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author | whiteshark0 <whiteshark0@b956fd51-792f-4845-bead-9b4dfca2ff2c> | 2009-11-09 21:00:17 +0000 |
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committer | whiteshark0 <whiteshark0@b956fd51-792f-4845-bead-9b4dfca2ff2c> | 2009-11-09 21:00:17 +0000 |
commit | 85c7cf68848e3640238cfaa631305ae87e59cf66 (patch) | |
tree | 82d39e3b18cf044fcc0cbe936a2938eb57a36a77 /src | |
parent | 5770b03c014bffe3318b96dcb935ff3438fd12fa (diff) | |
download | usdx-85c7cf68848e3640238cfaa631305ae87e59cf66.tar.gz usdx-85c7cf68848e3640238cfaa631305ae87e59cf66.tar.xz usdx-85c7cf68848e3640238cfaa631305ae87e59cf66.zip |
fixed folders=on bug for the moment
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@1941 b956fd51-792f-4845-bead-9b4dfca2ff2c
Diffstat (limited to 'src')
-rw-r--r-- | src/base/USong.pas | 8 | ||||
-rw-r--r-- | src/screens/UScreenSong.pas | 13 |
2 files changed, 18 insertions, 3 deletions
diff --git a/src/base/USong.pas b/src/base/USong.pas index d2043a93..a6d46c4c 100644 --- a/src/base/USong.pas +++ b/src/base/USong.pas @@ -176,6 +176,14 @@ const constructor TSong.Create(); begin inherited; + + //dirty fix to fix folders=on + Self.Path := PATH_NONE(); + Self.FileName := PATH_NONE(); + Self.Cover := PATH_NONE(); + Self.Mp3 := PATH_NONE(); + Self.Background:= PATH_NONE(); + Self.Video := PATH_NONE(); end; // This may be changed, when we rewrite song select code. diff --git a/src/screens/UScreenSong.pas b/src/screens/UScreenSong.pas index 5fa6de39..9a534c51 100644 --- a/src/screens/UScreenSong.pas +++ b/src/screens/UScreenSong.pas @@ -868,10 +868,17 @@ begin Song := CatSongs.Song[I]; - // if cover-image is not found then show 'no cover' - CoverFile := Song.Path.Append(Song.Cover); - if (not CoverFile.IsFile()) then + if not Song.Main then + begin // to-do : load category covers again... + // just a workaround to fic folders=on for the moment... + // if cover-image is not found then show 'no cover' + CoverFile := Song.Path.Append(Song.Cover); + if (not CoverFile.IsFile()) then + Song.Cover := PATH_NONE; + end + else Song.Cover := PATH_NONE; + if (Song.Cover.IsUnset) then CoverFile := Skin.GetTextureFileName('SongCover'); |