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authork-m_schindler <k-m_schindler@b956fd51-792f-4845-bead-9b4dfca2ff2c>2008-08-27 14:58:32 +0000
committerk-m_schindler <k-m_schindler@b956fd51-792f-4845-bead-9b4dfca2ff2c>2008-08-27 14:58:32 +0000
commit873f177f08dc7c4fe2d7e50bbe7709df98e238d3 (patch)
tree78158db79e85a1ac406e81cd6923af4b5a0fd0bc /src/screens0/UScreenSongJumpto.pas
parent6809e61aef42c36bfebe16414693c82e45bceaff (diff)
downloadusdx-873f177f08dc7c4fe2d7e50bbe7709df98e238d3.tar.gz
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rename Screen part2
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@1306 b956fd51-792f-4845-bead-9b4dfca2ff2c
Diffstat (limited to 'src/screens0/UScreenSongJumpto.pas')
-rw-r--r--src/screens0/UScreenSongJumpto.pas212
1 files changed, 0 insertions, 212 deletions
diff --git a/src/screens0/UScreenSongJumpto.pas b/src/screens0/UScreenSongJumpto.pas
deleted file mode 100644
index 89d198cc..00000000
--- a/src/screens0/UScreenSongJumpto.pas
+++ /dev/null
@@ -1,212 +0,0 @@
-unit UScreenSongJumpto;
-
-interface
-
-{$I switches.inc}
-
-uses
- UMenu, SDL, UDisplay, UMusic, UFiles, SysUtils, UThemes;
-
-type
- TScreenSongJumpto = class(TMenu)
- private
- //For ChangeMusic
- LastPlayed: Integer;
- VisibleBool: Boolean;
- public
- VisSongs: Integer;
-
- constructor Create; override;
-
- //Visible //Whether the Menu should be Drawn
- //Whether the Menu should be Drawn
- procedure SetVisible(Value: Boolean);
- property Visible: Boolean read VisibleBool write SetVisible;
-
- function ParseInput(PressedKey: Cardinal; CharCode: WideChar; PressedDown: Boolean): Boolean; override;
- procedure onShow; override;
- function Draw: boolean; override;
-
- procedure SetTextFound(const Count: Cardinal);
- end;
-
-var
- IType: Array [0..2] of String;
- SelectType: Integer;
-
-
-implementation
-
-uses UGraphic, UMain, UIni, UTexture, ULanguage, UParty, USongs, UScreenSong, ULog;
-
-function TScreenSongJumpto.ParseInput(PressedKey: Cardinal; CharCode: WideChar; PressedDown: Boolean): Boolean;
-begin
- Result := true;
- If (PressedDown) Then
- begin // Key Down
- // check normal keys
- case CharCode of
- '0'..'9', 'a'..'z', 'A'..'Z', ' ', '-', '_', '!', ',', '<', '/', '*', '?', '''', '"',
- '[', '{', ';', ':':
- begin
- if Interaction = 0 then
- begin
- Button[0].Text[0].Text := Button[0].Text[0].Text + CharCode;
- SetTextFound(CatSongs.SetFilter(Button[0].Text[0].Text, SelectType));
- end;
- end;
- end;
-
- // check special keys
- case PressedKey of
- SDLK_BACKSPACE:
- begin
- if (Interaction = 0) AND (Length(Button[0].Text[0].Text) > 0) then
- begin
- Button[0].Text[0].DeleteLastL;
- SetTextFound(CatSongs.SetFilter(Button[0].Text[0].Text, SelectType));
- end;
- end;
-
- SDLK_RETURN,
- SDLK_ESCAPE:
- begin
- Visible := False;
- AudioPlayback.PlaySound(SoundLib.Back);
- if (VisSongs = 0) AND (Length(Button[0].Text[0].Text) > 0) then
- begin
- ScreenSong.UnLoadDetailedCover;
- Button[0].Text[0].Text := '';
- CatSongs.SetFilter('', 0);
- SetTextFound(0);
- end;
- end;
-
- // Up and Down could be done at the same time,
- // but I don't want to declare variables inside
- // functions like this one, called so many times
- SDLK_DOWN:
- begin
- {SelectNext;
- Button[0].Text[0].Selected := (Interaction = 0);}
- end;
-
- SDLK_UP:
- begin
- {SelectPrev;
- Button[0].Text[0].Selected := (Interaction = 0); }
- end;
-
- SDLK_RIGHT:
- begin
- Interaction := 1;
- InteractInc;
- if (Length(Button[0].Text[0].Text) > 0) then
- SetTextFound(CatSongs.SetFilter(Button[0].Text[0].Text, SelectType));
- Interaction := 0;
- end;
- SDLK_LEFT:
- begin
- Interaction := 1;
- InteractDec;
- if (Length(Button[0].Text[0].Text) > 0) then
- SetTextFound(CatSongs.SetFilter(Button[0].Text[0].Text, SelectType));
- Interaction := 0;
- end;
- end;
- end;
-end;
-
-constructor TScreenSongJumpto.Create;
-//var
-// I: integer; // Auto Removed, Unused Variable
-begin
- inherited Create;
-
- AddText(Theme.SongJumpto.TextFound);
-
- LoadFromTheme(Theme.SongJumpto);
-
- AddButton(Theme.SongJumpto.ButtonSearchText);
- if (Length(Button[0].Text) = 0) then
- AddButtonText(14, 20, '');
-
- SelectType := 0;
- AddSelectSlide(Theme.SongJumpto.SelectSlideType, SelectType, Theme.SongJumpto.IType);
-
-
- Interaction := 0;
- LastPlayed := 0;
-end;
-
-procedure TScreenSongJumpto.SetVisible(Value: Boolean);
-begin
-//If change from unvisible to Visible then OnShow
- if (VisibleBool = False) AND (Value = True) then
- OnShow;
-
- VisibleBool := Value;
-end;
-
-procedure TScreenSongJumpto.onShow;
-begin
- inherited;
-
- //Reset Screen if no Old Search is Displayed
- if (CatSongs.CatNumShow <> -2) then
- begin
- SelectsS[0].SetSelectOpt(0);
-
- Button[0].Text[0].Text := '';
- Text[0].Text := Theme.SongJumpto.NoSongsFound;
- end;
-
- //Select Input
- Interaction := 0;
- Button[0].Text[0].Selected := True;
-
- LastPlayed := ScreenSong.Interaction;
-end;
-
-function TScreenSongJumpto.Draw: boolean;
-begin
- Result := inherited Draw;
-end;
-
-procedure TScreenSongJumpto.SetTextFound(const Count: Cardinal);
-begin
- if (Count = 0) then
- begin
- Text[0].Text := Theme.SongJumpto.NoSongsFound;
- if (Length(Button[0].Text[0].Text) = 0) then
- ScreenSong.HideCatTL
- else
- ScreenSong.ShowCatTLCustom(Format(Theme.SongJumpto.CatText, [Button[0].Text[0].Text]));
- end
- else
- begin
- Text[0].Text := Format(Theme.SongJumpto.SongsFound, [Count]);
-
- //Set CatTopLeftText
- ScreenSong.ShowCatTLCustom(Format(Theme.SongJumpto.CatText, [Button[0].Text[0].Text]));
- end;
-
-
- //Set visSongs
- VisSongs := Count;
-
- //Fix SongSelection
- ScreenSong.Interaction := high(CatSongs.Song);
- ScreenSong.SelectNext;
- ScreenSong.FixSelected;
-
- //Play Correct Music
- if (ScreenSong.Interaction <> LastPlayed) then
- begin
- LastPlayed := ScreenSong.Interaction;
-
- ScreenSong.ChangeMusic;
- end;
-end;
-
-end.