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authortobigun <tobigun@b956fd51-792f-4845-bead-9b4dfca2ff2c>2008-11-07 20:49:01 +0000
committertobigun <tobigun@b956fd51-792f-4845-bead-9b4dfca2ff2c>2008-11-07 20:49:01 +0000
commit17614ea059162f432f7feba5f39329667a335fa6 (patch)
treeaa95668867bf58d6bd708bfcb5b3f9db38dc59f8 /unicode/src/screens/UScreenTop5.pas
parente520f12663f97a3ca7e609d0d6f6bf91dc88e675 (diff)
downloadusdx-17614ea059162f432f7feba5f39329667a335fa6.tar.gz
usdx-17614ea059162f432f7feba5f39329667a335fa6.tar.xz
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- WideStringUpperCase moved to UUnicodeUtils.pas
- WideCharUpperCase removed as single characters (code-point) can be represented by two WideChars (surrogates). Convert to UCS4 instead (one code-point <-> one UCS4Char). - UCS4 functions added to UUUnicodeUtils - string replaced with UTF8String (although it's just a typedef) to mark UTF8 strings. git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/branches/experimental@1507 b956fd51-792f-4845-bead-9b4dfca2ff2c
Diffstat (limited to 'unicode/src/screens/UScreenTop5.pas')
-rw-r--r--unicode/src/screens/UScreenTop5.pas20
1 files changed, 16 insertions, 4 deletions
diff --git a/unicode/src/screens/UScreenTop5.pas b/unicode/src/screens/UScreenTop5.pas
index cf5ee257..dede9a35 100644
--- a/unicode/src/screens/UScreenTop5.pas
+++ b/unicode/src/screens/UScreenTop5.pas
@@ -34,7 +34,13 @@ interface
{$I switches.inc}
uses
- UMenu, SDL, SysUtils, UDisplay, UMusic, USongs, UThemes;
+ SDL,
+ SysUtils,
+ UMenu,
+ UDisplay,
+ UMusic,
+ USongs,
+ UThemes;
type
TScreenTop5 = class(TMenu)
@@ -56,14 +62,19 @@ type
implementation
-uses UGraphic, UDataBase, UMain, UIni;
+uses
+ UGraphic,
+ UDataBase,
+ UMain,
+ UIni,
+ UUnicodeUtils;
function TScreenTop5.ParseInput(PressedKey: Cardinal; CharCode: WideChar; PressedDown: Boolean): Boolean;
begin
Result := true;
If (PressedDown) Then begin
// check normal keys
- case WideCharUpperCase(CharCode)[1] of
+ case WideStringUpperCase(CharCode)[1] of
'Q':
begin
Result := false;
@@ -126,7 +137,8 @@ begin
//ReadScore(CurrentSong);
PMax := Ini.Players;
- if PMax = 4 then PMax := 5;
+ if PMax = 4 then
+ PMax := 5;
for I := 0 to PMax do
DataBase.AddScore(CurrentSong, Ini.Difficulty, Ini.Name[I], Round(Player[I].ScoreTotalInt));