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author | k-m_schindler <k-m_schindler@b956fd51-792f-4845-bead-9b4dfca2ff2c> | 2009-02-04 21:00:17 +0000 |
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committer | k-m_schindler <k-m_schindler@b956fd51-792f-4845-bead-9b4dfca2ff2c> | 2009-02-04 21:00:17 +0000 |
commit | 4e87603e40eab74aeef640d67050a1e013c0192a (patch) | |
tree | 87aa224c7f265d9f66d5d21114c55684f3dcdddf /src/screens | |
parent | 61ffacc8a90f6777a05bef43dda84e14cb70c04c (diff) | |
download | usdx-4e87603e40eab74aeef640d67050a1e013c0192a.tar.gz usdx-4e87603e40eab74aeef640d67050a1e013c0192a.tar.xz usdx-4e87603e40eab74aeef640d67050a1e013c0192a.zip |
many cosmetic changes.
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@1586 b956fd51-792f-4845-bead-9b4dfca2ff2c
Diffstat (limited to 'src/screens')
-rw-r--r-- | src/screens/UScreenSongMenu.pas | 366 |
1 files changed, 182 insertions, 184 deletions
diff --git a/src/screens/UScreenSongMenu.pas b/src/screens/UScreenSongMenu.pas index 7aa2e498..fb3b0f93 100644 --- a/src/screens/UScreenSongMenu.pas +++ b/src/screens/UScreenSongMenu.pas @@ -45,56 +45,55 @@ uses type TScreenSongMenu = class(TMenu) private - CurMenu: Byte; //Num of the cur. Shown Menu + CurMenu: byte; // num of the cur. shown menu public - Visible: Boolean; //Whether the Menu should be Drawn + Visible: boolean; // whether the menu should be drawn constructor Create; override; - function ParseInput(PressedKey: Cardinal; CharCode: WideChar; PressedDown: Boolean): Boolean; override; + function ParseInput(PressedKey: cardinal; CharCode: WideChar; PressedDown: boolean): boolean; override; procedure onShow; override; function Draw: boolean; override; - procedure MenuShow(sMenu: Byte); + procedure MenuShow(sMenu: byte); procedure HandleReturn; end; const SM_Main = 1; - - SM_PlayList = 64 or 1; - SM_Playlist_Add = 64 or 2; - SM_Playlist_New = 64 or 3; - SM_Playlist_DelItem = 64 or 5; + SM_PlayList = 64 or 1; + SM_Playlist_Add = 64 or 2; + SM_Playlist_New = 64 or 3; - SM_Playlist_Load = 64 or 8 or 1; - SM_Playlist_Del = 64 or 8 or 5; + SM_Playlist_DelItem = 64 or 5; + SM_Playlist_Load = 64 or 8 or 1; + SM_Playlist_Del = 64 or 8 or 5; - SM_Party_Main = 128 or 1; - SM_Party_Joker = 128 or 2; + SM_Party_Main = 128 or 1; + SM_Party_Joker = 128 or 2; var - ISelections: Array of String; - SelectValue: Integer; - + ISelections: array of string; + SelectValue: integer; implementation -uses UGraphic, - UMain, - UIni, - UTexture, - ULanguage, - UParty, - UPlaylist, - USongs; - -function TScreenSongMenu.ParseInput(PressedKey: Cardinal; CharCode: WideChar; PressedDown: Boolean): Boolean; +uses + UGraphic, + UMain, + UIni, + UTexture, + ULanguage, + UParty, + UPlaylist, + USongs; + +function TScreenSongMenu.ParseInput(PressedKey: cardinal; CharCode: WideChar; PressedDown: boolean): boolean; begin Result := true; if (PressedDown) then - begin // Key Down - if (CurMenu = SM_Playlist_New) AND (Interaction=0) then + begin // key down + if (CurMenu = SM_Playlist_New) and (Interaction=0) then begin // check normal keys case WideCharUpperCase(CharCode)[1] of @@ -127,10 +126,10 @@ begin // check special keys case PressedKey of SDLK_ESCAPE, - SDLK_BACKSPACE : + SDLK_BACKSPACE: begin AudioPlayback.PlaySound(SoundLib.Back); - Visible := False; + Visible := false; end; SDLK_RETURN: @@ -138,8 +137,8 @@ begin HandleReturn; end; - SDLK_DOWN: InteractNext; - SDLK_UP: InteractPrev; + SDLK_DOWN: InteractNext; + SDLK_UP: InteractPrev; SDLK_RIGHT: begin @@ -153,8 +152,8 @@ begin end; SDLK_1: - begin //Jocker - //Use Joker + begin // jocker + // use joker case CurMenu of SM_Party_Main: begin @@ -163,8 +162,8 @@ begin end; end; SDLK_2: - begin //Jocker - //Use Joker + begin // jocker + // use joker case CurMenu of SM_Party_Main: begin @@ -173,8 +172,8 @@ begin end; end; SDLK_3: - begin //Jocker - //Use Joker + begin // jocker + // use joker case CurMenu of SM_Party_Main: begin @@ -189,12 +188,12 @@ end; constructor TScreenSongMenu.Create; begin inherited Create; - - //Create Dummy SelectSlide Entrys + + // create dummy selectslide entrys SetLength(ISelections, 1); ISelections[0] := 'Dummy'; - + AddText(Theme.SongMenu.TextMenu); LoadFromTheme(Theme.SongMenu); @@ -217,7 +216,6 @@ begin if (Length(Button[3].Text) = 0) then AddButtonText(14, 20, 'Button 4'); - Interaction := 0; end; @@ -229,24 +227,23 @@ end; procedure TScreenSongMenu.onShow; begin inherited; - end; -procedure TScreenSongMenu.MenuShow(sMenu: Byte); +procedure TScreenSongMenu.MenuShow(sMenu: byte); begin - Interaction := 0; //Reset Interaction - Visible := True; //Set Visible - Case sMenu of + Interaction := 0; // reset interaction + Visible := true; // set visible + case sMenu of SM_Main: begin CurMenu := sMenu; Text[0].Text := Language.Translate('SONG_MENU_NAME_MAIN'); - Button[0].Visible := True; - Button[1].Visible := True; - Button[2].Visible := True; - Button[3].Visible := True; - SelectsS[0].Visible := False; + Button[0].Visible := true; + Button[1].Visible := true; + Button[2].Visible := true; + Button[3].Visible := true; + SelectsS[0].Visible := false; Button[0].Text[0].Text := Language.Translate('SONG_MENU_PLAY'); Button[1].Text[0].Text := Language.Translate('SONG_MENU_CHANGEPLAYERS'); @@ -259,11 +256,11 @@ begin CurMenu := sMenu; Text[0].Text := Language.Translate('SONG_MENU_NAME_PLAYLIST'); - Button[0].Visible := True; - Button[1].Visible := True; - Button[2].Visible := True; - Button[3].Visible := True; - SelectsS[0].Visible := False; + Button[0].Visible := true; + Button[1].Visible := true; + Button[2].Visible := true; + Button[3].Visible := true; + SelectsS[0].Visible := false; Button[0].Text[0].Text := Language.Translate('SONG_MENU_PLAY'); Button[1].Text[0].Text := Language.Translate('SONG_MENU_CHANGEPLAYERS'); @@ -276,11 +273,11 @@ begin CurMenu := sMenu; Text[0].Text := Language.Translate('SONG_MENU_NAME_PLAYLIST_ADD'); - Button[0].Visible := True; - Button[1].Visible := False; - Button[2].Visible := False; - Button[3].Visible := True; - SelectsS[0].Visible := True; + Button[0].Visible := true; + Button[1].Visible := false; + Button[2].Visible := false; + Button[3].Visible := true; + SelectsS[0].Visible := true; Button[0].Text[0].Text := Language.Translate('SONG_MENU_PLAYLIST_ADD_NEW'); Button[3].Text[0].Text := Language.Translate('SONG_MENU_PLAYLIST_ADD_EXISTING'); @@ -294,9 +291,9 @@ begin end else begin - Button[3].Visible := False; - SelectsS[0].Visible := False; - Button[2].Visible := True; + Button[3].Visible := false; + SelectsS[0].Visible := false; + Button[2].Visible := true; Button[2].Text[0].Text := Language.Translate('SONG_MENU_PLAYLIST_NOEXISTING'); end; end; @@ -306,11 +303,11 @@ begin CurMenu := sMenu; Text[0].Text := Language.Translate('SONG_MENU_NAME_PLAYLIST_NEW'); - Button[0].Visible := True; - Button[1].Visible := False; - Button[2].Visible := True; - Button[3].Visible := True; - SelectsS[0].Visible := False; + Button[0].Visible := true; + Button[1].Visible := false; + Button[2].Visible := true; + Button[3].Visible := true; + SelectsS[0].Visible := false; Button[0].Text[0].Text := Language.Translate('SONG_MENU_PLAYLIST_NEW_UNNAMED'); Button[2].Text[0].Text := Language.Translate('SONG_MENU_PLAYLIST_NEW_CREATE'); @@ -322,11 +319,11 @@ begin CurMenu := sMenu; Text[0].Text := Language.Translate('SONG_MENU_NAME_PLAYLIST_DELITEM'); - Button[0].Visible := True; - Button[1].Visible := False; - Button[2].Visible := False; - Button[3].Visible := True; - SelectsS[0].Visible := False; + Button[0].Visible := true; + Button[1].Visible := false; + Button[2].Visible := false; + Button[3].Visible := true; + SelectsS[0].Visible := false; Button[0].Text[0].Text := Language.Translate('SONG_MENU_YES'); Button[3].Text[0].Text := Language.Translate('SONG_MENU_CANCEL'); @@ -337,13 +334,13 @@ begin CurMenu := sMenu; Text[0].Text := Language.Translate('SONG_MENU_NAME_PLAYLIST_LOAD'); - //Show Delete Curent Playlist Button when Playlist is opened + // show delete curent playlist button when playlist is opened Button[0].Visible := (CatSongs.CatNumShow = -3); - Button[1].Visible := False; - Button[2].Visible := False; - Button[3].Visible := True; - SelectsS[0].Visible := True; + Button[1].Visible := false; + Button[2].Visible := false; + Button[3].Visible := true; + SelectsS[0].Visible := true; Button[0].Text[0].Text := Language.Translate('SONG_MENU_PLAYLIST_DELCURRENT'); Button[3].Text[0].Text := Language.Translate('SONG_MENU_PLAYLIST_LOAD'); @@ -358,9 +355,9 @@ begin end else begin - Button[3].Visible := False; - SelectsS[0].Visible := False; - Button[2].Visible := True; + Button[3].Visible := false; + SelectsS[0].Visible := false; + Button[2].Visible := true; Button[2].Text[0].Text := Language.Translate('SONG_MENU_PLAYLIST_NOEXISTING'); Interaction := 2; end; @@ -371,27 +368,26 @@ begin CurMenu := sMenu; Text[0].Text := Language.Translate('SONG_MENU_NAME_PLAYLIST_DEL'); - Button[0].Visible := True; - Button[1].Visible := False; - Button[2].Visible := False; - Button[3].Visible := True; - SelectsS[0].Visible := False; + Button[0].Visible := true; + Button[1].Visible := false; + Button[2].Visible := false; + Button[3].Visible := true; + SelectsS[0].Visible := false; Button[0].Text[0].Text := Language.Translate('SONG_MENU_YES'); Button[3].Text[0].Text := Language.Translate('SONG_MENU_CANCEL'); end; - SM_Party_Main: begin CurMenu := sMenu; Text[0].Text := Language.Translate('SONG_MENU_NAME_PARTY_MAIN'); - Button[0].Visible := True; - Button[1].Visible := False; - Button[2].Visible := False; - Button[3].Visible := True; - SelectsS[0].Visible := False; + Button[0].Visible := true; + Button[1].Visible := false; + Button[2].Visible := false; + Button[3].Visible := true; + SelectsS[0].Visible := false; Button[0].Text[0].Text := Language.Translate('SONG_MENU_PLAY'); //Button[1].Text[0].Text := Language.Translate('SONG_MENU_JOKER'); @@ -404,172 +400,175 @@ begin CurMenu := sMenu; Text[0].Text := Language.Translate('SONG_MENU_NAME_PARTY_JOKER'); // to-do : Party - {Button[0].Visible := (PartySession.Teams.NumTeams >= 1) AND (PartySession.Teams.Teaminfo[0].Joker > 0); - Button[1].Visible := (PartySession.Teams.NumTeams >= 2) AND (PartySession.Teams.Teaminfo[1].Joker > 0); - Button[2].Visible := (PartySession.Teams.NumTeams >= 3) AND (PartySession.Teams.Teaminfo[2].Joker > 0);} - Button[3].Visible := True; - SelectsS[0].Visible := False; - - {Button[0].Text[0].Text := String(PartySession.Teams.Teaminfo[0].Name); +{ + Button[0].Visible := (PartySession.Teams.NumTeams >= 1) and (PartySession.Teams.Teaminfo[0].Joker > 0); + Button[1].Visible := (PartySession.Teams.NumTeams >= 2) and (PartySession.Teams.Teaminfo[1].Joker > 0); + Button[2].Visible := (PartySession.Teams.NumTeams >= 3) and (PartySession.Teams.Teaminfo[2].Joker > 0); +} + Button[3].Visible := true; + SelectsS[0].Visible := false; +{ + Button[0].Text[0].Text := String(PartySession.Teams.Teaminfo[0].Name); Button[1].Text[0].Text := String(PartySession.Teams.Teaminfo[1].Name); - Button[2].Text[0].Text := String(PartySession.Teams.Teaminfo[2].Name);} + Button[2].Text[0].Text := String(PartySession.Teams.Teaminfo[2].Name); +} Button[3].Text[0].Text := Language.Translate('SONG_MENU_CANCEL'); - //Set right Interaction + // set right interaction if (not Button[0].Visible) then begin if (not Button[1].Visible) then begin if (not Button[2].Visible) then - begin - Interaction := 4; - end - else Interaction := 2; + Interaction := 4 + else + Interaction := 2; end - else Interaction := 1; + else + Interaction := 1; end; - + end; end; end; procedure TScreenSongMenu.HandleReturn; begin - Case CurMenu of + case CurMenu of SM_Main: begin - Case Interaction of - 0: //Button 1 + case Interaction of + 0: // button 1 begin ScreenSong.StartSong; - Visible := False; + Visible := false; end; - 1: //Button 2 + 1: // button 2 begin - //Select New Players then Sing: + // select new players then sing: ScreenSong.SelectPlayers; - Visible := False; + Visible := false; end; - 2: //Button 3 + 2: // button 3 begin - //Show add to Playlist Menu + // show add to playlist menu MenuShow(SM_Playlist_Add); end; - 3: //SelectSlide 3 + 3: // selectslide 3 begin //Dummy end; - 4: //Button 4 + 4: // button 4 begin ScreenSong.OpenEditor; - Visible := False; + Visible := false; end; end; end; SM_PlayList: begin - Visible := False; - Case Interaction of - 0: //Button 1 + Visible := false; + case Interaction of + 0: // button 1 begin ScreenSong.StartSong; - Visible := False; + Visible := false; end; - 1: //Button 2 + 1: // button 2 begin - //Select New Players then Sing: + // select new players then sing: ScreenSong.SelectPlayers; - Visible := False; + Visible := false; end; - 2: //Button 3 + 2: // button 3 begin - //Show add to Playlist Menu + // show add to playlist menu MenuShow(SM_Playlist_DelItem); end; - 3: //SelectSlide 3 + 3: // selectslide 3 begin - //Dummy + // dummy end; - 4: //Button 4 + 4: // button 4 begin ScreenSong.OpenEditor; - Visible := False; + Visible := false; end; end; end; SM_Playlist_Add: begin - Case Interaction of - 0: //Button 1 + case Interaction of + 0: // button 1 begin MenuShow(SM_Playlist_New); end; - 3: //SelectSlide 3 + 3: // selectslide 3 begin - //Dummy + // dummy end; - 4: //Button 4 + 4: // button 4 begin PlaylistMan.AddItem(ScreenSong.Interaction, SelectValue); - Visible := False; + Visible := false; end; end; end; SM_Playlist_New: begin - Case Interaction of - 0: //Button 1 + case Interaction of + 0: // button 1 begin - //Nothing, Button for Entering Name + // nothing, button for entering name end; - 2: //Button 3 + 2: // button 3 begin - //Create Playlist and Add Song + // create playlist and add song PlaylistMan.AddItem( ScreenSong.Interaction, PlaylistMan.AddPlaylist(Button[0].Text[0].Text)); - Visible := False; + Visible := false; end; - 3: //SelectSlide 3 + 3: // selectslide 3 begin - //Cancel -> Go back to Add screen + // cancel -> go back to add screen MenuShow(SM_Playlist_Add); end; - 4: //Button 4 + 4: // button 4 begin - Visible := False; + Visible := false; end; end; end; SM_Playlist_DelItem: begin - Visible := False; - Case Interaction of - 0: //Button 1 + Visible := false; + case Interaction of + 0: // button 1 begin - //Delete + // delete PlayListMan.DelItem(PlayListMan.GetIndexbySongID(ScreenSong.Interaction)); - Visible := False; + Visible := false; end; - 4: //Button 4 + 4: // button 4 begin MenuShow(SM_Playlist); end; @@ -578,32 +577,32 @@ begin SM_Playlist_Load: begin - Case Interaction of - 0: //Button 1 (Delete Playlist) + case Interaction of + 0: // button 1 (Delete playlist) begin MenuShow(SM_Playlist_Del); end; - 4: //Button 4 + 4: // button 4 begin - //Load Playlist + // load playlist PlaylistMan.SetPlayList(SelectValue); - Visible := False; + Visible := false; end; end; end; SM_Playlist_Del: begin - Visible := False; - Case Interaction of - 0: //Button 1 + Visible := false; + case Interaction of + 0: // button 1 begin - //Delete + // delete PlayListMan.DelPlaylist(PlaylistMan.CurPlayList); - Visible := False; + Visible := false; end; - 4: //Button 4 + 4: // button 4 begin MenuShow(SM_Playlist_Load); end; @@ -612,17 +611,17 @@ begin SM_Party_Main: begin - Case Interaction of - 0: //Button 1 + case Interaction of + 0: // button 1 begin - //Start Singing + // start singing ScreenSong.StartSong; - Visible := False; + Visible := false; end; - 4: //Button 4 + 4: // button 4 begin - //Joker + // joker MenuShow(SM_Party_Joker); end; end; @@ -630,29 +629,29 @@ begin SM_Party_Joker: begin - Visible := False; - Case Interaction of - 0: //Button 1 + Visible := false; + case Interaction of + 0: // button 1 begin - //Joker Team 1 + // joker team 1 ScreenSong.DoJoker(0); end; - 1: //Button 2 + 1: // button 2 begin - //Joker Team 2 + // joker team 2 ScreenSong.DoJoker(1); end; - 2: //Button 3 + 2: // button 3 begin - //Joker Team 3 + // joker team 3 ScreenSong.DoJoker(2); end; - 4: //Button 4 + 4: // button 4 begin - //Cancel... (Fo back to old Menu) + // cancel... (go back to old menu) MenuShow(SM_Party_Main); end; end; @@ -661,4 +660,3 @@ begin end; end. - |