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authortobigun <tobigun@b956fd51-792f-4845-bead-9b4dfca2ff2c>2008-09-11 16:05:43 +0000
committertobigun <tobigun@b956fd51-792f-4845-bead-9b4dfca2ff2c>2008-09-11 16:05:43 +0000
commitb8e1a9b524f0922329c5307b0396f78a3dc2b44f (patch)
tree03b395b992b45c80d3c02c7b2587334349ce6c16 /src
parente0c41662841a34898134f6efb2222989fc816469 (diff)
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Define BSD changed to FreeBSD as Darwin also defines BSD
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@1366 b956fd51-792f-4845-bead-9b4dfca2ff2c
Diffstat (limited to 'src')
-rw-r--r--src/base/UCommon.pas8
-rw-r--r--src/screens/UScreenOptionsGraphics.pas2
2 files changed, 5 insertions, 5 deletions
diff --git a/src/base/UCommon.pas b/src/base/UCommon.pas
index 54c54760..38a68d84 100644
--- a/src/base/UCommon.pas
+++ b/src/base/UCommon.pas
@@ -81,7 +81,7 @@ uses
// data used by the ...Locale() functions
-{$IF Defined(LINUX) or Defined(BSD)}
+{$IF Defined(Linux) or Defined(FreeBSD)}
var
PrevNumLocale: string;
@@ -111,7 +111,7 @@ function setlocale(category: integer; locale: pchar): pchar; cdecl; external 'c'
// for each call to projectM instead of changing it globally.
procedure SetDefaultNumericLocale();
begin
- {$IF Defined(LINUX) or Defined(BSD)}
+ {$IF Defined(LINUX) or Defined(FreeBSD)}
PrevNumLocale := setlocale(LC_NUMERIC, nil);
setlocale(LC_NUMERIC, 'C');
{$IFEND}
@@ -119,7 +119,7 @@ end;
procedure RestoreNumericLocale();
begin
- {$IF Defined(LINUX) or Defined(BSD)}
+ {$IF Defined(LINUX) or Defined(FreeBSD)}
setlocale(LC_NUMERIC, PChar(PrevNumLocale));
{$IFEND}
end;
@@ -275,7 +275,7 @@ var
FilePath, LocalFileName: string;
SearchInfo: TSearchRec;
begin
-{$IF Defined(LINUX) or Defined(BSD)}
+{$IF Defined(Linux) or Defined(FreeBSD)}
// speed up standard case
if FileExists(FileName) then
begin
diff --git a/src/screens/UScreenOptionsGraphics.pas b/src/screens/UScreenOptionsGraphics.pas
index 66c46b0f..e2d72886 100644
--- a/src/screens/UScreenOptionsGraphics.pas
+++ b/src/screens/UScreenOptionsGraphics.pas
@@ -64,7 +64,7 @@ begin
// FIXME: changing the video mode does not work this way in windows
// and MacOSX as all textures will be invalidated through this.
// See the ALT+TAB code too.
- {$IF Defined(Linux) or Defined(BSD)}
+ {$IF Defined(Linux) or Defined(FreeBSD)}
Reinitialize3D();
{$IFEND}
FadeTo(@ScreenOptions);