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author | tobigun <tobigun@b956fd51-792f-4845-bead-9b4dfca2ff2c> | 2009-07-23 14:42:01 +0000 |
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committer | tobigun <tobigun@b956fd51-792f-4845-bead-9b4dfca2ff2c> | 2009-07-23 14:42:01 +0000 |
commit | 3dc26d2e5c5b360f844ea23c3f60ea4178f6f883 (patch) | |
tree | 2ddcbe47e8dd263197346d7fb523558455bef476 /unicode/src/screens/UScreenLevel.pas | |
parent | 94cefdb78044e0f9996e3032de34b690de98b708 (diff) | |
download | usdx-3dc26d2e5c5b360f844ea23c3f60ea4178f6f883.tar.gz usdx-3dc26d2e5c5b360f844ea23c3f60ea4178f6f883.tar.xz usdx-3dc26d2e5c5b360f844ea23c3f60ea4178f6f883.zip |
merge with current trunk revision 1827
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/branches/experimental@1855 b956fd51-792f-4845-bead-9b4dfca2ff2c
Diffstat (limited to 'unicode/src/screens/UScreenLevel.pas')
-rw-r--r-- | unicode/src/screens/UScreenLevel.pas | 29 |
1 files changed, 18 insertions, 11 deletions
diff --git a/unicode/src/screens/UScreenLevel.pas b/unicode/src/screens/UScreenLevel.pas index 188b32f2..caf63a33 100644 --- a/unicode/src/screens/UScreenLevel.pas +++ b/unicode/src/screens/UScreenLevel.pas @@ -34,30 +34,37 @@ interface {$I switches.inc} uses - UMenu, SDL, UDisplay, UMusic, UFiles, SysUtils, UThemes; + UMenu, + SDL, + UDisplay, + UMusic, + UFiles, + SysUtils, + UThemes; type TScreenLevel = class(TMenu) public constructor Create; override; - function ParseInput(PressedKey: Cardinal; CharCode: UCS4Char; PressedDown: Boolean): Boolean; override; + function ParseInput(PressedKey: cardinal; CharCode: UCS4Char; PressedDown: boolean): boolean; override; procedure onShow; override; procedure SetAnimationProgress(Progress: real); override; end; implementation -uses UGraphic, - UMain, - UIni, - USong, - UTexture, - UUnicodeUtils; - -function TScreenLevel.ParseInput(PressedKey: Cardinal; CharCode: UCS4Char; PressedDown: Boolean): Boolean; +uses + UGraphic, + UMain, + UIni, + USong, + UTexture, + UUnicodeUtils; + +function TScreenLevel.ParseInput(PressedKey: cardinal; CharCode: UCS4Char; PressedDown: boolean): boolean; begin Result := true; - If (PressedDown) Then + if (PressedDown) then begin // Key Down // check normal keys case UCS4UpperCase(CharCode) of |