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author | tobigun <tobigun@b956fd51-792f-4845-bead-9b4dfca2ff2c> | 2009-07-23 14:42:01 +0000 |
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committer | tobigun <tobigun@b956fd51-792f-4845-bead-9b4dfca2ff2c> | 2009-07-23 14:42:01 +0000 |
commit | 3dc26d2e5c5b360f844ea23c3f60ea4178f6f883 (patch) | |
tree | 2ddcbe47e8dd263197346d7fb523558455bef476 /unicode/src/screens/UScreenName.pas | |
parent | 94cefdb78044e0f9996e3032de34b690de98b708 (diff) | |
download | usdx-3dc26d2e5c5b360f844ea23c3f60ea4178f6f883.tar.gz usdx-3dc26d2e5c5b360f844ea23c3f60ea4178f6f883.tar.xz usdx-3dc26d2e5c5b360f844ea23c3f60ea4178f6f883.zip |
merge with current trunk revision 1827
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/branches/experimental@1855 b956fd51-792f-4845-bead-9b4dfca2ff2c
Diffstat (limited to '')
-rw-r--r-- | unicode/src/screens/UScreenName.pas | 22 |
1 files changed, 11 insertions, 11 deletions
diff --git a/unicode/src/screens/UScreenName.pas b/unicode/src/screens/UScreenName.pas index 64e90cc9..dc2f14ef 100644 --- a/unicode/src/screens/UScreenName.pas +++ b/unicode/src/screens/UScreenName.pas @@ -45,9 +45,9 @@ uses type TScreenName = class(TMenu) public - Goto_SingScreen: Boolean; //If True then next Screen in SingScreen + Goto_SingScreen: boolean; //If true then next Screen in SingScreen constructor Create; override; - function ParseInput(PressedKey: Cardinal; CharCode: UCS4Char; PressedDown: Boolean): Boolean; override; + function ParseInput(PressedKey: cardinal; CharCode: UCS4Char; PressedDown: boolean): boolean; override; procedure onShow; override; procedure SetAnimationProgress(Progress: real); override; end; @@ -63,13 +63,13 @@ uses UUnicodeUtils; -function TScreenName.ParseInput(PressedKey: Cardinal; CharCode: UCS4Char; PressedDown: Boolean): Boolean; +function TScreenName.ParseInput(PressedKey: cardinal; CharCode: UCS4Char; PressedDown: boolean): boolean; var - I: integer; -SDL_ModState: Word; + I: integer; + SDL_ModState: word; begin Result := true; - If (PressedDown) Then + if (PressedDown) then begin // Key Down SDL_ModState := SDL_GetModState and (KMOD_LSHIFT + KMOD_RSHIFT @@ -196,7 +196,6 @@ begin Button[Interaction].Text[0].Text := Ini.NameTemplate[11]; end; - SDLK_BACKSPACE: begin Button[Interaction].Text[0].DeleteLastLetter; @@ -224,7 +223,7 @@ begin else FadeTo(@ScreenLevel); - GoTo_SingScreen := False; + GoTo_SingScreen := false; end; // Up and Down could be done at the same time, @@ -246,7 +245,6 @@ begin LoadFromTheme(Theme.Name); - for I := 1 to 6 do AddButton(Theme.Name.ButtonPlayer[I]); @@ -262,12 +260,14 @@ begin for I := 1 to 6 do Button[I-1].Text[0].Text := Ini.Name[I-1]; - for I := 1 to PlayersPlay do begin + for I := 1 to PlayersPlay do + begin Button[I-1].Visible := true; Button[I-1].Selectable := true; end; - for I := PlayersPlay+1 to 6 do begin + for I := PlayersPlay+1 to 6 do + begin Button[I-1].Visible := false; Button[I-1].Selectable := false; end; |