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author | Alexander Sulfrian <alexander@sulfrian.net> | 2012-03-21 12:00:36 +0100 |
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committer | Alexander Sulfrian <alexander@sulfrian.net> | 2013-01-05 17:17:51 +0100 |
commit | ddcaca8432c2caf57d1defade0c32e90c649554c (patch) | |
tree | 3fb4f8edfb3aac494bce9d858d32b1cbec09d82e /src/utils/point_3d.cpp | |
parent | 2aba7ea7a02f967efc40edb332ab42c56ed92ce6 (diff) | |
download | usdx-ddcaca8432c2caf57d1defade0c32e90c649554c.tar.gz usdx-ddcaca8432c2caf57d1defade0c32e90c649554c.tar.xz usdx-ddcaca8432c2caf57d1defade0c32e90c649554c.zip |
utils: templatized point, point_3d and rectangle
added template parameter for the geometry helper classes,
moved function definitions to hpp file to support templates
Diffstat (limited to '')
-rw-r--r-- | src/utils/point_3d.cpp | 43 |
1 files changed, 0 insertions, 43 deletions
diff --git a/src/utils/point_3d.cpp b/src/utils/point_3d.cpp deleted file mode 100644 index 5f8f877a..00000000 --- a/src/utils/point_3d.cpp +++ /dev/null @@ -1,43 +0,0 @@ -/* - * UltraStar Deluxe - Karaoke Game - * - * UltraStar Deluxe is the legal property of its developers, whose names - * are too numerous to list here. Please refer to the COPYRIGHT - * file distributed with this source distribution. - * - * This program is free software; you can redistribute it and/or - * modify it under the terms of the GNU General Public License - * as published by the Free Software Foundation; either version 2 - * of the License, or (at your option) any later version. - * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License - * along with this program; see the file COPYING. If not, write to - * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, - * Boston, MA 02110-1301, USA. - * - * $URL$ - * $Id$ - */ - -#include "point_3d.hpp" - -namespace usdx -{ - Point3D::Point3D(float x, float y, float z) : Point(x, y), z(z) - { - } - - Point3D::Point3D(const Point3D& point) : Point(point), z(point.z) - { - } - - float Point3D::get_z(void) const - { - return z; - } -}; |