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authortobigun <tobigun@b956fd51-792f-4845-bead-9b4dfca2ff2c>2009-03-14 21:18:50 +0000
committertobigun <tobigun@b956fd51-792f-4845-bead-9b4dfca2ff2c>2009-03-14 21:18:50 +0000
commita92d9807237a024106b67f045822679f7ee4df54 (patch)
tree5f2c2501be7da18d2b82216fe60e645d1a2caaac /unicode/src/menu/UDrawTexture.pas
parentc61a339ad465ecb43897975538a77c3eb87110be (diff)
downloadusdx-a92d9807237a024106b67f045822679f7ee4df54.tar.gz
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merge with current trunk (just update)
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/branches/experimental@1634 b956fd51-792f-4845-bead-9b4dfca2ff2c
Diffstat (limited to 'unicode/src/menu/UDrawTexture.pas')
-rw-r--r--unicode/src/menu/UDrawTexture.pas1
1 files changed, 0 insertions, 1 deletions
diff --git a/unicode/src/menu/UDrawTexture.pas b/unicode/src/menu/UDrawTexture.pas
index 33082765..bc136f11 100644
--- a/unicode/src/menu/UDrawTexture.pas
+++ b/unicode/src/menu/UDrawTexture.pas
@@ -74,7 +74,6 @@ var
begin
with Texture do
begin
- // rysuje paski gracza
glColor4f(ColR * Int, ColG * Int, ColB * Int, Alpha);
glEnable(GL_TEXTURE_2D);
glEnable(GL_BLEND);