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author | k-m_schindler <k-m_schindler@b956fd51-792f-4845-bead-9b4dfca2ff2c> | 2008-12-03 22:51:21 +0000 |
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committer | k-m_schindler <k-m_schindler@b956fd51-792f-4845-bead-9b4dfca2ff2c> | 2008-12-03 22:51:21 +0000 |
commit | c07241bb99e29127b9f97df1958dfa75f7a14a93 (patch) | |
tree | 78d73a58ab8cb0322635c23edb1f58e640c89274 /src | |
parent | d3368f0cf39679cf64bf9c1a173aed62bf8494a2 (diff) | |
download | usdx-c07241bb99e29127b9f97df1958dfa75f7a14a93.tar.gz usdx-c07241bb99e29127b9f97df1958dfa75f7a14a93.tar.xz usdx-c07241bb99e29127b9f97df1958dfa75f7a14a93.zip |
some cleanup and language files. Who does the others?
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@1538 b956fd51-792f-4845-bead-9b4dfca2ff2c
Diffstat (limited to '')
-rw-r--r-- | src/screens/UScreenEdit.pas | 70 |
1 files changed, 8 insertions, 62 deletions
diff --git a/src/screens/UScreenEdit.pas b/src/screens/UScreenEdit.pas index 7ad39c45..d255c6ac 100644 --- a/src/screens/UScreenEdit.pas +++ b/src/screens/UScreenEdit.pas @@ -41,12 +41,6 @@ uses type TScreenEdit = class(TMenu) public -{ - Tex_Background: TTexture; - FadeOut: boolean; - Path: string; - FileName: string; -} TextDescription: integer; TextDescriptionLong: integer; @@ -59,10 +53,6 @@ type procedure InteractInc; override; procedure InteractDec; override; procedure SetAnimationProgress(Progress: real); override; -{ - function Draw: boolean; override; - procedure Finish; -} end; implementation @@ -101,7 +91,6 @@ begin begin AudioPlayback.PlaySound(SoundLib.Back); FadeTo(@ScreenMain); -// Result := false; end; SDLK_RETURN: begin @@ -110,11 +99,6 @@ begin AudioPlayback.PlaySound(SoundLib.Start); FadeTo(@ScreenEditConvert); end; -// if Interaction = 1 then -// begin -// Music.PlayStart; -// FadeTo(@ScreenEditHeader); -// end; if Interaction = 1 then begin @@ -136,66 +120,41 @@ begin inherited Create; TextDescription := AddText(Theme.Edit.TextDescription); -// TextDescriptionLong := AddText(Theme.Edit.TextDescriptionLong); LoadFromTheme(Theme.Edit); -// AddButton(400-200, 100 + 0*70, 400, 40, Skin.GetTextureFileName('ButtonF')); -// AddButtonText(10, 5, 0, 0, 0, 'Convert Midi to Txt'); -// Button[High(Button)].Text[0].Size := 11; - -// AddButton(400-200, 100 + 1*60, 400, 40, 'ButtonF'); -// AddButtonText(10, 5, 0, 0, 0, 'Edit Headers'); - -// AddButton(400-200, 100 + 2*60, 400, 40, 'ButtonF'); -// AddButtonText(10, 5, 0, 0, 0, 'Set GAP'); - -// AddButton(400-200, 100 + 3*60, 400, 40, Skin.GetTextureFileName('ButtonF')); -// AddButtonText(10, 5, 0, 0, 0, 'Exit'); - AddButton(Theme.Edit.ButtonConvert); +{ Some ideas for more: + AddButton(Theme.Edit.ButtonEditHeaders); + AddButton(Theme.Edit.ButtonAdjustGap); +} AddButton(Theme.Edit.ButtonExit); -{ - if (Length(Button[0].Text)=0) then - AddButtonText(14, 20, Theme.Edit.Description[0]); -} Interaction := 0; end; -procedure TScreenEdit.onShow; -begin - inherited; - -// Interaction := 0; -end; - procedure TScreenEdit.InteractNext; begin inherited InteractNext; - Text[TextDescription].Text := Theme.Edit.Description[Interaction]; -// Text[TextDescriptionLong].Text := Theme.Edit.DescriptionLong[Interaction]; + Text[TextDescription].Text := Theme.Edit.Description[Interaction]; end; procedure TScreenEdit.InteractPrev; begin inherited InteractPrev; - Text[TextDescription].Text := Theme.Edit.Description[Interaction]; -// Text[TextDescriptionLong].Text := Theme.Edit.DescriptionLong[Interaction]; + Text[TextDescription].Text := Theme.Edit.Description[Interaction]; end; procedure TScreenEdit.InteractDec; begin inherited InteractDec; - Text[TextDescription].Text := Theme.Edit.Description[Interaction]; -// Text[TextDescriptionLong].Text := Theme.Edit.DescriptionLong[Interaction]; + Text[TextDescription].Text := Theme.Edit.Description[Interaction]; end; procedure TScreenEdit.InteractInc; begin inherited InteractInc; - Text[TextDescription].Text := Theme.Edit.Description[Interaction]; -// Text[TextDescriptionLong].Text := Theme.Edit.DescriptionLong[Interaction]; + Text[TextDescription].Text := Theme.Edit.Description[Interaction]; end; procedure TScreenEdit.SetAnimationProgress(Progress: real); @@ -204,17 +163,4 @@ begin Static[0].Texture.ScaleH := Progress; end; -(*function TScreenEdit.Draw: boolean; -var - Min: integer; - Sec: integer; - AktBeat: integer; -begin -end; - -procedure TScreenEdit.Finish; -begin -// -end;*) - end. |