diff options
author | tobigun <tobigun@b956fd51-792f-4845-bead-9b4dfca2ff2c> | 2009-07-23 18:45:19 +0000 |
---|---|---|
committer | tobigun <tobigun@b956fd51-792f-4845-bead-9b4dfca2ff2c> | 2009-07-23 18:45:19 +0000 |
commit | 2ae31a0131562a95814a80ca8078d10c38762e09 (patch) | |
tree | 6751b9c2457ee0eb857479d0a1a2bdb700d01898 /unicode/src/menu | |
parent | b404f7c3cca3354d4ca6a0b13e10dbaf2b659b7f (diff) | |
download | usdx-2ae31a0131562a95814a80ca8078d10c38762e09.tar.gz usdx-2ae31a0131562a95814a80ca8078d10c38762e09.tar.xz usdx-2ae31a0131562a95814a80ca8078d10c38762e09.zip |
missing svn:eol-style added
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/branches/experimental@1880 b956fd51-792f-4845-bead-9b4dfca2ff2c
Diffstat (limited to 'unicode/src/menu')
-rw-r--r-- | unicode/src/menu/UMenuBackground.pas | 166 | ||||
-rw-r--r-- | unicode/src/menu/UMenuBackgroundFade.pas | 352 | ||||
-rw-r--r-- | unicode/src/menu/UMenuBackgroundTexture.pas | 252 | ||||
-rw-r--r-- | unicode/src/menu/UMenuBackgroundVideo.pas | 406 |
4 files changed, 588 insertions, 588 deletions
diff --git a/unicode/src/menu/UMenuBackground.pas b/unicode/src/menu/UMenuBackground.pas index c85f0806..0e2e63a6 100644 --- a/unicode/src/menu/UMenuBackground.pas +++ b/unicode/src/menu/UMenuBackground.pas @@ -1,83 +1,83 @@ -{* UltraStar Deluxe - Karaoke Game
- *
- * UltraStar Deluxe is the legal property of its developers, whose names
- * are too numerous to list here. Please refer to the COPYRIGHT
- * file distributed with this source distribution.
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; see the file COPYING. If not, write to
- * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
- * Boston, MA 02110-1301, USA.
- *
- * $URL$
- * $Id$
- *}
-
-unit UMenuBackground;
-
-interface
-
-{$IFDEF FPC}
- {$MODE Delphi}
-{$ENDIF}
-
-{$I switches.inc}
-
-uses
- SysUtils,
- UThemes;
-
-//TMenuBackground - abstraction class for MenuBackgrounds
-//this is a class, not an interface because of the constructors
-//and destructors
-//--------
-
-type
- EMenuBackgroundError = class(Exception);
- TMenuBackground = class
- constructor Create(const ThemedSettings: TThemeBackground); virtual;
- procedure OnShow; virtual;
- procedure Draw; virtual;
- procedure OnFinish; virtual;
- destructor Destroy; override;
- end;
- cMenuBackground = class of TMenuBackground;
-
-implementation
-
-constructor TMenuBackground.Create(const ThemedSettings: TThemeBackground);
-begin
- inherited Create;
-end;
-
-destructor TMenuBackground.Destroy;
-begin
- inherited;
-end;
-
-procedure TMenuBackground.OnShow;
-begin
-
-end;
-
-procedure TMenuBackground.OnFinish;
-begin
-
-end;
-
-procedure TMenuBackground.Draw;
-begin
-
-end;
-
-end.
+{* UltraStar Deluxe - Karaoke Game + * + * UltraStar Deluxe is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; see the file COPYING. If not, write to + * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, + * Boston, MA 02110-1301, USA. + * + * $URL$ + * $Id$ + *} + +unit UMenuBackground; + +interface + +{$IFDEF FPC} + {$MODE Delphi} +{$ENDIF} + +{$I switches.inc} + +uses + SysUtils, + UThemes; + +//TMenuBackground - abstraction class for MenuBackgrounds +//this is a class, not an interface because of the constructors +//and destructors +//-------- + +type + EMenuBackgroundError = class(Exception); + TMenuBackground = class + constructor Create(const ThemedSettings: TThemeBackground); virtual; + procedure OnShow; virtual; + procedure Draw; virtual; + procedure OnFinish; virtual; + destructor Destroy; override; + end; + cMenuBackground = class of TMenuBackground; + +implementation + +constructor TMenuBackground.Create(const ThemedSettings: TThemeBackground); +begin + inherited Create; +end; + +destructor TMenuBackground.Destroy; +begin + inherited; +end; + +procedure TMenuBackground.OnShow; +begin + +end; + +procedure TMenuBackground.OnFinish; +begin + +end; + +procedure TMenuBackground.Draw; +begin + +end; + +end. diff --git a/unicode/src/menu/UMenuBackgroundFade.pas b/unicode/src/menu/UMenuBackgroundFade.pas index 6fef063f..6d877baa 100644 --- a/unicode/src/menu/UMenuBackgroundFade.pas +++ b/unicode/src/menu/UMenuBackgroundFade.pas @@ -1,176 +1,176 @@ -{* UltraStar Deluxe - Karaoke Game
- *
- * UltraStar Deluxe is the legal property of its developers, whose names
- * are too numerous to list here. Please refer to the COPYRIGHT
- * file distributed with this source distribution.
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; see the file COPYING. If not, write to
- * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
- * Boston, MA 02110-1301, USA.
- *
- * $URL$
- * $Id$
- *}
-
-unit UMenuBackgroundFade;
-
-interface
-
-{$IFDEF FPC}
- {$MODE Delphi}
-{$ENDIF}
-
-{$I switches.inc}
-
-uses
- UThemes,
- UTexture,
- UMenuBackground,
- UPath;
-
-//TMenuBackgroundFade - Background Fade In for Overlay screens
-//--------
-
-type
- TMenuBackgroundFade = class (TMenuBackground)
- private
- Tex: TTexture;
- Color: TRGB;
- Alpha: real;
-
- useTexture: boolean;
-
- FadeTime: cardinal;
- public
- constructor Create(const ThemedSettings: TThemeBackground); override;
- procedure OnShow; override;
- procedure Draw; override;
- destructor Destroy; override;
- end;
-
-const
- FADEINTIME = 1500; //Time the bg fades in
-
-implementation
-uses
- sdl,
- gl,
- glext,
- USkins,
- UCommon,
- UGraphic;
-
-constructor TMenuBackgroundFade.Create(const ThemedSettings: TThemeBackground);
-var
- texFilename: IPath;
-begin
- inherited;
- FadeTime := 0;
-
- Color := ThemedSettings.Color;
- Alpha := ThemedSettings.Alpha;
- if (Length(ThemedSettings.Tex) > 0) then
- begin
- texFilename := Skin.GetTextureFileName(ThemedSettings.Tex);
- Tex := Texture.GetTexture(texFilename, TEXTURE_TYPE_PLAIN);
-
- UseTexture := (Tex.TexNum <> 0);
- end
- else
- UseTexture := false;
-
- if (not UseTexture) then
- FreeandNil(Tex);
-end;
-
-destructor TMenuBackgroundFade.Destroy;
-begin
- //Why isn't there any Tex.free method?
- {if UseTexture then
- FreeandNil(Tex); }
- inherited;
-end;
-
-procedure TMenuBackgroundFade.OnShow;
-begin
- FadeTime := SDL_GetTicks;
-end;
-
-procedure TMenuBackgroundFade.Draw;
-var
- Progress: real;
-begin
- if FadeTime = 0 then
- Progress := Alpha
- else
- Progress := Alpha * (SDL_GetTicks - FadeTime) / FADEINTIME;
-
- if Progress > Alpha then
- begin
- FadeTime := 0;
- Progress := Alpha;
- end;
-
- if (UseTexture) then
- begin //Draw Texture to Screen
- if (ScreenAct = 1) then //Clear just once when in dual screen mode
- glClear(GL_DEPTH_BUFFER_BIT);
-
- glEnable(GL_TEXTURE_2D);
- glEnable(GL_BLEND);
- glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
-
- glColorRGB(Color, Progress);
- glBindTexture(GL_TEXTURE_2D, Tex.TexNum);
-
- glBegin(GL_QUADS);
- glTexCoord2f(Tex.TexX1*Tex.TexW, Tex.TexY1*Tex.TexH);
- glVertex2f(0, 0);
-
- glTexCoord2f(Tex.TexX1*Tex.TexW, Tex.TexY2*Tex.TexH);
- glVertex2f(0, 600);
-
- glTexCoord2f(Tex.TexX2*Tex.TexW, Tex.TexY2*Tex.TexH);
- glVertex2f(800, 600);
-
- glTexCoord2f(Tex.TexX2*Tex.TexW, Tex.TexY1*Tex.TexH);
- glVertex2f(800, 0);
- glEnd;
-
- glDisable(GL_BLEND);
- glDisable(GL_TEXTURE_2D);
- end
- else
- begin //Clear Screen w/ progress Alpha + Color
- if (ScreenAct = 1) then //Clear just once when in dual screen mode
- glClear(GL_DEPTH_BUFFER_BIT);
-
- glDisable(GL_TEXTURE_2D);
- glEnable(GL_BLEND);
- glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
-
- glColorRGB(Color, Progress);
-
- glBegin(GL_QUADS);
- glVertex2f(0, 0);
- glVertex2f(0, 600);
- glVertex2f(800, 600);
- glVertex2f(800, 0);
- glEnd;
-
- glDisable(GL_BLEND);
- end;
-end;
-
-end.
+{* UltraStar Deluxe - Karaoke Game + * + * UltraStar Deluxe is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; see the file COPYING. If not, write to + * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, + * Boston, MA 02110-1301, USA. + * + * $URL$ + * $Id$ + *} + +unit UMenuBackgroundFade; + +interface + +{$IFDEF FPC} + {$MODE Delphi} +{$ENDIF} + +{$I switches.inc} + +uses + UThemes, + UTexture, + UMenuBackground, + UPath; + +//TMenuBackgroundFade - Background Fade In for Overlay screens +//-------- + +type + TMenuBackgroundFade = class (TMenuBackground) + private + Tex: TTexture; + Color: TRGB; + Alpha: real; + + useTexture: boolean; + + FadeTime: cardinal; + public + constructor Create(const ThemedSettings: TThemeBackground); override; + procedure OnShow; override; + procedure Draw; override; + destructor Destroy; override; + end; + +const + FADEINTIME = 1500; //Time the bg fades in + +implementation +uses + sdl, + gl, + glext, + USkins, + UCommon, + UGraphic; + +constructor TMenuBackgroundFade.Create(const ThemedSettings: TThemeBackground); +var + texFilename: IPath; +begin + inherited; + FadeTime := 0; + + Color := ThemedSettings.Color; + Alpha := ThemedSettings.Alpha; + if (Length(ThemedSettings.Tex) > 0) then + begin + texFilename := Skin.GetTextureFileName(ThemedSettings.Tex); + Tex := Texture.GetTexture(texFilename, TEXTURE_TYPE_PLAIN); + + UseTexture := (Tex.TexNum <> 0); + end + else + UseTexture := false; + + if (not UseTexture) then + FreeandNil(Tex); +end; + +destructor TMenuBackgroundFade.Destroy; +begin + //Why isn't there any Tex.free method? + {if UseTexture then + FreeandNil(Tex); } + inherited; +end; + +procedure TMenuBackgroundFade.OnShow; +begin + FadeTime := SDL_GetTicks; +end; + +procedure TMenuBackgroundFade.Draw; +var + Progress: real; +begin + if FadeTime = 0 then + Progress := Alpha + else + Progress := Alpha * (SDL_GetTicks - FadeTime) / FADEINTIME; + + if Progress > Alpha then + begin + FadeTime := 0; + Progress := Alpha; + end; + + if (UseTexture) then + begin //Draw Texture to Screen + if (ScreenAct = 1) then //Clear just once when in dual screen mode + glClear(GL_DEPTH_BUFFER_BIT); + + glEnable(GL_TEXTURE_2D); + glEnable(GL_BLEND); + glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); + + glColorRGB(Color, Progress); + glBindTexture(GL_TEXTURE_2D, Tex.TexNum); + + glBegin(GL_QUADS); + glTexCoord2f(Tex.TexX1*Tex.TexW, Tex.TexY1*Tex.TexH); + glVertex2f(0, 0); + + glTexCoord2f(Tex.TexX1*Tex.TexW, Tex.TexY2*Tex.TexH); + glVertex2f(0, 600); + + glTexCoord2f(Tex.TexX2*Tex.TexW, Tex.TexY2*Tex.TexH); + glVertex2f(800, 600); + + glTexCoord2f(Tex.TexX2*Tex.TexW, Tex.TexY1*Tex.TexH); + glVertex2f(800, 0); + glEnd; + + glDisable(GL_BLEND); + glDisable(GL_TEXTURE_2D); + end + else + begin //Clear Screen w/ progress Alpha + Color + if (ScreenAct = 1) then //Clear just once when in dual screen mode + glClear(GL_DEPTH_BUFFER_BIT); + + glDisable(GL_TEXTURE_2D); + glEnable(GL_BLEND); + glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); + + glColorRGB(Color, Progress); + + glBegin(GL_QUADS); + glVertex2f(0, 0); + glVertex2f(0, 600); + glVertex2f(800, 600); + glVertex2f(800, 0); + glEnd; + + glDisable(GL_BLEND); + end; +end; + +end. diff --git a/unicode/src/menu/UMenuBackgroundTexture.pas b/unicode/src/menu/UMenuBackgroundTexture.pas index 91ea6503..f71637ff 100644 --- a/unicode/src/menu/UMenuBackgroundTexture.pas +++ b/unicode/src/menu/UMenuBackgroundTexture.pas @@ -1,126 +1,126 @@ -{* UltraStar Deluxe - Karaoke Game
- *
- * UltraStar Deluxe is the legal property of its developers, whose names
- * are too numerous to list here. Please refer to the COPYRIGHT
- * file distributed with this source distribution.
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; see the file COPYING. If not, write to
- * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
- * Boston, MA 02110-1301, USA.
- *
- * $URL$
- * $Id$
- *}
-
-unit UMenuBackgroundTexture;
-
-interface
-
-{$IFDEF FPC}
- {$MODE Delphi}
-{$ENDIF}
-
-{$I switches.inc}
-
-uses
- UThemes,
- UTexture,
- UMenuBackground,
- UPath;
-
-//TMenuBackgroundColor - Background Color
-//--------
-
-type
- TMenuBackgroundTexture = class (TMenuBackground)
- private
- Tex: TTexture;
- Color: TRGB;
- public
- constructor Create(const ThemedSettings: TThemeBackground); override;
- procedure Draw; override;
- destructor Destroy; override;
- end;
-
-const
- SUPPORTED_EXTS_BACKGROUNDTEXTURE: array[0..13] of string = ('.png', '.bmp', '.jpg', '.jpeg', '.gif', '.pnm', '.ppm', '.pgm', '.pbm', '.xpm', '.lbm', '.pcx', '.tga', '.tiff');
-
-implementation
-uses
- USkins,
- UCommon,
- SysUtils,
- gl,
- glext,
- UGraphic;
-
-constructor TMenuBackgroundTexture.Create(const ThemedSettings: TThemeBackground);
-var
- texFilename: IPath;
-begin
- inherited;
-
- if (Length(ThemedSettings.Tex) = 0) then
- raise EMenuBackgroundError.Create('TMenuBackgroundTexture: No texture filename present');
-
- Color := ThemedSettings.Color;
-
- texFilename := Skin.GetTextureFileName(ThemedSettings.Tex);
- Tex := Texture.GetTexture(texFilename, TEXTURE_TYPE_PLAIN);
-
- if (Tex.TexNum = 0) then
- begin
- freeandnil(Tex);
- raise EMenuBackgroundError.Create('TMenuBackgroundTexture: Can''t load texture');
- end;
-end;
-
-destructor TMenuBackgroundTexture.Destroy;
-begin
- //freeandnil(Tex); <- this causes an Access Violation o0
- inherited;
-end;
-
-procedure TMenuBackgroundTexture.Draw;
-begin
- If (ScreenAct = 1) then //Clear just once when in dual screen mode
- glClear(GL_DEPTH_BUFFER_BIT);
-
- glColorRGB(Color);
-
- glEnable(GL_TEXTURE_2D);
- glEnable(GL_BLEND);
- glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
-
- glBindTexture(GL_TEXTURE_2D, Tex.TexNum);
-
- glBegin(GL_QUADS);
- glTexCoord2f(Tex.TexX1*Tex.TexW, Tex.TexY1*Tex.TexH);
- glVertex2f(0, 0);
-
- glTexCoord2f(Tex.TexX1*Tex.TexW, Tex.TexY2*Tex.TexH);
- glVertex2f(0, 600);
-
- glTexCoord2f(Tex.TexX2*Tex.TexW, Tex.TexY2*Tex.TexH);
- glVertex2f(800, 600);
-
- glTexCoord2f(Tex.TexX2*Tex.TexW, Tex.TexY1*Tex.TexH);
- glVertex2f(800, 0);
- glEnd;
-
- glDisable(GL_BLEND);
- glDisable(GL_TEXTURE_2D);
-end;
-
-end.
+{* UltraStar Deluxe - Karaoke Game + * + * UltraStar Deluxe is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; see the file COPYING. If not, write to + * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, + * Boston, MA 02110-1301, USA. + * + * $URL$ + * $Id$ + *} + +unit UMenuBackgroundTexture; + +interface + +{$IFDEF FPC} + {$MODE Delphi} +{$ENDIF} + +{$I switches.inc} + +uses + UThemes, + UTexture, + UMenuBackground, + UPath; + +//TMenuBackgroundColor - Background Color +//-------- + +type + TMenuBackgroundTexture = class (TMenuBackground) + private + Tex: TTexture; + Color: TRGB; + public + constructor Create(const ThemedSettings: TThemeBackground); override; + procedure Draw; override; + destructor Destroy; override; + end; + +const + SUPPORTED_EXTS_BACKGROUNDTEXTURE: array[0..13] of string = ('.png', '.bmp', '.jpg', '.jpeg', '.gif', '.pnm', '.ppm', '.pgm', '.pbm', '.xpm', '.lbm', '.pcx', '.tga', '.tiff'); + +implementation +uses + USkins, + UCommon, + SysUtils, + gl, + glext, + UGraphic; + +constructor TMenuBackgroundTexture.Create(const ThemedSettings: TThemeBackground); +var + texFilename: IPath; +begin + inherited; + + if (Length(ThemedSettings.Tex) = 0) then + raise EMenuBackgroundError.Create('TMenuBackgroundTexture: No texture filename present'); + + Color := ThemedSettings.Color; + + texFilename := Skin.GetTextureFileName(ThemedSettings.Tex); + Tex := Texture.GetTexture(texFilename, TEXTURE_TYPE_PLAIN); + + if (Tex.TexNum = 0) then + begin + freeandnil(Tex); + raise EMenuBackgroundError.Create('TMenuBackgroundTexture: Can''t load texture'); + end; +end; + +destructor TMenuBackgroundTexture.Destroy; +begin + //freeandnil(Tex); <- this causes an Access Violation o0 + inherited; +end; + +procedure TMenuBackgroundTexture.Draw; +begin + If (ScreenAct = 1) then //Clear just once when in dual screen mode + glClear(GL_DEPTH_BUFFER_BIT); + + glColorRGB(Color); + + glEnable(GL_TEXTURE_2D); + glEnable(GL_BLEND); + glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); + + glBindTexture(GL_TEXTURE_2D, Tex.TexNum); + + glBegin(GL_QUADS); + glTexCoord2f(Tex.TexX1*Tex.TexW, Tex.TexY1*Tex.TexH); + glVertex2f(0, 0); + + glTexCoord2f(Tex.TexX1*Tex.TexW, Tex.TexY2*Tex.TexH); + glVertex2f(0, 600); + + glTexCoord2f(Tex.TexX2*Tex.TexW, Tex.TexY2*Tex.TexH); + glVertex2f(800, 600); + + glTexCoord2f(Tex.TexX2*Tex.TexW, Tex.TexY1*Tex.TexH); + glVertex2f(800, 0); + glEnd; + + glDisable(GL_BLEND); + glDisable(GL_TEXTURE_2D); +end; + +end. diff --git a/unicode/src/menu/UMenuBackgroundVideo.pas b/unicode/src/menu/UMenuBackgroundVideo.pas index 0e0a2bff..ca32fded 100644 --- a/unicode/src/menu/UMenuBackgroundVideo.pas +++ b/unicode/src/menu/UMenuBackgroundVideo.pas @@ -1,203 +1,203 @@ -{* UltraStar Deluxe - Karaoke Game
- *
- * UltraStar Deluxe is the legal property of its developers, whose names
- * are too numerous to list here. Please refer to the COPYRIGHT
- * file distributed with this source distribution.
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; see the file COPYING. If not, write to
- * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
- * Boston, MA 02110-1301, USA.
- *
- * $URL$
- * $Id$
- *}
-
-unit UMenuBackgroundVideo;
-
-interface
-
-{$IFDEF FPC}
- {$MODE Delphi}
-{$ENDIF}
-
-{$I switches.inc}
-
-uses
- UThemes,
- UMenuBackground,
- UVideo,
- UPath;
-
-//TMenuBackgroundColor - Background Color
-//--------
-
-type
- //DefaultBGVideoPlayback = TVideoPlayback_FFmpeg;
-
-{type
- TBGVideoPool = class;
-
- PBGVideoPoolItem = ^TBGVideoPoolItem;
- TBGVideoPoolItem = record
- Parent: TBGVideoPool;
- VideoPlayback = IVideoPlayback;
- ReferenceCounter: cardinal; //Number of Creations
- end;
-
- TBGVideo = class
- private
- myItem: PBGVideoPoolItem;
- public
- constructor Create(Item: PBGVideoPoolItem); override;
-
- function GetVideoPlayback: IVideoPlayback;
- procedure Draw;
-
- destructor Destroy;
- end;
-
- TBGVideoPool = class
- private
- Items: PBGVideoPoolItem;
- public
- constructor Create;
-
- function GetBGVideo(filename: string): TBGVideo;
- procedure RemoveItem(
- procedure FreeAllItems;
-
- destructor Destroy;
- end;
-
-type }
- TMenuBackgroundVideo = class (TMenuBackground)
- private
- fFilename: IPath;
- public
- constructor Create(const ThemedSettings: TThemeBackground); override;
- procedure OnShow; override;
- procedure Draw; override;
- procedure OnFinish; override;
- destructor Destroy; override;
- end;
-
-{var
- BGVideoPool: TBGVideoPool; }
-const
- SUPPORTED_EXTS_BACKGROUNDVIDEO: array[0..6] of string = ('.avi', '.mov', '.divx', '.mpg', '.mp4', '.mpeg', '.m2v');
-
-implementation
-
-uses
- gl,
- glext,
- UMusic,
- SysUtils,
- UTime,
- USkins,
- UCommon,
- UGraphic;
-
-constructor TMenuBackgroundVideo.Create(const ThemedSettings: TThemeBackground);
-begin
- inherited;
- if (Length(ThemedSettings.Tex) = 0) then
- raise EMenuBackgroundError.Create('TMenuBackgroundVideo: No video filename present');
-
- fFileName := Skin.GetTextureFileName(ThemedSettings.Tex);
- if fFilename.IsFile and VideoPlayback.Open(fFileName) then
- begin
- VideoBGTimer.SetTime(0);
- VideoPlayback.Play;
- end
- else
- raise EMenuBackgroundError.Create('TMenuBackgroundVideo: Can''t load background video: ' + fFilename.ToNative);
-end;
-
-destructor TMenuBackgroundVideo.Destroy;
-begin
-
-end;
-
-procedure TMenuBackgroundVideo.OnShow;
-begin
- if VideoPlayback.Open( fFileName ) then
- begin
- VideoBGTimer.SetTime(0);
- VideoPlayback.Play;
- end;
-end;
-
-procedure TMenuBackgroundVideo.OnFinish;
-begin
-
-end;
-
-procedure TMenuBackgroundVideo.Draw;
-begin
- If (ScreenAct = 1) then //Clear just once when in dual screen mode
- glClear(GL_DEPTH_BUFFER_BIT);
-
- VideoPlayback.GetFrame(VideoBGTimer.GetTime());
- // FIXME: why do we draw on screen 2? Seems to be wrong.
- VideoPlayback.DrawGL(2);
-end;
-
-// Implementation of TBGVideo
-//--------
-{constructor TBGVideo.Create(Item: PBGVideoPoolItem);
-begin
- myItem := PBGVideoPoolItem;
- Inc(myItem.ReferenceCounter);
-end;
-
-destructor TBGVideo.Destroy;
-begin
- Dec(myItem.ReferenceCounter);
-end;
-
-function TBGVideo.GetVideoPlayback: IVideoPlayback;
-begin
-
-end;
-
-procedure TBGVideo.Draw;
-begin
-
-end;
-
-// Implementation of TBGVideoPool
-//--------
-
-constructor TBGVideoPool.Create;
-begin
-
-end;
-
-destructor TBGVideoPool.Destroy;
-begin
-
-end;
-
-function TBGVideoPool.GetBGVideo(filename: string): TBGVideo;
-begin
-
-end;
-
-procedure TBGVideoPool.FreeAllItems;
-begin
-
-end; }
-
-end.
+{* UltraStar Deluxe - Karaoke Game + * + * UltraStar Deluxe is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; see the file COPYING. If not, write to + * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, + * Boston, MA 02110-1301, USA. + * + * $URL$ + * $Id$ + *} + +unit UMenuBackgroundVideo; + +interface + +{$IFDEF FPC} + {$MODE Delphi} +{$ENDIF} + +{$I switches.inc} + +uses + UThemes, + UMenuBackground, + UVideo, + UPath; + +//TMenuBackgroundColor - Background Color +//-------- + +type + //DefaultBGVideoPlayback = TVideoPlayback_FFmpeg; + +{type + TBGVideoPool = class; + + PBGVideoPoolItem = ^TBGVideoPoolItem; + TBGVideoPoolItem = record + Parent: TBGVideoPool; + VideoPlayback = IVideoPlayback; + ReferenceCounter: cardinal; //Number of Creations + end; + + TBGVideo = class + private + myItem: PBGVideoPoolItem; + public + constructor Create(Item: PBGVideoPoolItem); override; + + function GetVideoPlayback: IVideoPlayback; + procedure Draw; + + destructor Destroy; + end; + + TBGVideoPool = class + private + Items: PBGVideoPoolItem; + public + constructor Create; + + function GetBGVideo(filename: string): TBGVideo; + procedure RemoveItem( + procedure FreeAllItems; + + destructor Destroy; + end; + +type } + TMenuBackgroundVideo = class (TMenuBackground) + private + fFilename: IPath; + public + constructor Create(const ThemedSettings: TThemeBackground); override; + procedure OnShow; override; + procedure Draw; override; + procedure OnFinish; override; + destructor Destroy; override; + end; + +{var + BGVideoPool: TBGVideoPool; } +const + SUPPORTED_EXTS_BACKGROUNDVIDEO: array[0..6] of string = ('.avi', '.mov', '.divx', '.mpg', '.mp4', '.mpeg', '.m2v'); + +implementation + +uses + gl, + glext, + UMusic, + SysUtils, + UTime, + USkins, + UCommon, + UGraphic; + +constructor TMenuBackgroundVideo.Create(const ThemedSettings: TThemeBackground); +begin + inherited; + if (Length(ThemedSettings.Tex) = 0) then + raise EMenuBackgroundError.Create('TMenuBackgroundVideo: No video filename present'); + + fFileName := Skin.GetTextureFileName(ThemedSettings.Tex); + if fFilename.IsFile and VideoPlayback.Open(fFileName) then + begin + VideoBGTimer.SetTime(0); + VideoPlayback.Play; + end + else + raise EMenuBackgroundError.Create('TMenuBackgroundVideo: Can''t load background video: ' + fFilename.ToNative); +end; + +destructor TMenuBackgroundVideo.Destroy; +begin + +end; + +procedure TMenuBackgroundVideo.OnShow; +begin + if VideoPlayback.Open( fFileName ) then + begin + VideoBGTimer.SetTime(0); + VideoPlayback.Play; + end; +end; + +procedure TMenuBackgroundVideo.OnFinish; +begin + +end; + +procedure TMenuBackgroundVideo.Draw; +begin + If (ScreenAct = 1) then //Clear just once when in dual screen mode + glClear(GL_DEPTH_BUFFER_BIT); + + VideoPlayback.GetFrame(VideoBGTimer.GetTime()); + // FIXME: why do we draw on screen 2? Seems to be wrong. + VideoPlayback.DrawGL(2); +end; + +// Implementation of TBGVideo +//-------- +{constructor TBGVideo.Create(Item: PBGVideoPoolItem); +begin + myItem := PBGVideoPoolItem; + Inc(myItem.ReferenceCounter); +end; + +destructor TBGVideo.Destroy; +begin + Dec(myItem.ReferenceCounter); +end; + +function TBGVideo.GetVideoPlayback: IVideoPlayback; +begin + +end; + +procedure TBGVideo.Draw; +begin + +end; + +// Implementation of TBGVideoPool +//-------- + +constructor TBGVideoPool.Create; +begin + +end; + +destructor TBGVideoPool.Destroy; +begin + +end; + +function TBGVideoPool.GetBGVideo(filename: string): TBGVideo; +begin + +end; + +procedure TBGVideoPool.FreeAllItems; +begin + +end; } + +end. |