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authortobigun <tobigun@b956fd51-792f-4845-bead-9b4dfca2ff2c>2010-06-03 08:00:19 +0000
committertobigun <tobigun@b956fd51-792f-4845-bead-9b4dfca2ff2c>2010-06-03 08:00:19 +0000
commitf3258fca8a0980bad3b2a1a505a0b03c44dbc36b (patch)
tree77b09ba0ab49cf9df4e21896a311a0d78b86b265 /src
parent99f1a940f702c1b1096e87c11a7e8887d6f025fc (diff)
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cleanup
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@2434 b956fd51-792f-4845-bead-9b4dfca2ff2c
Diffstat (limited to 'src')
-rw-r--r--src/menu/UDisplay.pas7
1 files changed, 3 insertions, 4 deletions
diff --git a/src/menu/UDisplay.pas b/src/menu/UDisplay.pas
index d393937c..ed66836d 100644
--- a/src/menu/UDisplay.pas
+++ b/src/menu/UDisplay.pas
@@ -233,8 +233,7 @@ begin
glViewPort((S-1) * ScreenW div Screens, 0, ScreenW div Screens, ScreenH);
- // popup hack
- // check was successful... move on
+ // popup check was successful... move on
if CheckOK then
begin
if assigned(NextScreenWithCheck) then
@@ -255,7 +254,7 @@ begin
ePreDraw.CallHookChain(false);
CurrentScreen.Draw;
- //popup mod
+ // popup
if (ScreenPopupError <> nil) and ScreenPopupError.Visible then
ScreenPopupError.Draw
else if (ScreenPopupInfo <> nil) and ScreenPopupInfo.Visible then
@@ -263,7 +262,7 @@ begin
else if (ScreenPopupCheck <> nil) and ScreenPopupCheck.Visible then
ScreenPopupCheck.Draw;
- // fade mod
+ // fade
FadeStartTime := 0;
if ((Ini.ScreenFade = 1) and (not FadeFailed)) then
FadeEnabled := true