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authortobigun <tobigun@b956fd51-792f-4845-bead-9b4dfca2ff2c>2009-07-23 19:31:27 +0000
committertobigun <tobigun@b956fd51-792f-4845-bead-9b4dfca2ff2c>2009-07-23 19:31:27 +0000
commitb748a9db4fdb9777ecb1e123ef4ff2262b7a84fc (patch)
treec945330b6a84b69940de99412b2f0e4ea20507ce /unicode/src/menu
parent299bf6294787743434bccd22c165e94b1b8ce5d5 (diff)
downloadusdx-b748a9db4fdb9777ecb1e123ef4ff2262b7a84fc.tar.gz
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further string -> UTF8String conversions
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/branches/experimental@1894 b956fd51-792f-4845-bead-9b4dfca2ff2c
Diffstat (limited to '')
-rw-r--r--unicode/src/menu/UMenu.pas12
1 files changed, 6 insertions, 6 deletions
diff --git a/unicode/src/menu/UMenu.pas b/unicode/src/menu/UMenu.pas
index 48ed6901..7979e28e 100644
--- a/unicode/src/menu/UMenu.pas
+++ b/unicode/src/menu/UMenu.pas
@@ -140,7 +140,7 @@ type
procedure FadeTo(Screen: PMenu); overload;
procedure FadeTo(Screen: PMenu; aSound: TAudioPlaybackStream); overload;
//popup hack
- procedure CheckFadeTo(Screen: PMenu; msg: string);
+ procedure CheckFadeTo(Screen: PMenu; Msg: UTF8String);
function DrawBG: boolean; virtual;
function DrawFG: boolean; virtual;
@@ -934,11 +934,11 @@ var
J: integer;
begin
// We don't forget about newly implemented static for nice skin ...
- for J := 0 to Length(Static) - 1 do
+ for J := 0 to High(Static) do
Static[J].Draw;
// ... and slightly implemented menutext unit
- for J := 0 to Length(Text) - 1 do
+ for J := 0 to High(Text) do
Text[J].Draw;
// Draw all ButtonCollections
@@ -946,10 +946,10 @@ begin
ButtonCollection[J].Draw;
// Second, we draw all of our buttons
- for J := 0 to Length(Button) - 1 do
+ for J := 0 to High(Button) do
Button[J].Draw;
- for J := 0 to Length(SelectsS) - 1 do
+ for J := 0 to High(SelectsS) do
SelectsS[J].Draw;
// Third, we draw all our widgets
@@ -1198,7 +1198,7 @@ begin
end;
//popup hack
-procedure TMenu.CheckFadeTo(Screen: PMenu; msg: string);
+procedure TMenu.CheckFadeTo(Screen: PMenu; Msg: UTF8String);
begin
Display.Fade := 0;
Display.NextScreenWithCheck := Screen;