- SetLength(OutStr, LengthUCS4(InStr));
- Result := true;
- for I := 1 to Length(OutStr) do
- begin
- if (not EncodeChar(InStr[I-1], OutStr[I])) then
- Result := false;
- end;
-end;
-
-function TSingleByteEncoder.Decode(const InStr: RawByteString; out OutStr: UCS4String): boolean;
-var
- I: integer;
-begin
- SetLength(OutStr, Length(InStr)+1);
- Result := true;
- for I := 1 to Length(InStr) do
- begin
- if (not DecodeChar(InStr[I], OutStr[I-1])) then
- Result := false;
- end;
- OutStr[High(OutStr)] := 0;
-end;
-
-function DecodeString(const Src: RawByteString; out Dst: WideString; SrcEncoding: TEncoding): boolean;
-var
- DstUCS4: UCS4String;
-begin
- Result := Encoders[SrcEncoding].Decode(Src, DstUCS4);
- Dst := UCS4StringToWideString(DstUCS4);
-end;
-
-function DecodeString(const Src: RawByteString; SrcEncoding: TEncoding): WideString;
-begin
- DecodeString(Src, Result, SrcEncoding);
-end;
-
-function DecodeStringUTF8(const Src: RawByteString; out Dst: UTF8String; SrcEncoding: TEncoding): boolean;
-var
- DstUCS4: UCS4String;
-begin
- Result := Encoders[SrcEncoding].Decode(Src, DstUCS4);
- Dst := UCS4ToUTF8String(DstUCS4);
-end;
-
-function DecodeStringUTF8(const Src: RawByteString; SrcEncoding: TEncoding): UTF8String;
-begin
- DecodeStringUTF8(Src, Result, SrcEncoding);
-end;
-
-function EncodeString(const Src: WideString; out Dst: RawByteString; DstEncoding: TEncoding): boolean;
-begin
- Result := Encoders[DstEncoding].Encode(WideStringToUCS4String(Src), Dst);
-end;
-
-function EncodeString(const Src: WideString; DstEncoding: TEncoding): RawByteString;
-begin
- EncodeString(Src, Result, DstEncoding);
-end;
-
-function EncodeStringUTF8(const Src: UTF8String; out Dst: RawByteString; DstEncoding: TEncoding): boolean;
-begin
- Result := Encoders[DstEncoding].Encode(UTF8ToUCS4String(Src), Dst);
-end;
-
-function EncodeStringUTF8(const Src: UTF8String; DstEncoding: TEncoding): RawByteString;
-begin
- EncodeStringUTF8(Src, Result, DstEncoding);
-end;
-
-function CheckReplaceUTF8BOM(var Text: RawByteString): boolean;
-begin
- if AnsiStartsStr(UTF8_BOM, Text) then
- begin
- Text := Copy(Text, Length(UTF8_BOM)+1, Length(Text)-Length(UTF8_BOM));
- Result := true;
- Exit;
- end;
- Result := false;
-end;
-
-function ParseEncoding(const EncodingStr: AnsiString; Default: TEncoding): TEncoding;
-var
- PrepStr: AnsiString; // prepared encoding string
- Encoding: TEncoding;
-begin
- // remove surrounding whitespace, replace dashes, to upper case
- PrepStr := UpperCase(AnsiReplaceStr(Trim(EncodingStr), '-', ''));
- for Encoding := Low(TEncoding) to High(TEncoding) do
- begin
- if (Encoders[Encoding].GetName() = PrepStr) then
- begin
- Result := Encoding;
- Exit;
- end;
- end;
- Result := Default;
-end;
-
-function EncodingName(Encoding: TEncoding): AnsiString;
-begin
- Result := Encoders[Encoding].GetName();
-end;
-
-{$I ../encoding/Locale.inc}
-{$I ../encoding/UTF8.inc}
-{$I ../encoding/CP1250.inc}
-{$I ../encoding/CP1252.inc}
-
-initialization
- Encoders[encLocale] := TEncoderLocale.Create;
- Encoders[encUTF8] := TEncoderUTF8.Create;
- Encoders[encCP1250] := TEncoderCP1250.Create;
- Encoders[encCP1252] := TEncoderCP1252.Create;
-
-end.
+{* UltraStar Deluxe - Karaoke Game + * + * UltraStar Deluxe is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; see the file COPYING. If not, write to + * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, + * Boston, MA 02110-1301, USA. + * + * $URL$ + * $Id$ + *} + +unit UTextEncoding; + +interface + +{$IFDEF FPC} + {$MODE Delphi} +{$ENDIF} + +{$I switches.inc} + +uses + SysUtils, + UUnicodeUtils; + +type + TEncoding = ( + encLocale, // current locale (needs cwstring on linux) + encUTF8, // UTF-8 + encCP1250, // Windows-1250 Central/Eastern Europe (used by Ultrastar) + encCP1252 // Windows-1252 Western Europe (used by UltraStar Deluxe < 1.1) + ); + +const + UTF8_BOM: UTF8String = #$EF#$BB#$BF; + +{** + * Decodes Src encoded in SrcEncoding to a UTF-16 or UTF-8 encoded Dst string. + * Returns true if the conversion was successful. + *} +function DecodeString(const Src: RawByteString; out Dst: WideString; SrcEncoding: TEncoding): boolean; overload; +function DecodeString(const Src: RawByteString; SrcEncoding: TEncoding): WideString; overload; +function DecodeStringUTF8(const Src: RawByteString; out Dst: UTF8String; SrcEncoding: TEncoding): boolean; overload; +function DecodeStringUTF8(const Src: RawByteString; SrcEncoding: TEncoding): UTF8String; overload; + +{** + * Encodes the UTF-16 or UTF-8 encoded Src string to Dst using DstEncoding + * Returns true if the conversion was successful. + *} +function EncodeString(const Src: WideString; out Dst: RawByteString; DstEncoding: TEncoding): boolean; overload; +function EncodeString(const Src: WideString; DstEncoding: TEncoding): RawByteString; overload; +function EncodeStringUTF8(const Src: UTF8String; out Dst: RawByteString; DstEncoding: TEncoding): boolean; overload; +function EncodeStringUTF8(const Src: UTF8String; DstEncoding: TEncoding): RawByteString; overload; + +{** + * If Text starts with an UTF-8 BOM, the BOM is removed and true will + * be returned. + *} +function CheckReplaceUTF8BOM(var Text: RawByteString): boolean; + +{** + * Parses an encoding string to its TEncoding equivalent. + * Surrounding whitespace and dashes ('-') are removed, the upper-cased + * resulting value is then compared with TEncodingNames. + * If the encoding was not found, the result is set to the Default encoding. + *} +function ParseEncoding(const EncodingStr: AnsiString; Default: TEncoding): TEncoding; + +{** + * Returns the name of an encoding. + *} +function EncodingName(Encoding: TEncoding): AnsiString; + +implementation + +uses + StrUtils; + +type + IEncoder = interface + function GetName(): AnsiString; + function Encode(const InStr: UCS4String; out OutStr: RawByteString): boolean; + function Decode(const InStr: RawByteString; out OutStr: UCS4String): boolean; + end; + + TEncoder = class(TInterfacedObject, IEncoder) + public + function GetName(): AnsiString; virtual; abstract; + function Encode(const InStr: UCS4String; out OutStr: RawByteString): boolean; virtual; abstract; + function Decode(const InStr: RawByteString; out OutStr: UCS4String): boolean; virtual; abstract; + end; + + TSingleByteEncoder = class(TEncoder) + public + function Encode(const InStr: UCS4String; out OutStr: RawByteString): boolean; override; + function Decode(const InStr: RawByteString; out OutStr: UCS4String): boolean; override; + function DecodeChar(InChr: AnsiChar; out OutChr: UCS4Char): boolean; virtual; abstract; + function EncodeChar(InChr: UCS4Char; out OutChr: AnsiChar): boolean; virtual; abstract; + end; + +const + ERROR_CHAR = '?'; + +var + Encoders: array[TEncoding] of IEncoder; + +function TSingleByteEncoder.Encode(const InStr: UCS4String; out OutStr: RawByteString): boolean; +var + I: integer; +begin + SetLength(OutStr, LengthUCS4(InStr)); + Result := true; + for I := 1 to Length(OutStr) do + begin + if (not EncodeChar(InStr[I-1], OutStr[I])) then + Result := false; + end; +end; + +function TSingleByteEncoder.Decode(const InStr: RawByteString; out OutStr: UCS4String): boolean; +var + I: integer; +begin + SetLength(OutStr, Length(InStr)+1); + Result := true; + for I := 1 to Length(InStr) do + begin + if (not DecodeChar(InStr[I], OutStr[I-1])) then + Result := false; + end; + OutStr[High(OutStr)] := 0; +end; + +function DecodeString(const Src: RawByteString; out Dst: WideString; SrcEncoding: TEncoding): boolean; +var + DstUCS4: UCS4String; +begin + Result := Encoders[SrcEncoding].Decode(Src, DstUCS4); + Dst := UCS4StringToWideString(DstUCS4); +end; + +function DecodeString(const Src: RawByteString; SrcEncoding: TEncoding): WideString; +begin + DecodeString(Src, Result, SrcEncoding); +end; + +function DecodeStringUTF8(const Src: RawByteString; out Dst: UTF8String; SrcEncoding: TEncoding): boolean; +var + DstUCS4: UCS4String; +begin + Result := Encoders[SrcEncoding].Decode(Src, DstUCS4); + Dst := UCS4ToUTF8String(DstUCS4); +end; + +function DecodeStringUTF8(const Src: RawByteString; SrcEncoding: TEncoding): UTF8String; +begin + DecodeStringUTF8(Src, Result, SrcEncoding); +end; + +function EncodeString(const Src: WideString; out Dst: RawByteString; DstEncoding: TEncoding): boolean; +begin + Result := Encoders[DstEncoding].Encode(WideStringToUCS4String(Src), Dst); +end; + +function EncodeString(const Src: WideString; DstEncoding: TEncoding): RawByteString; +begin + EncodeString(Src, Result, DstEncoding); +end; + +function EncodeStringUTF8(const Src: UTF8String; out Dst: RawByteString; DstEncoding: TEncoding): boolean; +begin + Result := Encoders[DstEncoding].Encode(UTF8ToUCS4String(Src), Dst); +end; + +function EncodeStringUTF8(const Src: UTF8String; DstEncoding: TEncoding): RawByteString; +begin + EncodeStringUTF8(Src, Result, DstEncoding); +end; + +function CheckReplaceUTF8BOM(var Text: RawByteString): boolean; +begin + if AnsiStartsStr(UTF8_BOM, Text) then + begin + Text := Copy(Text, Length(UTF8_BOM)+1, Length(Text)-Length(UTF8_BOM)); + Result := true; + Exit; + end; + Result := false; +end; + +function ParseEncoding(const EncodingStr: AnsiString; Default: TEncoding): TEncoding; +var + PrepStr: AnsiString; // prepared encoding string + Encoding: TEncoding; +begin + // remove surrounding whitespace, replace dashes, to upper case + PrepStr := UpperCase(AnsiReplaceStr(Trim(EncodingStr), '-', '')); + for Encoding := Low(TEncoding) to High(TEncoding) do + begin + if (Encoders[Encoding].GetName() = PrepStr) then + begin + Result := Encoding; + Exit; + end; + end; + Result := Default; +end; + +function EncodingName(Encoding: TEncoding): AnsiString; +begin + Result := Encoders[Encoding].GetName(); +end; + +{$I ../encoding/Locale.inc} +{$I ../encoding/UTF8.inc} +{$I ../encoding/CP1250.inc} +{$I ../encoding/CP1252.inc} + +initialization + Encoders[encLocale] := TEncoderLocale.Create; + Encoders[encUTF8] := TEncoderUTF8.Create; + Encoders[encCP1250] := TEncoderCP1250.Create; + Encoders[encCP1252] := TEncoderCP1252.Create; + +end. diff --git a/unicode/src/lib/ctypes/ctypes.pas b/unicode/src/lib/ctypes/ctypes.pas index 6cdf77fc..694552dc 100644 --- a/unicode/src/lib/ctypes/ctypes.pas +++ b/unicode/src/lib/ctypes/ctypes.pas @@ -1,72 +1,72 @@ -{
- This file is part of the Free Pascal run time library.
- Copyright (c) 2004 by Marco van de Voort, member of the
- Free Pascal development team
-
- Implements C types for in header conversions
-
- See the file COPYING.FPC, included in this distribution,
- for details about the copyright.
-
- This program is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
-
-
- **********************************************************************}
-
-unit ctypes;
-
-interface
-
-type
- qword = int64; // Keep h2pas "uses ctypes" headers working with delphi.
-
- { the following type definitions are compiler dependant }
- { and system dependant }
-
- cint8 = shortint; pcint8 = ^cint8;
- cuint8 = byte; pcuint8 = ^cuint8;
- cchar = cint8; pcchar = ^cchar;
- cschar = cint8; pcschar = ^cschar;
- cuchar = cuint8; pcuchar = ^cuchar;
-
- cint16 = smallint; pcint16 = ^cint16;
- cuint16 = word; pcuint16 = ^cuint16;
- cshort = cint16; pcshort = ^cshort;
- csshort = cint16; pcsshort = ^csshort;
- cushort = cuint16; pcushort = ^cushort;
-
- cint32 = longint; pcint32 = ^cint32;
- cuint32 = longword; pcuint32 = ^cuint32;
- cint = cint32; pcint = ^cint; { minimum range is : 32-bit }
- csint = cint32; pcsint = ^csint; { minimum range is : 32-bit }
- cuint = cuint32; pcuint = ^cuint; { minimum range is : 32-bit }
- csigned = cint; pcsigned = ^csigned;
- cunsigned = cuint; pcunsigned = ^cunsigned;
-
- cint64 = int64; pcint64 = ^cint64;
- cuint64 = qword; pcuint64 = ^cuint64;
- clonglong = cint64; pclonglong = ^clonglong;
- cslonglong = cint64; pcslonglong = ^cslonglong;
- culonglong = cuint64; pculonglong = ^culonglong;
-
- cbool = longbool; pcbool = ^cbool;
-
-{$if defined(cpu64) and not(defined(win64) and defined(cpux86_64))}
- clong = int64; pclong = ^clong;
- cslong = int64; pcslong = ^cslong;
- culong = qword; pculong = ^culong;
-{$else}
- clong = longint; pclong = ^clong;
- cslong = longint; pcslong = ^cslong;
- culong = cardinal; pculong = ^culong;
-{$ifend}
-
- cfloat = single; pcfloat = ^cfloat;
- cdouble = double; pcdouble = ^cdouble;
- clongdouble = extended; pclongdouble = ^clongdouble;
-
-implementation
-
-end.
+{ + This file is part of the Free Pascal run time library. + Copyright (c) 2004 by Marco van de Voort, member of the + Free Pascal development team + + Implements C types for in header conversions + + See the file COPYING.FPC, included in this distribution, + for details about the copyright. + + This program is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. + + + **********************************************************************} + +unit ctypes; + +interface + +type + qword = int64; // Keep h2pas "uses ctypes" headers working with delphi. + + { the following type definitions are compiler dependant } + { and system dependant } + + cint8 = shortint; pcint8 = ^cint8; + cuint8 = byte; pcuint8 = ^cuint8; + cchar = cint8; pcchar = ^cchar; + cschar = cint8; pcschar = ^cschar; + cuchar = cuint8; pcuchar = ^cuchar; + + cint16 = smallint; pcint16 = ^cint16; + cuint16 = word; pcuint16 = ^cuint16; + cshort = cint16; pcshort = ^cshort; + csshort = cint16; pcsshort = ^csshort; + cushort = cuint16; pcushort = ^cushort; + + cint32 = longint; pcint32 = ^cint32; + cuint32 = longword; pcuint32 = ^cuint32; + cint = cint32; pcint = ^cint; { minimum range is : 32-bit } + csint = cint32; pcsint = ^csint; { minimum range is : 32-bit } + cuint = cuint32; pcuint = ^cuint; { minimum range is : 32-bit } + csigned = cint; pcsigned = ^csigned; + cunsigned = cuint; pcunsigned = ^cunsigned; + + cint64 = int64; pcint64 = ^cint64; + cuint64 = qword; pcuint64 = ^cuint64; + clonglong = cint64; pclonglong = ^clonglong; + cslonglong = cint64; pcslonglong = ^cslonglong; + culonglong = cuint64; pculonglong = ^culonglong; + + cbool = longbool; pcbool = ^cbool; + +{$if defined(cpu64) and not(defined(win64) and defined(cpux86_64))} + clong = int64; pclong = ^clong; + cslong = int64; pcslong = ^cslong; + culong = qword; pculong = ^culong; +{$else} + clong = longint; pclong = ^clong; + cslong = longint; pcslong = ^cslong; + culong = cardinal; pculong = ^culong; +{$ifend} + + cfloat = single; pcfloat = ^cfloat; + cdouble = double; pcdouble = ^cdouble; + clongdouble = extended; pclongdouble = ^clongdouble; + +implementation + +end. diff --git a/unicode/src/lib/lib-info.txt b/unicode/src/lib/lib-info.txt index 59502c7a..0a184568 100644 --- a/unicode/src/lib/lib-info.txt +++ b/unicode/src/lib/lib-info.txt @@ -1,60 +1,60 @@ -bass:
-http://www.un4seen.com/ (2.4.2.1)
-- FPC Mac OS X compatibility fixes
-
-fft:
-translation of audacity's FFT.cpp by hennymcc (maybe replace this with FFTW?)
-
-ffmpeg:
-- http://www.iversenit.dk/dev/ffmpeg-headers/: 2006-10
-- several bugs were fixed
-- many IFDEFS were added to the header to support multiple versions of ffmpeg (starting with end of 2006) and not only one specific version. This is necessary as we cannot control which version is used on linux. We could ship the ffmpeg lib with USDX and link statically but a stripped down ffmpeg is 15MB in size and takes 5 minutes to compile (so static linkage is not a good option).
-- the headers were updated to reflect the changes in the ffmpeg C-headers (http://svn.mplayerhq.hu/ffmpeg/trunk/ and http://svn.mplayerhq.hu/mplayer/trunk/libswscale/)
-
-freeimage:
-- inserted by eddie. Some compatibility fixes for platforms different than mac os x.
-- not used anymore
-
-freetype:
-- based on the AggPas (http://aggpas.org/) headers
-- just a minimal header that contains only some of the freetype functions and types. Some functions and structures/constants/types needed for USDX were added.
-- some comments added
-
-jedi-sdl:
-JEDI-SDL v1.0 Final RC 2 (http://jedi-sdl.pascalgamedevelopment.com/)
-- 64bit compatibility patch (http://sourceforge.net/tracker/index.php?func=detail&aid=1902924&group_id=43805&atid=437446)
-- some Mac OS X patches from freepascal trunk
-- some additional patched (see *.patch)
-
-midi:
-taken from http://www.torry.net/authorsmore.php?id=1615 (TMidiPlayer)
-- FPC (Win32) compatibility fixes
-- Win32 only. Maybe use some timidity stuff under linux.
-
-libpng:
-autocreated H2Pas file taken from freepascal trunk
-- bug fixes (especially H2Pas related stuff like wrong file types)
-- delphi compatibility
-- comments added
-
-portaudio:
-translation of the (patched) audacity C headers by hennymcc.
-See http://audacity.cvs.sourceforge.net/viewvc/audacity/lib-src/portaudio-v19/include/?sortdir=down
-
-portmixer:
-translation of the (patched) audacity C headers by hennymcc.
-- Unlike portaudio portmixer is part of audacity and there is no linux package for it. If we want to use it for linux, we have to link it statically. Unfortunately it requires a patched version of portaudio (which is part of audacity and statically linked to) so we have to statically link portaudio too :(.
-
-projectM:
-translation of the original C++ headers and C-wrapper by hennymcc
-
-samplerate:
-translation of the original C headers by profoX/hennymcc
-
-sqlite:
-taken from http://www.itwriting.com/blog/a-simple-delphi-wrapper-for-sqlite-3
-- slightly patched: see *.patch files for what has been patched (e.g. Binding)
-
-zlib:
-taken from freepascal (slightly patched)
+bass: +http://www.un4seen.com/ (2.4.2.1) +- FPC Mac OS X compatibility fixes + +fft: +translation of audacity's FFT.cpp by hennymcc (maybe replace this with FFTW?) + +ffmpeg: +- http://www.iversenit.dk/dev/ffmpeg-headers/: 2006-10 +- several bugs were fixed +- many IFDEFS were added to the header to support multiple versions of ffmpeg (starting with end of 2006) and not only one specific version. This is necessary as we cannot control which version is used on linux. We could ship the ffmpeg lib with USDX and link statically but a stripped down ffmpeg is 15MB in size and takes 5 minutes to compile (so static linkage is not a good option). +- the headers were updated to reflect the changes in the ffmpeg C-headers (http://svn.mplayerhq.hu/ffmpeg/trunk/ and http://svn.mplayerhq.hu/mplayer/trunk/libswscale/) + +freeimage: +- inserted by eddie. Some compatibility fixes for platforms different than mac os x. +- not used anymore + +freetype: +- based on the AggPas (http://aggpas.org/) headers +- just a minimal header that contains only some of the freetype functions and types. Some functions and structures/constants/types needed for USDX were added. +- some comments added + +jedi-sdl: +JEDI-SDL v1.0 Final RC 2 (http://jedi-sdl.pascalgamedevelopment.com/) +- 64bit compatibility patch (http://sourceforge.net/tracker/index.php?func=detail&aid=1902924&group_id=43805&atid=437446) +- some Mac OS X patches from freepascal trunk +- some additional patched (see *.patch) + +midi: +taken from http://www.torry.net/authorsmore.php?id=1615 (TMidiPlayer) +- FPC (Win32) compatibility fixes +- Win32 only. Maybe use some timidity stuff under linux. + +libpng: +autocreated H2Pas file taken from freepascal trunk +- bug fixes (especially H2Pas related stuff like wrong file types) +- delphi compatibility +- comments added + +portaudio: +translation of the (patched) audacity C headers by hennymcc. +See http://audacity.cvs.sourceforge.net/viewvc/audacity/lib-src/portaudio-v19/include/?sortdir=down + +portmixer: +translation of the (patched) audacity C headers by hennymcc. +- Unlike portaudio portmixer is part of audacity and there is no linux package for it. If we want to use it for linux, we have to link it statically. Unfortunately it requires a patched version of portaudio (which is part of audacity and statically linked to) so we have to statically link portaudio too :(. + +projectM: +translation of the original C++ headers and C-wrapper by hennymcc + +samplerate: +translation of the original C headers by profoX/hennymcc + +sqlite: +taken from http://www.itwriting.com/blog/a-simple-delphi-wrapper-for-sqlite-3 +- slightly patched: see *.patch files for what has been patched (e.g. Binding) + +zlib: +taken from freepascal (slightly patched) - delphi compatibility
\ No newline at end of file diff --git a/unicode/src/menu/UMenuBackground.pas b/unicode/src/menu/UMenuBackground.pas index c85f0806..0e2e63a6 100644 --- a/unicode/src/menu/UMenuBackground.pas +++ b/unicode/src/menu/UMenuBackground.pas @@ -1,83 +1,83 @@ -{* UltraStar Deluxe - Karaoke Game
- *
- * UltraStar Deluxe is the legal property of its developers, whose names
- * are too numerous to list here. Please refer to the COPYRIGHT
- * file distributed with this source distribution.
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; see the file COPYING. If not, write to
- * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
- * Boston, MA 02110-1301, USA.
- *
- * $URL$
- * $Id$
- *}
-
-unit UMenuBackground;
-
-interface
-
-{$IFDEF FPC}
- {$MODE Delphi}
-{$ENDIF}
-
-{$I switches.inc}
-
-uses
- SysUtils,
- UThemes;
-
-//TMenuBackground - abstraction class for MenuBackgrounds
-//this is a class, not an interface because of the constructors
-//and destructors
-//--------
-
-type
- EMenuBackgroundError = class(Exception);
- TMenuBackground = class
- constructor Create(const ThemedSettings: TThemeBackground); virtual;
- procedure OnShow; virtual;
- procedure Draw; virtual;
- procedure OnFinish; virtual;
- destructor Destroy; override;
- end;
- cMenuBackground = class of TMenuBackground;
-
-implementation
-
-constructor TMenuBackground.Create(const ThemedSettings: TThemeBackground);
-begin
- inherited Create;
-end;
-
-destructor TMenuBackground.Destroy;
-begin
- inherited;
-end;
-
-procedure TMenuBackground.OnShow;
-begin
-
-end;
-
-procedure TMenuBackground.OnFinish;
-begin
-
-end;
-
-procedure TMenuBackground.Draw;
-begin
-
-end;
-
-end.
+{* UltraStar Deluxe - Karaoke Game + * + * UltraStar Deluxe is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; see the file COPYING. If not, write to + * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, + * Boston, MA 02110-1301, USA. + * + * $URL$ + * $Id$ + *} + +unit UMenuBackground; + +interface + +{$IFDEF FPC} + {$MODE Delphi} +{$ENDIF} + +{$I switches.inc} + +uses + SysUtils, + UThemes; + +//TMenuBackground - abstraction class for MenuBackgrounds +//this is a class, not an interface because of the constructors +//and destructors +//-------- + +type + EMenuBackgroundError = class(Exception); + TMenuBackground = class + constructor Create(const ThemedSettings: TThemeBackground); virtual; + procedure OnShow; virtual; + procedure Draw; virtual; + procedure OnFinish; virtual; + destructor Destroy; override; + end; + cMenuBackground = class of TMenuBackground; + +implementation + +constructor TMenuBackground.Create(const ThemedSettings: TThemeBackground); +begin + inherited Create; +end; + +destructor TMenuBackground.Destroy; +begin + inherited; +end; + +procedure TMenuBackground.OnShow; +begin + +end; + +procedure TMenuBackground.OnFinish; +begin + +end; + +procedure TMenuBackground.Draw; +begin + +end; + +end. diff --git a/unicode/src/menu/UMenuBackgroundFade.pas b/unicode/src/menu/UMenuBackgroundFade.pas index 6fef063f..6d877baa 100644 --- a/unicode/src/menu/UMenuBackgroundFade.pas +++ b/unicode/src/menu/UMenuBackgroundFade.pas @@ -1,176 +1,176 @@ -{* UltraStar Deluxe - Karaoke Game
- *
- * UltraStar Deluxe is the legal property of its developers, whose names
- * are too numerous to list here. Please refer to the COPYRIGHT
- * file distributed with this source distribution.
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; see the file COPYING. If not, write to
- * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
- * Boston, MA 02110-1301, USA.
- *
- * $URL$
- * $Id$
- *}
-
-unit UMenuBackgroundFade;
-
-interface
-
-{$IFDEF FPC}
- {$MODE Delphi}
-{$ENDIF}
-
-{$I switches.inc}
-
-uses
- UThemes,
- UTexture,
- UMenuBackground,
- UPath;
-
-//TMenuBackgroundFade - Background Fade In for Overlay screens
-//--------
-
-type
- TMenuBackgroundFade = class (TMenuBackground)
- private
- Tex: TTexture;
- Color: TRGB;
- Alpha: real;
-
- useTexture: boolean;
-
- FadeTime: cardinal;
- public
- constructor Create(const ThemedSettings: TThemeBackground); override;
- procedure OnShow; override;
- procedure Draw; override;
- destructor Destroy; override;
- end;
-
-const
- FADEINTIME = 1500; //Time the bg fades in
-
-implementation
-uses
- sdl,
- gl,
- glext,
- USkins,
- UCommon,
- UGraphic;
-
-constructor TMenuBackgroundFade.Create(const ThemedSettings: TThemeBackground);
-var
- texFilename: IPath;
-begin
- inherited;
- FadeTime := 0;
-
- Color := ThemedSettings.Color;
- Alpha := ThemedSettings.Alpha;
- if (Length(ThemedSettings.Tex) > 0) then
- begin
- texFilename := Skin.GetTextureFileName(ThemedSettings.Tex);
- Tex := Texture.GetTexture(texFilename, TEXTURE_TYPE_PLAIN);
-
- UseTexture := (Tex.TexNum <> 0);
- end
- else
- UseTexture := false;
-
- if (not UseTexture) then
- FreeandNil(Tex);
-end;
-
-destructor TMenuBackgroundFade.Destroy;
-begin
- //Why isn't there any Tex.free method?
- {if UseTexture then
- FreeandNil(Tex); }
- inherited;
-end;
-
-procedure TMenuBackgroundFade.OnShow;
-begin
- FadeTime := SDL_GetTicks;
-end;
-
-procedure TMenuBackgroundFade.Draw;
-var
- Progress: real;
-begin
- if FadeTime = 0 then
- Progress := Alpha
- else
- Progress := Alpha * (SDL_GetTicks - FadeTime) / FADEINTIME;
-
- if Progress > Alpha then
- begin
- FadeTime := 0;
- Progress := Alpha;
- end;
-
- if (UseTexture) then
- begin //Draw Texture to Screen
- if (ScreenAct = 1) then //Clear just once when in dual screen mode
- glClear(GL_DEPTH_BUFFER_BIT);
-
- glEnable(GL_TEXTURE_2D);
- glEnable(GL_BLEND);
- glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
-
- glColorRGB(Color, Progress);
- glBindTexture(GL_TEXTURE_2D, Tex.TexNum);
-
- glBegin(GL_QUADS);
- glTexCoord2f(Tex.TexX1*Tex.TexW, Tex.TexY1*Tex.TexH);
- glVertex2f(0, 0);
-
- glTexCoord2f(Tex.TexX1*Tex.TexW, Tex.TexY2*Tex.TexH);
- glVertex2f(0, 600);
-
- glTexCoord2f(Tex.TexX2*Tex.TexW, Tex.TexY2*Tex.TexH);
- glVertex2f(800, 600);
-
- glTexCoord2f(Tex.TexX2*Tex.TexW, Tex.TexY1*Tex.TexH);
- glVertex2f(800, 0);
- glEnd;
-
- glDisable(GL_BLEND);
- glDisable(GL_TEXTURE_2D);
- end
- else
- begin //Clear Screen w/ progress Alpha + Color
- if (ScreenAct = 1) then //Clear just once when in dual screen mode
- glClear(GL_DEPTH_BUFFER_BIT);
-
- glDisable(GL_TEXTURE_2D);
- glEnable(GL_BLEND);
- glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
-
- glColorRGB(Color, Progress);
-
- glBegin(GL_QUADS);
- glVertex2f(0, 0);
- glVertex2f(0, 600);
- glVertex2f(800, 600);
- glVertex2f(800, 0);
- glEnd;
-
- glDisable(GL_BLEND);
- end;
-end;
-
-end.
+{* UltraStar Deluxe - Karaoke Game + * + * UltraStar Deluxe is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; see the file COPYING. If not, write to + * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, + * Boston, MA 02110-1301, USA. + * + * $URL$ + * $Id$ + *} + +unit UMenuBackgroundFade; + +interface + +{$IFDEF FPC} + {$MODE Delphi} +{$ENDIF} + +{$I switches.inc} + +uses + UThemes, + UTexture, + UMenuBackground, + UPath; + +//TMenuBackgroundFade - Background Fade In for Overlay screens +//-------- + +type + TMenuBackgroundFade = class (TMenuBackground) + private + Tex: TTexture; + Color: TRGB; + Alpha: real; + + useTexture: boolean; + + FadeTime: cardinal; + public + constructor Create(const ThemedSettings: TThemeBackground); override; + procedure OnShow; override; + procedure Draw; override; + destructor Destroy; override; + end; + +const + FADEINTIME = 1500; //Time the bg fades in + +implementation +uses + sdl, + gl, + glext, + USkins, + UCommon, + UGraphic; + +constructor TMenuBackgroundFade.Create(const ThemedSettings: TThemeBackground); +var + texFilename: IPath; +begin + inherited; + FadeTime := 0; + + Color := ThemedSettings.Color; + Alpha := ThemedSettings.Alpha; + if (Length(ThemedSettings.Tex) > 0) then + begin + texFilename := Skin.GetTextureFileName(ThemedSettings.Tex); + Tex := Texture.GetTexture(texFilename, TEXTURE_TYPE_PLAIN); + + UseTexture := (Tex.TexNum <> 0); + end + else + UseTexture := false; + + if (not UseTexture) then + FreeandNil(Tex); +end; + +destructor TMenuBackgroundFade.Destroy; +begin + //Why isn't there any Tex.free method? + {if UseTexture then + FreeandNil(Tex); } + inherited; +end; + +procedure TMenuBackgroundFade.OnShow; +begin + FadeTime := SDL_GetTicks; +end; + +procedure TMenuBackgroundFade.Draw; +var + Progress: real; +begin + if FadeTime = 0 then + Progress := Alpha + else + Progress := Alpha * (SDL_GetTicks - FadeTime) / FADEINTIME; + + if Progress > Alpha then + begin + FadeTime := 0; + Progress := Alpha; + end; + + if (UseTexture) then + begin //Draw Texture to Screen + if (ScreenAct = 1) then //Clear just once when in dual screen mode + glClear(GL_DEPTH_BUFFER_BIT); + + glEnable(GL_TEXTURE_2D); + glEnable(GL_BLEND); + glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); + + glColorRGB(Color, Progress); + glBindTexture(GL_TEXTURE_2D, Tex.TexNum); + + glBegin(GL_QUADS); + glTexCoord2f(Tex.TexX1*Tex.TexW, Tex.TexY1*Tex.TexH); + glVertex2f(0, 0); + + glTexCoord2f(Tex.TexX1*Tex.TexW, Tex.TexY2*Tex.TexH); + glVertex2f(0, 600); + + glTexCoord2f(Tex.TexX2*Tex.TexW, Tex.TexY2*Tex.TexH); + glVertex2f(800, 600); + + glTexCoord2f(Tex.TexX2*Tex.TexW, Tex.TexY1*Tex.TexH); + glVertex2f(800, 0); + glEnd; + + glDisable(GL_BLEND); + glDisable(GL_TEXTURE_2D); + end + else + begin //Clear Screen w/ progress Alpha + Color + if (ScreenAct = 1) then //Clear just once when in dual screen mode + glClear(GL_DEPTH_BUFFER_BIT); + + glDisable(GL_TEXTURE_2D); + glEnable(GL_BLEND); + glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); + + glColorRGB(Color, Progress); + + glBegin(GL_QUADS); + glVertex2f(0, 0); + glVertex2f(0, 600); + glVertex2f(800, 600); + glVertex2f(800, 0); + glEnd; + + glDisable(GL_BLEND); + end; +end; + +end. diff --git a/unicode/src/menu/UMenuBackgroundTexture.pas b/unicode/src/menu/UMenuBackgroundTexture.pas index 91ea6503..f71637ff 100644 --- a/unicode/src/menu/UMenuBackgroundTexture.pas +++ b/unicode/src/menu/UMenuBackgroundTexture.pas @@ -1,126 +1,126 @@ -{* UltraStar Deluxe - Karaoke Game
- *
- * UltraStar Deluxe is the legal property of its developers, whose names
- * are too numerous to list here. Please refer to the COPYRIGHT
- * file distributed with this source distribution.
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; see the file COPYING. If not, write to
- * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
- * Boston, MA 02110-1301, USA.
- *
- * $URL$
- * $Id$
- *}
-
-unit UMenuBackgroundTexture;
-
-interface
-
-{$IFDEF FPC}
- {$MODE Delphi}
-{$ENDIF}
-
-{$I switches.inc}
-
-uses
- UThemes,
- UTexture,
- UMenuBackground,
- UPath;
-
-//TMenuBackgroundColor - Background Color
-//--------
-
-type
- TMenuBackgroundTexture = class (TMenuBackground)
- private
- Tex: TTexture;
- Color: TRGB;
- public
- constructor Create(const ThemedSettings: TThemeBackground); override;
- procedure Draw; override;
- destructor Destroy; override;
- end;
-
-const
- SUPPORTED_EXTS_BACKGROUNDTEXTURE: array[0..13] of string = ('.png', '.bmp', '.jpg', '.jpeg', '.gif', '.pnm', '.ppm', '.pgm', '.pbm', '.xpm', '.lbm', '.pcx', '.tga', '.tiff');
-
-implementation
-uses
- USkins,
- UCommon,
- SysUtils,
- gl,
- glext,
- UGraphic;
-
-constructor TMenuBackgroundTexture.Create(const ThemedSettings: TThemeBackground);
-var
- texFilename: IPath;
-begin
- inherited;
-
- if (Length(ThemedSettings.Tex) = 0) then
- raise EMenuBackgroundError.Create('TMenuBackgroundTexture: No texture filename present');
-
- Color := ThemedSettings.Color;
-
- texFilename := Skin.GetTextureFileName(ThemedSettings.Tex);
- Tex := Texture.GetTexture(texFilename, TEXTURE_TYPE_PLAIN);
-
- if (Tex.TexNum = 0) then
- begin
- freeandnil(Tex);
- raise EMenuBackgroundError.Create('TMenuBackgroundTexture: Can''t load texture');
- end;
-end;
-
-destructor TMenuBackgroundTexture.Destroy;
-begin
- //freeandnil(Tex); <- this causes an Access Violation o0
- inherited;
-end;
-
-procedure TMenuBackgroundTexture.Draw;
-begin
- If (ScreenAct = 1) then //Clear just once when in dual screen mode
- glClear(GL_DEPTH_BUFFER_BIT);
-
- glColorRGB(Color);
-
- glEnable(GL_TEXTURE_2D);
- glEnable(GL_BLEND);
- glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
-
- glBindTexture(GL_TEXTURE_2D, Tex.TexNum);
-
- glBegin(GL_QUADS);
- glTexCoord2f(Tex.TexX1*Tex.TexW, Tex.TexY1*Tex.TexH);
- glVertex2f(0, 0);
-
- glTexCoord2f(Tex.TexX1*Tex.TexW, Tex.TexY2*Tex.TexH);
- glVertex2f(0, 600);
-
- glTexCoord2f(Tex.TexX2*Tex.TexW, Tex.TexY2*Tex.TexH);
- glVertex2f(800, 600);
-
- glTexCoord2f(Tex.TexX2*Tex.TexW, Tex.TexY1*Tex.TexH);
- glVertex2f(800, 0);
- glEnd;
-
- glDisable(GL_BLEND);
- glDisable(GL_TEXTURE_2D);
-end;
-
-end.
+{* UltraStar Deluxe - Karaoke Game + * + * UltraStar Deluxe is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; see the file COPYING. If not, write to + * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, + * Boston, MA 02110-1301, USA. + * + * $URL$ + * $Id$ + *} + +unit UMenuBackgroundTexture; + +interface + +{$IFDEF FPC} + {$MODE Delphi} +{$ENDIF} + +{$I switches.inc} + +uses + UThemes, + UTexture, + UMenuBackground, + UPath; + +//TMenuBackgroundColor - Background Color +//-------- + +type + TMenuBackgroundTexture = class (TMenuBackground) + private + Tex: TTexture; + Color: TRGB; + public + constructor Create(const ThemedSettings: TThemeBackground); override; + procedure Draw; override; + destructor Destroy; override; + end; + +const + SUPPORTED_EXTS_BACKGROUNDTEXTURE: array[0..13] of string = ('.png', '.bmp', '.jpg', '.jpeg', '.gif', '.pnm', '.ppm', '.pgm', '.pbm', '.xpm', '.lbm', '.pcx', '.tga', '.tiff'); + +implementation +uses + USkins, + UCommon, + SysUtils, + gl, + glext, + UGraphic; + +constructor TMenuBackgroundTexture.Create(const ThemedSettings: TThemeBackground); +var + texFilename: IPath; +begin + inherited; + + if (Length(ThemedSettings.Tex) = 0) then + raise EMenuBackgroundError.Create('TMenuBackgroundTexture: No texture filename present'); + + Color := ThemedSettings.Color; + + texFilename := Skin.GetTextureFileName(ThemedSettings.Tex); + Tex := Texture.GetTexture(texFilename, TEXTURE_TYPE_PLAIN); + + if (Tex.TexNum = 0) then + begin + freeandnil(Tex); + raise EMenuBackgroundError.Create('TMenuBackgroundTexture: Can''t load texture'); + end; +end; + +destructor TMenuBackgroundTexture.Destroy; +begin + //freeandnil(Tex); <- this causes an Access Violation o0 + inherited; +end; + +procedure TMenuBackgroundTexture.Draw; +begin + If (ScreenAct = 1) then //Clear just once when in dual screen mode + glClear(GL_DEPTH_BUFFER_BIT); + + glColorRGB(Color); + + glEnable(GL_TEXTURE_2D); + glEnable(GL_BLEND); + glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); + + glBindTexture(GL_TEXTURE_2D, Tex.TexNum); + + glBegin(GL_QUADS); + glTexCoord2f(Tex.TexX1*Tex.TexW, Tex.TexY1*Tex.TexH); + glVertex2f(0, 0); + + glTexCoord2f(Tex.TexX1*Tex.TexW, Tex.TexY2*Tex.TexH); + glVertex2f(0, 600); + + glTexCoord2f(Tex.TexX2*Tex.TexW, Tex.TexY2*Tex.TexH); + glVertex2f(800, 600); + + glTexCoord2f(Tex.TexX2*Tex.TexW, Tex.TexY1*Tex.TexH); + glVertex2f(800, 0); + glEnd; + + glDisable(GL_BLEND); + glDisable(GL_TEXTURE_2D); +end; + +end. diff --git a/unicode/src/menu/UMenuBackgroundVideo.pas b/unicode/src/menu/UMenuBackgroundVideo.pas index 0e0a2bff..ca32fded 100644 --- a/unicode/src/menu/UMenuBackgroundVideo.pas +++ b/unicode/src/menu/UMenuBackgroundVideo.pas @@ -1,203 +1,203 @@ -{* UltraStar Deluxe - Karaoke Game
- *
- * UltraStar Deluxe is the legal property of its developers, whose names
- * are too numerous to list here. Please refer to the COPYRIGHT
- * file distributed with this source distribution.
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; see the file COPYING. If not, write to
- * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
- * Boston, MA 02110-1301, USA.
- *
- * $URL$
- * $Id$
- *}
-
-unit UMenuBackgroundVideo;
-
-interface
-
-{$IFDEF FPC}
- {$MODE Delphi}
-{$ENDIF}
-
-{$I switches.inc}
-
-uses
- UThemes,
- UMenuBackground,
- UVideo,
- UPath;
-
-//TMenuBackgroundColor - Background Color
-//--------
-
-type
- //DefaultBGVideoPlayback = TVideoPlayback_FFmpeg;
-
-{type
- TBGVideoPool = class;
-
- PBGVideoPoolItem = ^TBGVideoPoolItem;
- TBGVideoPoolItem = record
- Parent: TBGVideoPool;
- VideoPlayback = IVideoPlayback;
- ReferenceCounter: cardinal; //Number of Creations
- end;
-
- TBGVideo = class
- private
- myItem: PBGVideoPoolItem;
- public
- constructor Create(Item: PBGVideoPoolItem); override;
-
- function GetVideoPlayback: IVideoPlayback;
- procedure Draw;
-
- destructor Destroy;
- end;
-
- TBGVideoPool = class
- private
- Items: PBGVideoPoolItem;
- public
- constructor Create;
-
- function GetBGVideo(filename: string): TBGVideo;
- procedure RemoveItem(
- procedure FreeAllItems;
-
- destructor Destroy;
- end;
-
-type }
- TMenuBackgroundVideo = class (TMenuBackground)
- private
- fFilename: IPath;
- public
- constructor Create(const ThemedSettings: TThemeBackground); override;
- procedure OnShow; override;
- procedure Draw; override;
- procedure OnFinish; override;
- destructor Destroy; override;
- end;
-
-{var
- BGVideoPool: TBGVideoPool; }
-const
- SUPPORTED_EXTS_BACKGROUNDVIDEO: array[0..6] of string = ('.avi', '.mov', '.divx', '.mpg', '.mp4', '.mpeg', '.m2v');
-
-implementation
-
-uses
- gl,
- glext,
- UMusic,
- SysUtils,
- UTime,
- USkins,
- UCommon,
- UGraphic;
-
-constructor TMenuBackgroundVideo.Create(const ThemedSettings: TThemeBackground);
-begin
- inherited;
- if (Length(ThemedSettings.Tex) = 0) then
- raise EMenuBackgroundError.Create('TMenuBackgroundVideo: No video filename present');
-
- fFileName := Skin.GetTextureFileName(ThemedSettings.Tex);
- if fFilename.IsFile and VideoPlayback.Open(fFileName) then
- begin
- VideoBGTimer.SetTime(0);
- VideoPlayback.Play;
- end
- else
- raise EMenuBackgroundError.Create('TMenuBackgroundVideo: Can''t load background video: ' + fFilename.ToNative);
-end;
-
-destructor TMenuBackgroundVideo.Destroy;
-begin
-
-end;
-
-procedure TMenuBackgroundVideo.OnShow;
-begin
- if VideoPlayback.Open( fFileName ) then
- begin
- VideoBGTimer.SetTime(0);
- VideoPlayback.Play;
- end;
-end;
-
-procedure TMenuBackgroundVideo.OnFinish;
-begin
-
-end;
-
-procedure TMenuBackgroundVideo.Draw;
-begin
- If (ScreenAct = 1) then //Clear just once when in dual screen mode
- glClear(GL_DEPTH_BUFFER_BIT);
-
- VideoPlayback.GetFrame(VideoBGTimer.GetTime());
- // FIXME: why do we draw on screen 2? Seems to be wrong.
- VideoPlayback.DrawGL(2);
-end;
-
-// Implementation of TBGVideo
-//--------
-{constructor TBGVideo.Create(Item: PBGVideoPoolItem);
-begin
- myItem := PBGVideoPoolItem;
- Inc(myItem.ReferenceCounter);
-end;
-
-destructor TBGVideo.Destroy;
-begin
- Dec(myItem.ReferenceCounter);
-end;
-
-function TBGVideo.GetVideoPlayback: IVideoPlayback;
-begin
-
-end;
-
-procedure TBGVideo.Draw;
-begin
-
-end;
-
-// Implementation of TBGVideoPool
-//--------
-
-constructor TBGVideoPool.Create;
-begin
-
-end;
-
-destructor TBGVideoPool.Destroy;
-begin
-
-end;
-
-function TBGVideoPool.GetBGVideo(filename: string): TBGVideo;
-begin
-
-end;
-
-procedure TBGVideoPool.FreeAllItems;
-begin
-
-end; }
-
-end.
+{* UltraStar Deluxe - Karaoke Game + * + * UltraStar Deluxe is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; see the file COPYING. If not, write to + * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, + * Boston, MA 02110-1301, USA. + * + * $URL$ + * $Id$ + *} + +unit UMenuBackgroundVideo; + +interface + +{$IFDEF FPC} + {$MODE Delphi} +{$ENDIF} + +{$I switches.inc} + +uses + UThemes, + UMenuBackground, + UVideo, + UPath; + +//TMenuBackgroundColor - Background Color +//-------- + +type + //DefaultBGVideoPlayback = TVideoPlayback_FFmpeg; + +{type + TBGVideoPool = class; + + PBGVideoPoolItem = ^TBGVideoPoolItem; + TBGVideoPoolItem = record + Parent: TBGVideoPool; + VideoPlayback = IVideoPlayback; + ReferenceCounter: cardinal; //Number of Creations + end; + + TBGVideo = class + private + myItem: PBGVideoPoolItem; + public + constructor Create(Item: PBGVideoPoolItem); override; + + function GetVideoPlayback: IVideoPlayback; + procedure Draw; + + destructor Destroy; + end; + + TBGVideoPool = class + private + Items: PBGVideoPoolItem; + public + constructor Create; + + function GetBGVideo(filename: string): TBGVideo; + procedure RemoveItem( + procedure FreeAllItems; + + destructor Destroy; + end; + +type } + TMenuBackgroundVideo = class (TMenuBackground) + private + fFilename: IPath; + public + constructor Create(const ThemedSettings: TThemeBackground); override; + procedure OnShow; override; + procedure Draw; override; + procedure OnFinish; override; + destructor Destroy; override; + end; + +{var + BGVideoPool: TBGVideoPool; } +const + SUPPORTED_EXTS_BACKGROUNDVIDEO: array[0..6] of string = ('.avi', '.mov', '.divx', '.mpg', '.mp4', '.mpeg', '.m2v'); + +implementation + +uses + gl, + glext, + UMusic, + SysUtils, + UTime, + USkins, + UCommon, + UGraphic; + +constructor TMenuBackgroundVideo.Create(const ThemedSettings: TThemeBackground); +begin + inherited; + if (Length(ThemedSettings.Tex) = 0) then + raise EMenuBackgroundError.Create('TMenuBackgroundVideo: No video filename present'); + + fFileName := Skin.GetTextureFileName(ThemedSettings.Tex); + if fFilename.IsFile and VideoPlayback.Open(fFileName) then + begin + VideoBGTimer.SetTime(0); + VideoPlayback.Play; + end + else + raise EMenuBackgroundError.Create('TMenuBackgroundVideo: Can''t load background video: ' + fFilename.ToNative); +end; + +destructor TMenuBackgroundVideo.Destroy; +begin + +end; + +procedure TMenuBackgroundVideo.OnShow; +begin + if VideoPlayback.Open( fFileName ) then + begin + VideoBGTimer.SetTime(0); + VideoPlayback.Play; + end; +end; + +procedure TMenuBackgroundVideo.OnFinish; +begin + +end; + +procedure TMenuBackgroundVideo.Draw; +begin + If (ScreenAct = 1) then //Clear just once when in dual screen mode + glClear(GL_DEPTH_BUFFER_BIT); + + VideoPlayback.GetFrame(VideoBGTimer.GetTime()); + // FIXME: why do we draw on screen 2? Seems to be wrong. + VideoPlayback.DrawGL(2); +end; + +// Implementation of TBGVideo +//-------- +{constructor TBGVideo.Create(Item: PBGVideoPoolItem); +begin + myItem := PBGVideoPoolItem; + Inc(myItem.ReferenceCounter); +end; + +destructor TBGVideo.Destroy; +begin + Dec(myItem.ReferenceCounter); +end; + +function TBGVideo.GetVideoPlayback: IVideoPlayback; +begin + +end; + +procedure TBGVideo.Draw; +begin + +end; + +// Implementation of TBGVideoPool +//-------- + +constructor TBGVideoPool.Create; +begin + +end; + +destructor TBGVideoPool.Destroy; +begin + +end; + +function TBGVideoPool.GetBGVideo(filename: string): TBGVideo; +begin + +end; + +procedure TBGVideoPool.FreeAllItems; +begin + +end; } + +end. |