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authortobigun <tobigun@b956fd51-792f-4845-bead-9b4dfca2ff2c>2009-07-23 12:34:07 +0000
committertobigun <tobigun@b956fd51-792f-4845-bead-9b4dfca2ff2c>2009-07-23 12:34:07 +0000
commit94cefdb78044e0f9996e3032de34b690de98b708 (patch)
treeb858a502ed5f12a02e18c2299e045eb0a757a8b7 /unicode/plugins/SDK
parentd1538b5a15a47b54a53e42d1cc7117780ffafd43 (diff)
downloadusdx-94cefdb78044e0f9996e3032de34b690de98b708.tar.gz
usdx-94cefdb78044e0f9996e3032de34b690de98b708.tar.xz
usdx-94cefdb78044e0f9996e3032de34b690de98b708.zip
- revert to 1777
- Ocean.ini and SVN properties are not reverted git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/branches/experimental@1854 b956fd51-792f-4845-bead-9b4dfca2ff2c
Diffstat (limited to 'unicode/plugins/SDK')
-rw-r--r--unicode/plugins/SDK/ModiSDK.pas180
1 files changed, 85 insertions, 95 deletions
diff --git a/unicode/plugins/SDK/ModiSDK.pas b/unicode/plugins/SDK/ModiSDK.pas
index e0b52a81..c0e66387 100644
--- a/unicode/plugins/SDK/ModiSDK.pas
+++ b/unicode/plugins/SDK/ModiSDK.pas
@@ -6,93 +6,94 @@ interface
{$MODE Delphi}
{$ENDIF}
-type // PluginInfo, for init
+type //PluginInfo, for Init
TPluginInfo = record
- // Info
- Name: array [0..32] of char; // modus to register for the plugin
- Creator: array [0..32] of char; // name of the author
- PluginDesc: array [0..64] of char; // plugin description
+ //Info
+ Name : Array [0..32] of Char; //Modi to Register for the Plugin
+ Creator : Array [0..32] of Char; //Name of the Author
+ PluginDesc : Array [0..64] of Char; //Plugin Description
- // plugin type, atm: 8 only for partymode modus
+ //Plugin Typ, atm: 8 only for PartyMode Modi
Case Typ: byte of
8: (
- // Options
- LoadSong: boolean; // Whether or not a song should be loaded
- // Only when song is loaded:
- ShowNotes: boolean; // Whether the note lines should be displayed
- LoadVideo: boolean; // Should the video be loaded?
- LoadBack: boolean; // Should the background be loaded?
-
- ShowRateBar: boolean; // Whether the bar that shows how good the player was sould be displayed
- ShowRateBar_O: boolean; // Load from ini whether the bar should be displayed
-
- EnLineBonus: boolean; // Whether line bonus should be enabled
- EnLineBonus_O: boolean; // Load from ini whether line bonus should be enabled
-
- BGShowFull: boolean; // Whether the background or the video should be shown full size
- BGShowFull_O: boolean; // Whether the background or the video should be shown full size
-
- // Options -> everytime
- ShowScore: boolean; // Whether or not the score should be shown
- ShowBars: boolean; // Whether the white bars on top and bottom should be drawn
- TeamModeOnly: boolean; // If true the plugin can only be played in team mode
- GetSoundData: boolean; // If true the rdata procedure is called when new sound data is available
- Dummy: boolean; // Should be set to false... for updating plugin interface
-
- NumPlayers: byte // Number of available players for modus
- // Set different bits
- // 1 -> one player
- // 2 -> two players
- // 4 -> three players
- // 8 -> four players
- // 16-> six players
- // e.g. : 10 -> playable with 2 and 4 players
+ //Options
+ LoadSong: boolean; //Whether or not a Song should be Loaded
+ //Only When Song is Loaded:
+ ShowNotes: boolean; //Whether the Note Lines should be displayed
+ LoadVideo: boolean; //Should the Video be loaded ?
+ LoadBack: boolean; //Should the Background be loaded ?
+
+ ShowRateBar: boolean; //Whether the Bar that shows how good the player was sould be displayed
+ ShowRateBar_O: boolean; //Load from Ini whether the Bar should be Displayed
+
+ EnLineBonus: boolean; //Whether LineBonus Should be enabled
+ EnLineBonus_O: boolean; //Load from Ini whether LineBonus Should be enabled
+
+ BGShowFull: boolean; //Whether the Background or the Video should be shown Fullsize
+ BGShowFull_O: boolean; //Whether the Background or the Video should be shown Fullsize
+
+ //Options -> everytime
+ ShowScore: boolean; //Whether or not the Score should be shown
+ ShowBars: boolean; //Whether the White Bars on Top and Bottom should be Drawn
+ TeamModeOnly: boolean; //If True the Plugin can only be Played in Team Mode
+ GetSoundData: boolean; //If True the RData Procedure is called when new SoundData is available
+ Dummy: boolean; //Should be Set to False... for Updateing Plugin Interface
+
+ NumPlayers: Byte //Number of Available Players for Modi
+ //Set different Bits
+ //1 -> One Player
+ //2 -> Two Players
+ //4 -> Three Players
+ //8 -> Four Players
+ //16-> Six Players
+ //e.g. : 10 -> Playable with 2 and 4 Players
);
end;
TPlayerInfo = record
- NumPlayers: byte;
+ NumPlayers: Byte;
Playerinfo: array[0..5] of record
- Name: PChar; // Name of the player
- Score: word; // Player's score
- Bar: byte; // Percentage of the singbar filled
- PosX: real; // PosX of player's singbar
- PosY: real; // PosY "
- Enabled: boolean; // Whether the player could get points
- Percentage: byte; // Percentage shown on the score screen
+ Name: PChar; //Name of the Player
+ Score:Word; //Players Score
+ Bar: Byte; //Percentage of the SingBar filled
+ PosX: Real; //PosX of Players SingBar
+ PosY: Real; //PosY "
+ Enabled: Boolean; //Whether the Player could get Points
+ Percentage: Byte; //Percentage Shown on the Score Screen
end;
end;
TTeamInfo = record
- NumTeams: byte;
+ NumTeams: Byte;
Teaminfo: array[0..5] of record
- Name: PChar;
- Score: word;
- Joker: byte;
- CurPlayer: byte;
- NumPlayers: byte;
+ Name: PChar;
+ Score: Word;
+ Joker: Byte;
+ CurPlayer: Byte;
+ NumPlayers: Byte;
Playerinfo: array[0..3] of record
- Name: PChar;
- TimesPlayed: byte;
+ Name: PChar;
+ TimesPlayed: Byte;
+
end;
end;
end;
TsmallTexture = record
- TexNum: integer;
- W: real;
- H: real;
+ TexNum: integer;
+ W: real;
+ H: real;
end;
TSentences = record
- Current: integer; // current part of a line
- High: integer;
- Number: integer;
- Resolution: integer;
- NotesGAP: integer;
- TotalLength: integer;
- Sentence: array of record
+ Current: integer; // aktualna czesc utworu do rysowania
+ High: integer;
+ Number: integer;
+ Resolution: integer;
+ NotesGAP: integer;
+ TotalLength:integer;
+ Sentence: array of record
Start: integer;
StartNote: integer;
Lyric: string;
@@ -108,14 +109,14 @@ type // PluginInfo, for init
Length: integer;
Tone: integer;
//Text: string;
- FreeStyle: boolean;
- Typ: integer; // normal note x1, golden note x2
+ FreeStyle: boolean;
+ Typ: integer; // zwykla nuta x1, zlota nuta x2
end;
end;
end;
- dword = longword;
- hstream = dword;
+ DWORD = Longword;
+ HSTREAM = DWORD;
TTextureType = (
TEXTURE_TYPE_PLAIN, // Plain (alpha = 1)
@@ -123,18 +124,12 @@ type // PluginInfo, for init
TEXTURE_TYPE_COLORIZED // Alpha is used; Hue of the HSV color-model will be replaced by a new value
);
- // Routines to give to the plugin
- fModi_LoadTex = function (const Name: PChar; Typ: TTextureType): TsmallTexture; // Pointer to texture loader
- {$IFDEF MSWINDOWS} stdcall; {$ELSE} cdecl; {$ENDIF}
- //fModi_Translate = function (const Name, Translation: AChar): integer; // Pointer to translator
- // {$IFDEF MSWINDOWS} stdcall; {$ELSE} cdecl; {$ENDIF}
-
- fModi_Print = procedure (const Style, Size: byte; const X, Y: real; const Text: PChar); // Procedure to print text // Now translated automatically
- {$IFDEF MSWINDOWS} stdcall; {$ELSE} cdecl; {$ENDIF}
- fModi_LoadSound = function (const Name: PChar): cardinal; // Procedure that loads a custom sound
- {$IFDEF MSWINDOWS} stdcall; {$ELSE} cdecl; {$ENDIF}
- pModi_PlaySound = procedure (const Index: cardinal); // Plays a custom sound
- {$IFDEF MSWINDOWS} stdcall; {$ELSE} cdecl; {$ENDIF}
+ //Routines to gave to the Plugin
+ fModi_LoadTex = function (const Name: PChar; Typ: TTextureType): TsmallTexture; stdcall; //Pointer to Texture Loader
+ //fModi_Translate = function (const Name, Translation: AChar): Integer; stdcall; //Pointer to Translator
+ fModi_Print = procedure (const Style, Size: Byte; const X, Y: Real; const Text: PChar); stdcall; //Procedure to Print Text //Now translated automatically
+ fModi_LoadSound = function (const Name: PChar): Cardinal; stdcall; //Procedure that loads a Custom Sound
+ pModi_PlaySound = procedure (const Index: Cardinal); stdcall; //Plays a Custom Sound
TMethodRec = record
LoadTex: fModi_LoadTex;
@@ -142,22 +137,17 @@ type // PluginInfo, for init
LoadSound: fModi_LoadSound;
PlaySound: pModi_PlaySound;
end;
- // DLL functions
- // Give the plugins info
- pModi_PluginInfo = procedure (var Info: TPluginInfo);
- {$IFDEF MSWINDOWS} stdcall; {$ELSE} cdecl; {$ENDIF}
- // Executed on game start // if true game begins, else failure
- fModi_Init = function (const TeamInfo: TTeamInfo; var Playerinfo: TPlayerinfo; const Sentences: TSentences; const Methods: TMethodRec): boolean;
- {$IFDEF MSWINDOWS} stdcall; {$ELSE} cdecl; {$ENDIF}
- // Executed everytime the screen is drawn // if false the game finishes
- fModi_Draw = function (var Playerinfo: TPlayerinfo; const CurSentence: cardinal): boolean;
- {$IFDEF MSWINDOWS} stdcall; {$ELSE} cdecl; {$ENDIF}
- // Is executed on finish, returns the player num of the winner
- fModi_Finish = function (var Playerinfo: TPlayerinfo): byte;
- {$IFDEF MSWINDOWS} stdcall; {$ELSE} cdecl; {$ENDIF}
- // Procedure called when new sound data is available
- pModi_RData = procedure (handle: hstream; buffer: pointer; len: dword; user: dword);
- {$IFDEF MSWINDOWS} stdcall; {$ELSE} cdecl; {$ENDIF}
+ //DLL Funktionen
+ //Gave the Plugins Info
+ pModi_PluginInfo = procedure (var Info: TPluginInfo); stdcall;
+ //Executed on Game Start //If True Game begins, else Failure
+ fModi_Init = function (const TeamInfo: TTeamInfo; var Playerinfo: TPlayerinfo; const Sentences: TSentences; const Methods: TMethodRec): boolean; stdcall;
+ //Executed everytime the Screen is Drawed //If False The Game finishes
+ fModi_Draw = function (var Playerinfo: TPlayerinfo; const CurSentence: Cardinal): boolean; stdcall;
+ //Is Executed on Finish, Returns the Playernum of the Winner
+ fModi_Finish = function (var Playerinfo: TPlayerinfo): byte; stdcall;
+ //Procedure called when new Sound Data is available
+ pModi_RData = procedure (handle: HSTREAM; buffer: Pointer; len: DWORD; user: DWORD); stdcall;
implementation