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authortobigun <tobigun@b956fd51-792f-4845-bead-9b4dfca2ff2c>2008-08-27 16:36:42 +0000
committertobigun <tobigun@b956fd51-792f-4845-bead-9b4dfca2ff2c>2008-08-27 16:36:42 +0000
commit0d5d8e6041076b506ffa31cc108fda87d4cbae93 (patch)
tree6ec63dfa350f8b6609060ee31c598ba07acdedc1 /src/ultrastardx.lpr
parent2c87ea1040f8fc02fcadbf920d02685198a0c216 (diff)
downloadusdx-0d5d8e6041076b506ffa31cc108fda87d4cbae93.tar.gz
usdx-0d5d8e6041076b506ffa31cc108fda87d4cbae93.tar.xz
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project-files updated for new layout
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@1315 b956fd51-792f-4845-bead-9b4dfca2ff2c
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+// ***************************************************************************
+//
+// Developers PLEASE NOTE !!!!!!!
+//
+// As of september 2007, I am working towards porting Ultrastar-DX to run
+// on Linux. I will be modifiying the source to make it compile in lazarus
+// on windows & linux and I will make sure that it compiles in delphi still
+// To help me in this endevour, please can you make a point of remembering
+// that linux is CASE SENSATIVE, and file / unit names must be as per
+// the filename exactly.
+//
+// EG : opengl12.pas must not be OpenGL in the uses cluase.
+//
+// thanks for your help...
+//
+// ***************************************************************************
+
+{$I ultrastardx.dpr}
+