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authortobigun <tobigun@b956fd51-792f-4845-bead-9b4dfca2ff2c>2009-07-23 14:42:01 +0000
committertobigun <tobigun@b956fd51-792f-4845-bead-9b4dfca2ff2c>2009-07-23 14:42:01 +0000
commit3dc26d2e5c5b360f844ea23c3f60ea4178f6f883 (patch)
tree2ddcbe47e8dd263197346d7fb523558455bef476 /unicode/src/menu/UMenuBackgroundFade.pas
parent94cefdb78044e0f9996e3032de34b690de98b708 (diff)
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merge with current trunk revision 1827
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/branches/experimental@1855 b956fd51-792f-4845-bead-9b4dfca2ff2c
Diffstat (limited to '')
-rw-r--r--unicode/src/menu/UMenuBackgroundFade.pas20
1 files changed, 11 insertions, 9 deletions
diff --git a/unicode/src/menu/UMenuBackgroundFade.pas b/unicode/src/menu/UMenuBackgroundFade.pas
index dc37da45..b61a4542 100644
--- a/unicode/src/menu/UMenuBackgroundFade.pas
+++ b/unicode/src/menu/UMenuBackgroundFade.pas
@@ -62,15 +62,17 @@ const
FADEINTIME = 1500; //Time the bg fades in
implementation
-uses sdl,
- gl,
- glext,
- USkins,
- UCommon,
- UGraphic;
+uses
+ sdl,
+ gl,
+ glext,
+ USkins,
+ UCommon,
+ UGraphic;
constructor TMenuBackgroundFade.Create(const ThemedSettings: TThemeBackground);
-var texFilename: string;
+var
+ texFilename: string;
begin
inherited;
FadeTime := 0;
@@ -122,7 +124,7 @@ begin
if (UseTexture) then
begin //Draw Texture to Screen
- If (ScreenAct = 1) then //Clear just once when in dual screen mode
+ if (ScreenAct = 1) then //Clear just once when in dual screen mode
glClear(GL_DEPTH_BUFFER_BIT);
glEnable(GL_TEXTURE_2D);
@@ -151,7 +153,7 @@ begin
end
else
begin //Clear Screen w/ progress Alpha + Color
- If (ScreenAct = 1) then //Clear just once when in dual screen mode
+ if (ScreenAct = 1) then //Clear just once when in dual screen mode
glClear(GL_DEPTH_BUFFER_BIT);
glDisable(GL_TEXTURE_2D);