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author | tobigun <tobigun@b956fd51-792f-4845-bead-9b4dfca2ff2c> | 2009-03-14 21:18:50 +0000 |
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committer | tobigun <tobigun@b956fd51-792f-4845-bead-9b4dfca2ff2c> | 2009-03-14 21:18:50 +0000 |
commit | a92d9807237a024106b67f045822679f7ee4df54 (patch) | |
tree | 5f2c2501be7da18d2b82216fe60e645d1a2caaac /unicode/src/lib/collections/CollHash.pas | |
parent | c61a339ad465ecb43897975538a77c3eb87110be (diff) | |
download | usdx-a92d9807237a024106b67f045822679f7ee4df54.tar.gz usdx-a92d9807237a024106b67f045822679f7ee4df54.tar.xz usdx-a92d9807237a024106b67f045822679f7ee4df54.zip |
merge with current trunk (just update)
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/branches/experimental@1634 b956fd51-792f-4845-bead-9b4dfca2ff2c
Diffstat (limited to '')
-rw-r--r-- | unicode/src/lib/collections/CollHash.pas | 1497 |
1 files changed, 1497 insertions, 0 deletions
diff --git a/unicode/src/lib/collections/CollHash.pas b/unicode/src/lib/collections/CollHash.pas new file mode 100644 index 00000000..796fc740 --- /dev/null +++ b/unicode/src/lib/collections/CollHash.pas @@ -0,0 +1,1497 @@ +unit CollHash; + +(***************************************************************************** + * Copyright 2003 by Matthew Greet + * This library is free software; you can redistribute it and/or modify it + * under the terms of the GNU Lesser General Public License as published by the + * Free Software Foundation; either version 2.1 of the License, or (at your + * option) any later version. + * + * This library is distributed in the hope that it will be useful, but WITHOUT + * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS + * FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more + * details. (http://opensource.org/licenses/lgpl-license.php) + * + * See http://www.warmachine.u-net.com/delphi_collections for updates and downloads. + * + * $Version: v1.0.3 $ + * $Revision: 1.1.1.2 $ + * $Log: D:\QVCS Repositories\Delphi Collections\CollHash.qbt $ + * + * Collection implementations based on hash tables. + * + * Revision 1.1.1.2 by: Matthew Greet Rev date: 12/06/04 20:04:30 + * Capacity property. + * + * Revision 1.1.1.1 by: Matthew Greet Rev date: 24/10/03 16:48:16 + * v1.0 branch. + * + * Revision 1.1 by: Matthew Greet Rev date: 06/04/03 10:40:16 + * Added integer map and string map versions. + * THashSet uses its own implementation, not THashMap. + * DefaulMaxLoadFactor changed. + * + * Revision 1.0 by: Matthew Greet Rev date: 01/03/03 10:50:02 + * Initial revision. + * + * FPC compatibility fixes by: UltraStar Deluxe Team + * + * $Endlog$ + *****************************************************************************) + +{$IFDEF FPC} + {$MODE Delphi}{$H+} +{$ENDIF} + +interface + +uses + Classes, Math, + Collections; + +const + DefaultTableSize = 100; + MaxLoadFactorMin = 0.01; // Minimum allowed value for MaxLoadFactor property. + DefaultMaxLoadFactor = 5.0; + +type + THashMap = class(TAbstractMap) + private + FArray: TListArray; + FCapacity: Integer; + FMaxLoadFactor: Double; + FSize: Integer; + FTableSize: Integer; + protected + function GetAssociationIterator: IMapIterator; override; + procedure SetMaxLoadFactor(Value: Double); virtual; + procedure SetTableSize(Value: Integer); virtual; + procedure ChangeCapacity(Value: TListArray); virtual; + procedure CheckLoadFactor(AlwaysChangeCapacity: Boolean); virtual; + function GetHash(const Key: ICollectable): Integer; virtual; + function GetKeyPosition(const Key: ICollectable): TCollectionPosition; override; + procedure Rehash; + procedure TrueClear; override; + function TrueGet(Position: TCollectionPosition): IAssociation; override; + function TruePut(Position: TCollectionPosition; const Association: IAssociation): IAssociation; override; + function TrueRemove2(Position: TCollectionPosition): IAssociation; override; + public + constructor Create(NaturalItemsOnly: Boolean; NaturalKeysOnly: Boolean); override; + destructor Destroy; override; + class function GetAlwaysNaturalKeys: Boolean; override; + function GetCapacity: Integer; override; + procedure SetCapacity(Value: Integer); override; + function GetNaturalKeyIID: TGUID; override; + function GetSize: Integer; override; + property MaxLoadFactor: Double read FMaxLoadFactor write SetMaxLoadFactor; + property TableSize: Integer read FTableSize write SetTableSize; + end; + + THashSet = class(TAbstractSet) + private + FArray: TListArray; + FCapacity: Integer; + FMaxLoadFactor: Double; + FSize: Integer; + FTableSize: Integer; + protected + procedure SetMaxLoadFactor(Value: Double); virtual; + procedure SetTableSize(Value: Integer); virtual; + procedure ChangeCapacity(Value: TListArray); virtual; + procedure CheckLoadFactor(AlwaysChangeCapacity: Boolean); virtual; + function GetHash(const Item: ICollectable): Integer; virtual; + function GetPosition(const Item: ICollectable): TCollectionPosition; override; + procedure Rehash; + procedure TrueAdd2(Position: TCollectionPosition; const Item: ICollectable); override; + procedure TrueClear; override; + function TrueGet(Position: TCollectionPosition): ICollectable; override; + procedure TrueRemove2(Position: TCollectionPosition); override; + public + constructor Create(NaturalItemsOnly: Boolean); override; + destructor Destroy; override; + class function GetAlwaysNaturalItems: Boolean; override; + function GetCapacity: Integer; override; + procedure SetCapacity(Value: Integer); override; + function GetIterator: IIterator; override; + function GetNaturalItemIID: TGUID; override; + function GetSize: Integer; override; + property MaxLoadFactor: Double read FMaxLoadFactor write SetMaxLoadFactor; + property TableSize: Integer read FTableSize write SetTableSize; + end; + + THashIntegerMap = class(TAbstractIntegerMap) + private + FArray: TListArray; + FCapacity: Integer; + FMaxLoadFactor: Double; + FSize: Integer; + FTableSize: Integer; + protected + function GetAssociationIterator: IIntegerMapIterator; override; + procedure SetMaxLoadFactor(Value: Double); virtual; + procedure SetTableSize(Value: Integer); virtual; + procedure ChangeCapacity(Value: TListArray); virtual; + procedure CheckLoadFactor(AlwaysChangeCapacity: Boolean); virtual; + function GetHash(const Key: Integer): Integer; virtual; + function GetKeyPosition(const Key: Integer): TCollectionPosition; override; + procedure Rehash; + procedure TrueClear; override; + function TrueGet(Position: TCollectionPosition): IIntegerAssociation; override; + function TruePut(Position: TCollectionPosition; const Association: IIntegerAssociation): IIntegerAssociation; override; + function TrueRemove2(Position: TCollectionPosition): IIntegerAssociation; override; + public + constructor Create; override; + constructor Create(NaturalItemsOnly: Boolean); override; + constructor Create(NaturalItemsOnly: Boolean; TableSize: Integer; MaxLoadFactor: Double = DefaultMaxLoadFactor); overload; virtual; + destructor Destroy; override; + function GetCapacity: Integer; override; + procedure SetCapacity(Value: Integer); override; + function GetSize: Integer; override; + property MaxLoadFactor: Double read FMaxLoadFactor write SetMaxLoadFactor; + property TableSize: Integer read FTableSize write SetTableSize; + end; + + THashStringMap = class(TAbstractStringMap) + private + FArray: TListArray; + FCapacity: Integer; + FMaxLoadFactor: Double; + FSize: Integer; + FTableSize: Integer; + protected + function GetAssociationIterator: IStringMapIterator; override; + procedure SetMaxLoadFactor(Value: Double); virtual; + procedure SetTableSize(Value: Integer); virtual; + procedure ChangeCapacity(Value: TListArray); virtual; + procedure CheckLoadFactor(AlwaysChangeCapacity: Boolean); virtual; + function GetHash(const Key: String): Integer; virtual; + function GetKeyPosition(const Key: String): TCollectionPosition; override; + procedure Rehash; + procedure TrueClear; override; + function TrueGet(Position: TCollectionPosition): IStringAssociation; override; + function TruePut(Position: TCollectionPosition; const Association: IStringAssociation): IStringAssociation; override; + function TrueRemove2(Position: TCollectionPosition): IStringAssociation; override; + public + constructor Create; override; + constructor Create(NaturalItemsOnly: Boolean); override; + constructor Create(NaturalItemsOnly: Boolean; TableSize: Integer; MaxLoadFactor: Double = DefaultMaxLoadFactor); overload; virtual; + destructor Destroy; override; + function GetCapacity: Integer; override; + procedure SetCapacity(Value: Integer); override; + function GetSize: Integer; override; + property MaxLoadFactor: Double read FMaxLoadFactor write SetMaxLoadFactor; + property TableSize: Integer read FTableSize write SetTableSize; + end; + +implementation + +const + (* (sqrt(5) - 1)/2 + See Introduction to Algorithms in Pascal, 1995, by Thomas W. Parsons, + published by John Wiley & Sons, Inc, ISBN 0-471-11600-9 + *) + HashFactor = 0.618033988749894848204586834365638; + +type + THashIterator = class(TAbstractIterator) + private + FHashSet: THashSet; + FHash: Integer; + FChainIndex: Integer; + protected + constructor Create(HashSet: THashSet); + function TrueFirst: ICollectable; override; + function TrueNext: ICollectable; override; + procedure TrueRemove; override; + end; + + THashAssociationIterator = class(TAbstractAssociationIterator) + private + FHashMap: THashMap; + FHash: Integer; + FChainIndex: Integer; + protected + constructor Create(HashMap: THashMap); + function TrueFirst: IAssociation; override; + function TrueNext: IAssociation; override; + procedure TrueRemove; override; + end; + + THashIntegerIterator = class(TAbstractIntegerAssociationIterator) + private + FHashIntegerMap: THashIntegerMap; + FHash: Integer; + FChainIndex: Integer; + protected + constructor Create(HashIntegerMap: THashIntegerMap); + function TrueFirst: IIntegerAssociation; override; + function TrueNext: IIntegerAssociation; override; + procedure TrueRemove; override; + end; + + THashStringIterator = class(TAbstractStringAssociationIterator) + private + FHashStringMap: THashStringMap; + FHash: Integer; + FChainIndex: Integer; + protected + constructor Create(HashStringMap: THashStringMap); + function TrueFirst: IStringAssociation; override; + function TrueNext: IStringAssociation; override; + procedure TrueRemove; override; + end; + + THashPosition = class(TCollectionPosition) + private + FChain: TList; + FIndex: Integer; + public + constructor Create(Found: Boolean; Chain: TList; Index: Integer); + property Chain: TList read FChain; + property Index: Integer read FIndex; + end; + +{ THashMap } +constructor THashMap.Create(NaturalItemsOnly: Boolean; NaturalKeysOnly: Boolean); +var + I: Integer; +begin + // Force use of natural keys + inherited Create(NaturalItemsOnly, true); + FTableSize := DefaultTableSize; + FMaxLoadFactor := DefaultMaxLoadFactor; + SetLength(FArray, FTableSize); + for I := Low(FArray) to High(FArray) do + FArray[I] := TList.Create; + FCapacity := 0; + FSize := 0; + ChangeCapacity(FArray); +end; + +destructor THashMap.Destroy; +var + I: Integer; +begin + for I := Low(FArray) to High(FArray) do + FArray[I].Free; + FArray := nil; + inherited Destroy; +end; + +class function THashMap.GetAlwaysNaturalKeys: Boolean; +begin + Result := true; +end; + +function THashMap.GetNaturalKeyIID: TGUID; +begin + Result := HashableIID; +end; + +function THashMap.GetAssociationIterator: IMapIterator; +begin + Result := THashAssociationIterator.Create(Self); +end; + +procedure THashMap.SetTableSize(Value: Integer); +begin + if (FTableSize <> Value) and (Value >= 1) then + begin + FTableSize := Value; + Rehash; + end; +end; + +procedure THashMap.SetMaxLoadFactor(Value: Double); +begin + if (FMaxLoadFactor <> Value) and (Value >= MaxLoadFactorMin) then + begin + FMaxLoadFactor := Value; + CheckLoadFactor(false); + end; +end; + +procedure THashMap.ChangeCapacity(Value: TListArray); +var + Chain: TList; + I, Total, ChainCapacity: Integer; +begin + if FCapacity mod FTableSize = 0 then + ChainCapacity := Trunc(FCapacity / FTableSize) + else + ChainCapacity := Trunc(FCapacity / FTableSize) + 1; + Total := 0; + for I := Low(Value) to High(Value) do + begin + Chain := Value[I]; + Chain.Capacity := ChainCapacity; + Total := Total + Chain.Capacity; + end; + FCapacity := Total; +end; + +procedure THashMap.CheckLoadFactor(AlwaysChangeCapacity: Boolean); +var + LoadFactor: Double; +begin + LoadFactor := Capacity / TableSize; + if LoadFactor > MaxLoadFactor then + TableSize := Trunc(Capacity / Max(MaxLoadFactor, MaxLoadFactorMin)) + else if AlwaysChangeCapacity then + ChangeCapacity(FArray); +end; + +function THashMap.GetHash(const Key: ICollectable): Integer; +var + Hashable: IHashable; + HashCode: Cardinal; +begin + Key.QueryInterface(IHashable, Hashable); + HashCode := Hashable.HashCode; + Result := Trunc(Frac(HashCode * HashFactor) * TableSize); +end; + +function THashMap.GetKeyPosition(const Key: ICollectable): TCollectionPosition; +var + Chain: TList; + I: Integer; + Success: Boolean; +begin + Chain := FArray[GetHash(Key)]; + Success := false; + for I := 0 to Chain.Count - 1 do + begin + Success := KeyComparator.Equals(Key, IAssociation(Chain[I]).GetKey); + if Success then + Break; + end; + Result := THashPosition.Create(Success, Chain, I); +end; + +procedure THashMap.Rehash; +var + NewArray: TListArray; + OldChain, NewChain: TList; + Association: IAssociation; + Total: Integer; + I, J: Integer; + Hash: Integer; +begin + // Create new chains + SetLength(NewArray, TableSize); + for I := Low(NewArray) to High(NewArray) do + begin + NewChain := TList.Create; + NewArray[I] := NewChain; + end; + ChangeCapacity(NewArray); + + // Transfer from old chains to new and drop old + for I := Low(FArray) to High(FArray) do + begin + OldChain := FArray[I]; + for J := 0 to OldChain.Count - 1 do + begin + Association := IAssociation(OldChain[J]); + Hash := GetHash(Association.GetKey); + NewArray[Hash].Add(Pointer(Association)); + end; + OldChain.Free; + end; + FArray := NewArray; + + // Find actual, new capacity + Total := 0; + for I := Low(FArray) to High(FArray) do + begin + NewChain := FArray[I]; + Total := Total + NewChain.Capacity; + end; + FCapacity := Total; +end; + +procedure THashMap.TrueClear; +var + Association: IAssociation; + Chain: TList; + I, J: Integer; +begin + for I := Low(FArray) to High(FArray) do + begin + Chain := FArray[I]; + for J := 0 to Chain.Count - 1 do + begin + Association := IAssociation(Chain[J]); + Chain[J] := nil; + // Storing interface reference as a pointer does not update reference + // count automatically, so this must be done manually + Association._Release; + end; + Chain.Clear; + end; + FSize := 0; +end; + +function THashMap.TrueGet(Position: TCollectionPosition): IAssociation; +var + HashPosition: THashPosition; +begin + HashPosition := THashPosition(Position); + Result := IAssociation(HashPosition.Chain.Items[HashPosition.Index]); +end; + +function THashMap.TruePut(Position: TCollectionPosition; const Association: IAssociation): IAssociation; +var + HashPosition: THashPosition; + OldAssociation: IAssociation; +begin + HashPosition := THashPosition(Position); + if HashPosition.Found then + begin + OldAssociation := IAssociation(HashPosition.Chain.Items[HashPosition.Index]); + HashPosition.Chain.Items[HashPosition.Index] := Pointer(Association); + Result := OldAssociation; + // Storing interface reference as a pointer does not update reference + // count automatically, so this must be done manually + Association._AddRef; + OldAssociation._Release; + end + else + begin + HashPosition.Chain.Add(Pointer(Association)); + Inc(FSize); + Result := nil; + // Storing interface reference as a pointer does not update reference + // count automatically, so this must be done manually + Association._AddRef; + end; +end; + +function THashMap.TrueRemove2(Position: TCollectionPosition): IAssociation; +var + Association: IAssociation; + HashPosition: THashPosition; +begin + HashPosition := THashPosition(Position); + Association := IAssociation(TrueGet(Position)); + HashPosition.Chain.Delete(HashPosition.Index); + Dec(FSize); + Result := Association; + // Storing interface reference as a pointer does not update reference + // count automatically, so this must be done manually + Association._Release; +end; + +function THashMap.GetCapacity; +begin + Result := FCapacity; +end; + +procedure THashMap.SetCapacity(Value: Integer); +begin + FCapacity := Value; + CheckLoadFactor(true); +end; + +function THashMap.GetSize: Integer; +begin + Result := FSize; +end; + +{ THashSet } +constructor THashSet.Create(NaturalItemsOnly: Boolean); +var + I: Integer; +begin + // Force use of natural items + inherited Create(true); + FTableSize := DefaultTableSize; + FMaxLoadFactor := DefaultMaxLoadFactor; + SetLength(FArray, FTableSize); + for I := Low(FArray) to High(FArray) do + FArray[I] := TList.Create; + FSize := 0; +end; + +destructor THashSet.Destroy; +var + I: Integer; +begin + for I := Low(FArray) to High(FArray) do + FArray[I].Free; + FArray := nil; + inherited Destroy; +end; + +procedure THashSet.SetTableSize(Value: Integer); +begin + if (FTableSize <> Value) and (Value >= 1) then + begin + FTableSize := Value; + Rehash; + end; +end; + +procedure THashSet.SetMaxLoadFactor(Value: Double); +begin + if (FMaxLoadFactor <> Value) and (Value >= MaxLoadFactorMin) then + begin + FMaxLoadFactor := Value; + CheckLoadFactor(false); + end; +end; + +procedure THashSet.ChangeCapacity(Value: TListArray); +var + Chain: TList; + I, Total, ChainCapacity: Integer; +begin + if FCapacity mod FTableSize = 0 then + ChainCapacity := Trunc(FCapacity / FTableSize) + else + ChainCapacity := Trunc(FCapacity / FTableSize) + 1; + Total := 0; + for I := Low(Value) to High(Value) do + begin + Chain := Value[I]; + Chain.Capacity := ChainCapacity; + Total := Total + Chain.Capacity; + end; + FCapacity := Total; +end; + +procedure THashSet.CheckLoadFactor(AlwaysChangeCapacity: Boolean); +var + LoadFactor: Double; +begin + LoadFactor := Capacity / TableSize; + if LoadFactor > MaxLoadFactor then + TableSize := Trunc(Capacity / Max(MaxLoadFactor, MaxLoadFactorMin)) + else if AlwaysChangeCapacity then + ChangeCapacity(FArray); +end; + +function THashSet.GetHash(const Item: ICollectable): Integer; +var + Hashable: IHashable; + HashCode: Cardinal; +begin + Item.QueryInterface(IHashable, Hashable); + HashCode := Hashable.HashCode; + Result := Trunc(Frac(HashCode * HashFactor) * TableSize); +end; + +function THashSet.GetPosition(const Item: ICollectable): TCollectionPosition; +var + Chain: TList; + I: Integer; + Success: Boolean; +begin + Chain := FArray[GetHash(Item)]; + Success := false; + for I := 0 to Chain.Count - 1 do + begin + Success := Comparator.Equals(Item, ICollectable(Chain[I])); + if Success then + Break; + end; + Result := THashPosition.Create(Success, Chain, I); +end; + +procedure THashSet.Rehash; +var + NewArray: TListArray; + OldChain, NewChain: TList; + Item: ICollectable; + Total: Integer; + I, J: Integer; + Hash: Integer; +begin + // Create new chains + SetLength(NewArray, TableSize); + for I := Low(NewArray) to High(NewArray) do + begin + NewChain := TList.Create; + NewArray[I] := NewChain; + end; + ChangeCapacity(NewArray); + + // Transfer from old chains to new and drop old + for I := Low(FArray) to High(FArray) do + begin + OldChain := FArray[I]; + for J := 0 to OldChain.Count - 1 do + begin + Item := ICollectable(OldChain[J]); + Hash := GetHash(Item); + NewArray[Hash].Add(Pointer(Item)); + end; + OldChain.Free; + end; + FArray := NewArray; + + // Find actual, new capacity + Total := 0; + for I := Low(FArray) to High(FArray) do + begin + NewChain := FArray[I]; + Total := Total + NewChain.Capacity; + end; + FCapacity := Total; +end; + +procedure THashSet.TrueAdd2(Position: TCollectionPosition; const Item: ICollectable); +var + HashPosition: THashPosition; +begin + HashPosition := THashPosition(Position); + HashPosition.Chain.Add(Pointer(Item)); + Inc(FSize); + // Storing interface reference as a pointer does not update reference + // count automatically, so this must be done manually + Item._AddRef; +end; + +procedure THashSet.TrueClear; +var + Item: ICollectable; + Chain: TList; + I, J: Integer; +begin + for I := Low(FArray) to High(FArray) do + begin + Chain := FArray[I]; + for J := 0 to Chain.Count - 1 do + begin + Item := ICollectable(Chain[J]); + Chain[J] := nil; + // Storing interface reference as a pointer does not update reference + // count automatically, so this must be done manually + Item._Release; + end; + Chain.Clear; + end; + FSize := 0; +end; + +function THashSet.TrueGet(Position: TCollectionPosition): ICollectable; +var + HashPosition: THashPosition; +begin + HashPosition := THashPosition(Position); + Result := ICollectable(HashPosition.Chain.Items[HashPosition.Index]); +end; + +procedure THashSet.TrueRemove2(Position: TCollectionPosition); +var + Item: ICollectable; + HashPosition: THashPosition; +begin + HashPosition := THashPosition(Position); + Item := TrueGet(Position); + HashPosition.Chain.Delete(HashPosition.Index); + Dec(FSize); + // Storing interface reference as a pointer does not update reference + // count automatically, so this must be done manually + Item._Release; +end; + +class function THashSet.GetAlwaysNaturalItems: Boolean; +begin + Result := true; +end; + +function THashSet.GetIterator: IIterator; +begin + Result := THashIterator.Create(Self); +end; + +function THashSet.GetNaturalItemIID: TGUID; +begin + Result := HashableIID; +end; + +function THashSet.GetCapacity; +begin + Result := FCapacity; +end; + +procedure THashSet.SetCapacity(Value: Integer); +begin + FCapacity := Value; + CheckLoadFactor(true); +end; + +function THashSet.GetSize: Integer; +begin + Result := FSize; +end; + +{ THashIntegerMap } +constructor THashIntegerMap.Create; +begin + Create(false, DefaultTableSize, DefaultMaxLoadFactor); +end; + +constructor THashIntegerMap.Create(NaturalItemsOnly: Boolean); +begin + Create(NaturalItemsOnly, DefaultTableSize, DefaultMaxLoadFactor); +end; + +constructor THashIntegerMap.Create(NaturalItemsOnly: Boolean; TableSize: Integer; MaxLoadFactor: Double = DefaultMaxLoadFactor); +var + I: Integer; +begin + inherited Create(NaturalItemsOnly); + SetLength(FArray, TableSize); + for I := Low(FArray) to High(FArray) do + FArray[I] := TList.Create; + FTableSize := TableSize; + FMaxLoadFactor := MaxLoadFactor; + FSize := 0; +end; + +destructor THashIntegerMap.Destroy; +var + I: Integer; +begin + for I := Low(FArray) to High(FArray) do + FArray[I].Free; + FArray := nil; + inherited Destroy; +end; + +function THashIntegerMap.GetAssociationIterator: IIntegerMapIterator; +begin + Result := THashIntegerIterator.Create(Self); +end; + +procedure THashIntegerMap.SetTableSize(Value: Integer); +begin + if (FTableSize <> Value) and (Value >= 1) then + begin + FTableSize := Value; + Rehash; + end; +end; + +procedure THashIntegerMap.SetMaxLoadFactor(Value: Double); +begin + if (FMaxLoadFactor <> Value) and (Value >= MaxLoadFactorMin) then + begin + FMaxLoadFactor := Value; + CheckLoadFactor(false); + end; +end; + +procedure THashIntegerMap.ChangeCapacity; +var + Chain: TList; + I, Total, ChainCapacity: Integer; +begin + if FCapacity mod FTableSize = 0 then + ChainCapacity := Trunc(FCapacity / FTableSize) + else + ChainCapacity := Trunc(FCapacity / FTableSize) + 1; + Total := 0; + for I := Low(Value) to High(Value) do + begin + Chain := Value[I]; + Chain.Capacity := ChainCapacity; + Total := Total + Chain.Capacity; + end; + FCapacity := Total; +end; + +procedure THashIntegerMap.CheckLoadFactor(AlwaysChangeCapacity: Boolean); +var + LoadFactor: Double; +begin + LoadFactor := Capacity / TableSize; + if LoadFactor > MaxLoadFactor then + TableSize := Trunc(Capacity / Max(MaxLoadFactor, MaxLoadFactorMin)) + else if AlwaysChangeCapacity then + ChangeCapacity(FArray); +end; + +function THashIntegerMap.GetHash(const Key: Integer): Integer; +begin + Result := Trunc(Frac(Cardinal(Key) * HashFactor) * TableSize); +end; + +function THashIntegerMap.GetKeyPosition(const Key: Integer): TCollectionPosition; +var + Chain: TList; + I: Integer; + Success: Boolean; +begin + Chain := FArray[GetHash(Key)]; + Success := false; + for I := 0 to Chain.Count - 1 do + begin + Success := (Key = IIntegerAssociation(Chain[I]).GetKey); + if Success then + Break; + end; + Result := THashPosition.Create(Success, Chain, I); +end; + +procedure THashIntegerMap.Rehash; +var + NewArray: TListArray; + OldChain, NewChain: TList; + Association: IIntegerAssociation; + Total: Integer; + I, J: Integer; + Hash: Integer; +begin + // Create new chains + SetLength(NewArray, TableSize); + for I := Low(NewArray) to High(NewArray) do + begin + NewChain := TList.Create; + NewArray[I] := NewChain; + end; + ChangeCapacity(NewArray); + + // Transfer from old chains to new and drop old + for I := Low(FArray) to High(FArray) do + begin + OldChain := FArray[I]; + for J := 0 to OldChain.Count - 1 do + begin + Association := IIntegerAssociation(OldChain[J]); + Hash := GetHash(Association.GetKey); + NewArray[Hash].Add(Pointer(Association)); + end; + OldChain.Free; + end; + FArray := NewArray; + + // Find actual, new capacity + Total := 0; + for I := Low(FArray) to High(FArray) do + begin + NewChain := FArray[I]; + Total := Total + NewChain.Capacity; + end; + FCapacity := Total; +end; + +procedure THashIntegerMap.TrueClear; +var + Association: IIntegerAssociation; + Chain: TList; + I, J: Integer; +begin + for I := Low(FArray) to High(FArray) do + begin + Chain := FArray[I]; + for J := 0 to Chain.Count - 1 do + begin + Association := IIntegerAssociation(Chain[J]); + Chain[J] := nil; + // Storing interface reference as a pointer does not update reference + // count automatically, so this must be done manually + Association._Release; + end; + Chain.Clear; + end; + FSize := 0; +end; + +function THashIntegerMap.TrueGet(Position: TCollectionPosition): IIntegerAssociation; +var + HashPosition: THashPosition; +begin + HashPosition := THashPosition(Position); + Result := IIntegerAssociation(HashPosition.Chain.Items[HashPosition.Index]); +end; + +function THashIntegerMap.TruePut(Position: TCollectionPosition; const Association: IIntegerAssociation): IIntegerAssociation; +var + HashPosition: THashPosition; + OldAssociation: IIntegerAssociation; +begin + HashPosition := THashPosition(Position); + if HashPosition.Found then + begin + OldAssociation := IIntegerAssociation(HashPosition.Chain.Items[HashPosition.Index]); + HashPosition.Chain.Items[HashPosition.Index] := Pointer(Association); + Result := OldAssociation; + // Storing interface reference as a pointer does not update reference + // count automatically, so this must be done manually + Association._AddRef; + OldAssociation._Release; + end + else + begin + HashPosition.Chain.Add(Pointer(Association)); + Inc(FSize); + Result := nil; + // Storing interface reference as a pointer does not update reference + // count automatically, so this must be done manually + Association._AddRef; + end; +end; + +function THashIntegerMap.TrueRemove2(Position: TCollectionPosition): IIntegerAssociation; +var + Association: IIntegerAssociation; + HashPosition: THashPosition; +begin + HashPosition := THashPosition(Position); + Association := IIntegerAssociation(TrueGet(Position)); + HashPosition.Chain.Delete(HashPosition.Index); + Dec(FSize); + Result := Association; + // Storing interface reference as a pointer does not update reference + // count automatically, so this must be done manually + Association._Release; +end; + +function THashIntegerMap.GetCapacity; +begin + Result := FCapacity; +end; + +procedure THashIntegerMap.SetCapacity(Value: Integer); +begin + FCapacity := Value; + CheckLoadFactor(true); +end; + +function THashIntegerMap.GetSize: Integer; +begin + Result := FSize; +end; + +{ THashStringMap } +constructor THashStringMap.Create; +begin + Create(false, DefaultTableSize, DefaultMaxLoadFactor); +end; + +constructor THashStringMap.Create(NaturalItemsOnly: Boolean); +begin + Create(NaturalItemsOnly, DefaultTableSize, DefaultMaxLoadFactor); +end; + +constructor THashStringMap.Create(NaturalItemsOnly: Boolean; TableSize: Integer; MaxLoadFactor: Double = DefaultMaxLoadFactor); +var + I: Integer; +begin + inherited Create(NaturalItemsOnly); + SetLength(FArray, TableSize); + for I := Low(FArray) to High(FArray) do + FArray[I] := TList.Create; + FTableSize := TableSize; + FMaxLoadFactor := MaxLoadFactor; + FSize := 0; +end; + +destructor THashStringMap.Destroy; +var + I: Integer; +begin + for I := Low(FArray) to High(FArray) do + FArray[I].Free; + FArray := nil; + inherited Destroy; +end; + +function THashStringMap.GetAssociationIterator: IStringMapIterator; +begin + Result := THashStringIterator.Create(Self); +end; + +procedure THashStringMap.SetTableSize(Value: Integer); +begin + if (FTableSize <> Value) and (Value >= 1) then + begin + FTableSize := Value; + Rehash; + end; +end; + +procedure THashStringMap.SetMaxLoadFactor(Value: Double); +begin + if (FMaxLoadFactor <> Value) and (Value >= MaxLoadFactorMin) then + begin + FMaxLoadFactor := Value; + CheckLoadFactor(false); + end; +end; + +procedure THashStringMap.ChangeCapacity; +var + Chain: TList; + I, Total, ChainCapacity: Integer; +begin + if FCapacity mod FTableSize = 0 then + ChainCapacity := Trunc(FCapacity / FTableSize) + else + ChainCapacity := Trunc(FCapacity / FTableSize) + 1; + Total := 0; + for I := Low(Value) to High(Value) do + begin + Chain := Value[I]; + Chain.Capacity := ChainCapacity; + Total := Total + Chain.Capacity; + end; + FCapacity := Total; +end; + +procedure THashStringMap.CheckLoadFactor(AlwaysChangeCapacity: Boolean); +var + LoadFactor: Double; +begin + LoadFactor := Capacity / TableSize; + if LoadFactor > MaxLoadFactor then + TableSize := Trunc(Capacity / Max(MaxLoadFactor, MaxLoadFactorMin)) + else if AlwaysChangeCapacity then + ChangeCapacity(FArray); +end; + +function THashStringMap.GetHash(const Key: String): Integer; +var + HashCode: Cardinal; + I: Integer; +begin + HashCode := 0; + for I := 1 to Length(Key) do + HashCode := (HashCode shl 1) xor Ord(Key[I]); + Result := Trunc(Frac(HashCode * HashFactor) * TableSize); +end; + +function THashStringMap.GetKeyPosition(const Key: String): TCollectionPosition; +var + Chain: TList; + I: Integer; + Success: Boolean; +begin + Chain := FArray[GetHash(Key)]; + Success := false; + for I := 0 to Chain.Count - 1 do + begin + Success := (Key = IStringAssociation(Chain[I]).GetKey); + if Success then + Break; + end; + Result := THashPosition.Create(Success, Chain, I); +end; + +procedure THashStringMap.Rehash; +var + NewArray: TListArray; + OldChain, NewChain: TList; + Association: IStringAssociation; + Total: Integer; + I, J: Integer; + Hash: Integer; +begin + // Create new chains + SetLength(NewArray, TableSize); + for I := Low(NewArray) to High(NewArray) do + begin + NewChain := TList.Create; + NewArray[I] := NewChain; + end; + ChangeCapacity(NewArray); + + // Transfer from old chains to new and drop old + for I := Low(FArray) to High(FArray) do + begin + OldChain := FArray[I]; + for J := 0 to OldChain.Count - 1 do + begin + Association := IStringAssociation(OldChain[J]); + Hash := GetHash(Association.GetKey); + NewArray[Hash].Add(Pointer(Association)); + end; + OldChain.Free; + end; + FArray := NewArray; + + // Find actual, new capacity + Total := 0; + for I := Low(FArray) to High(FArray) do + begin + NewChain := FArray[I]; + Total := Total + NewChain.Capacity; + end; + FCapacity := Total; +end; + +procedure THashStringMap.TrueClear; +var + Association: IStringAssociation; + Chain: TList; + I, J: Integer; +begin + for I := Low(FArray) to High(FArray) do + begin + Chain := FArray[I]; + for J := 0 to Chain.Count - 1 do + begin + Association := IStringAssociation(Chain[J]); + Chain[J] := nil; + // Storing interface reference as a pointer does not update reference + // count automatically, so this must be done manually + Association._Release; + end; + Chain.Clear; + end; + FSize := 0; +end; + +function THashStringMap.TrueGet(Position: TCollectionPosition): IStringAssociation; +var + HashPosition: THashPosition; +begin + HashPosition := THashPosition(Position); + Result := IStringAssociation(HashPosition.Chain.Items[HashPosition.Index]); +end; + +function THashStringMap.TruePut(Position: TCollectionPosition; const Association: IStringAssociation): IStringAssociation; +var + HashPosition: THashPosition; + OldAssociation: IStringAssociation; +begin + HashPosition := THashPosition(Position); + if HashPosition.Found then + begin + OldAssociation := IStringAssociation(HashPosition.Chain.Items[HashPosition.Index]); + HashPosition.Chain.Items[HashPosition.Index] := Pointer(Association); + Result := OldAssociation; + // Storing interface reference as a pointer does not update reference + // count automatically, so this must be done manually + Association._AddRef; + OldAssociation._Release; + end + else + begin + HashPosition.Chain.Add(Pointer(Association)); + Inc(FSize); + Result := nil; + // Storing interface reference as a pointer does not update reference + // count automatically, so this must be done manually + Association._AddRef; + end; +end; + +function THashStringMap.TrueRemove2(Position: TCollectionPosition): IStringAssociation; +var + Association: IStringAssociation; + HashPosition: THashPosition; +begin + HashPosition := THashPosition(Position); + Association := IStringAssociation(TrueGet(Position)); + HashPosition.Chain.Delete(HashPosition.Index); + Dec(FSize); + Result := Association; + // Storing interface reference as a pointer does not update reference + // count automatically, so this must be done manually + Association._Release; +end; + +function THashStringMap.GetCapacity; +begin + Result := FCapacity; +end; + +procedure THashStringMap.SetCapacity(Value: Integer); +begin + FCapacity := Value; + CheckLoadFactor(true); +end; + +function THashStringMap.GetSize: Integer; +begin + Result := FSize; +end; + +{ THashPosition } +constructor THashPosition.Create(Found: Boolean; Chain: TList; Index: Integer); +begin + inherited Create(Found); + FChain := Chain; + FIndex := Index; +end; + +{ THashIterator } +constructor THashIterator.Create(HashSet: THashSet); +begin + inherited Create(true); + FHashSet := HashSet; + First; +end; + +function THashIterator.TrueFirst: ICollectable; +var + Chain: TList; + Success: Boolean; +begin + FHash := 0; + FChainIndex := 0; + Success := false; + while FHash < FHashSet.TableSize do + begin + Chain := FHashSet.FArray[FHash]; + Success := Chain.Count > 0; + if Success then + Break; + Inc(FHash); + end; + if Success then + Result := ICollectable(FHashSet.FArray[FHash].Items[FChainIndex]) + else + Result := nil; +end; + +function THashIterator.TrueNext: ICollectable; +var + Chain: TList; + Success: Boolean; +begin + Success := false; + Chain := FHashSet.FArray[FHash]; + repeat + Inc(FChainIndex); + if FChainIndex >= Chain.Count then + begin + Inc(FHash); + FChainIndex := -1; + if FHash < FHashSet.TableSize then + Chain := FHashSet.FArray[FHash]; + end + else + Success := true; + until Success or (FHash >= FHashSet.TableSize); + if Success then + Result := ICollectable(FHashSet.FArray[FHash].Items[FChainIndex]) + else + Result := nil; +end; + +procedure THashIterator.TrueRemove; +var + Item: ICollectable; +begin + Item := ICollectable(FHashSet.FArray[FHash].Items[FChainIndex]); + FHashSet.FArray[FHash].Delete(FChainIndex); + Dec(FChainIndex); + Dec(FHashSet.FSize); + // Storing interface reference as a pointer does not update reference + // count automatically, so this must be done manually + Item._Release; +end; + + +{ THashAssociationIterator } +constructor THashAssociationIterator.Create(HashMap: THashMap); +begin + inherited Create(true); + FHashMap := HashMap; + First; +end; + +function THashAssociationIterator.TrueFirst: IAssociation; +var + Chain: TList; + Success: Boolean; +begin + FHash := 0; + FChainIndex := 0; + Success := false; + while FHash < FHashMap.TableSize do + begin + Chain := FHashMap.FArray[FHash]; + Success := Chain.Count > 0; + if Success then + Break; + Inc(FHash); + end; + if Success then + Result := IAssociation(FHashMap.FArray[FHash].Items[FChainIndex]) + else + Result := nil; +end; + +function THashAssociationIterator.TrueNext: IAssociation; +var + Chain: TList; + Success: Boolean; +begin + Success := false; + Chain := FHashMap.FArray[FHash]; + repeat + Inc(FChainIndex); + if FChainIndex >= Chain.Count then + begin + Inc(FHash); + FChainIndex := -1; + if FHash < FHashMap.TableSize then + Chain := FHashMap.FArray[FHash]; + end + else + Success := true; + until Success or (FHash >= FHashMap.TableSize); + if Success then + Result := IAssociation(FHashMap.FArray[FHash].Items[FChainIndex]) + else + Result := nil; +end; + +procedure THashAssociationIterator.TrueRemove; +var + Association: IAssociation; +begin + Association := IAssociation(FHashMap.FArray[FHash].Items[FChainIndex]); + FHashMap.FArray[FHash].Delete(FChainIndex); + Dec(FChainIndex); + Dec(FHashMap.FSize); + // Storing interface reference as a pointer does not update reference + // count automatically, so this must be done manually + Association._Release; +end; + + +{ THashIntegerIterator } +constructor THashIntegerIterator.Create(HashIntegerMap: THashIntegerMap); +begin + inherited Create(true); + FHashIntegerMap := HashIntegerMap; + First; +end; + +function THashIntegerIterator.TrueFirst: IIntegerAssociation; +var + Chain: TList; + Success: Boolean; +begin + FHash := 0; + FChainIndex := 0; + Success := false; + while FHash < FHashIntegerMap.TableSize do + begin + Chain := FHashIntegerMap.FArray[FHash]; + Success := Chain.Count > 0; + if Success then + Break; + Inc(FHash); + end; + if Success then + Result := IIntegerAssociation(FHashIntegerMap.FArray[FHash].Items[FChainIndex]) + else + Result := nil; +end; + +function THashIntegerIterator.TrueNext: IIntegerAssociation; +var + Chain: TList; + Success: Boolean; +begin + Success := false; + Chain := FHashIntegerMap.FArray[FHash]; + repeat + Inc(FChainIndex); + if FChainIndex >= Chain.Count then + begin + Inc(FHash); + FChainIndex := -1; + if FHash < FHashIntegerMap.TableSize then + Chain := FHashIntegerMap.FArray[FHash]; + end + else + Success := true; + until Success or (FHash >= FHashIntegerMap.TableSize); + if Success then + Result := IIntegerAssociation(FHashIntegerMap.FArray[FHash].Items[FChainIndex]) + else + Result := nil; +end; + +procedure THashIntegerIterator.TrueRemove; +var + Association: IIntegerAssociation; +begin + Association := IIntegerAssociation(FHashIntegerMap.FArray[FHash].Items[FChainIndex]); + FHashIntegerMap.FArray[FHash].Delete(FChainIndex); + Dec(FChainIndex); + Dec(FHashIntegerMap.FSize); + // Storing interface reference as a pointer does not update reference + // count automatically, so this must be done manually + Association._Release; +end; + +{ THashStringIterator } +constructor THashStringIterator.Create(HashStringMap: THashStringMap); +begin + inherited Create(true); + FHashStringMap := HashStringMap; + First; +end; + +function THashStringIterator.TrueFirst: IStringAssociation; +var + Chain: TList; + Success: Boolean; +begin + FHash := 0; + FChainIndex := 0; + Success := false; + while FHash < FHashStringMap.TableSize do + begin + Chain := FHashStringMap.FArray[FHash]; + Success := Chain.Count > 0; + if Success then + Break; + Inc(FHash); + end; + if Success then + Result := IStringAssociation(FHashStringMap.FArray[FHash].Items[FChainIndex]) + else + Result := nil; +end; + +function THashStringIterator.TrueNext: IStringAssociation; +var + Chain: TList; + Success: Boolean; +begin + Success := false; + Chain := FHashStringMap.FArray[FHash]; + repeat + Inc(FChainIndex); + if FChainIndex >= Chain.Count then + begin + Inc(FHash); + FChainIndex := -1; + if FHash < FHashStringMap.TableSize then + Chain := FHashStringMap.FArray[FHash]; + end + else + Success := true; + until Success or (FHash >= FHashStringMap.TableSize); + if Success then + Result := IStringAssociation(FHashStringMap.FArray[FHash].Items[FChainIndex]) + else + Result := nil; +end; + +procedure THashStringIterator.TrueRemove; +var + Association: IStringAssociation; +begin + Association := IStringAssociation(FHashStringMap.FArray[FHash].Items[FChainIndex]); + FHashStringMap.FArray[FHash].Delete(FChainIndex); + Dec(FChainIndex); + Dec(FHashStringMap.FSize); + // Storing interface reference as a pointer does not update reference + // count automatically, so this must be done manually + Association._Release; +end; + + +end. |