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authortobigun <tobigun@b956fd51-792f-4845-bead-9b4dfca2ff2c>2008-11-03 14:53:17 +0000
committertobigun <tobigun@b956fd51-792f-4845-bead-9b4dfca2ff2c>2008-11-03 14:53:17 +0000
commitd33f56a40d9e8325a2782f90bb253dece5127c5f (patch)
tree900bf17f151709a17f2371371e7135bcf96357da /src/screens/UScreenWelcome.pas
parent2b125425a66f54922e8aaf34c2a616c43f024f11 (diff)
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All comments are English now (Polish ones have been translated)
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@1498 b956fd51-792f-4845-bead-9b4dfca2ff2c
Diffstat (limited to 'src/screens/UScreenWelcome.pas')
-rw-r--r--src/screens/UScreenWelcome.pas28
1 files changed, 14 insertions, 14 deletions
diff --git a/src/screens/UScreenWelcome.pas b/src/screens/UScreenWelcome.pas
index 6655f023..485ebedb 100644
--- a/src/screens/UScreenWelcome.pas
+++ b/src/screens/UScreenWelcome.pas
@@ -94,8 +94,8 @@ function TScreenWelcome.Draw: boolean;
var
Min: real;
Max: real;
- Wsp: real;
- Pet: integer;
+ Factor: real;
+ Count: integer;
begin
// star animation
Animation := Animation + TimeSkip*1000;
@@ -108,34 +108,34 @@ begin
// popup
Min := 1000; Max := 1120;
if (Animation >= Min) and (Animation < Max) then begin
- Wsp := (Animation - Min) / (Max - Min);
+ Factor := (Animation - Min) / (Max - Min);
Static[0].Texture.X := 600;
- Static[0].Texture.Y := 600 - Wsp * 230;
+ Static[0].Texture.Y := 600 - Factor * 230;
Static[0].Texture.W := 200;
- Static[0].Texture.H := Wsp * 230;
+ Static[0].Texture.H := Factor * 230;
end;
// bounce
Min := 1120; Max := 1200;
if (Animation >= Min) and (Animation < Max) then begin
- Wsp := (Animation - Min) / (Max - Min);
- Static[0].Texture.Y := 370 + Wsp * 50;
- Static[0].Texture.H := 230 - Wsp * 50;
+ Factor := (Animation - Min) / (Max - Min);
+ Static[0].Texture.Y := 370 + Factor * 50;
+ Static[0].Texture.H := 230 - Factor * 50;
end;
// run
Min := 1500; Max := 3500;
if (Animation >= Min) and (Animation < Max) then begin
- Wsp := (Animation - Min) / (Max - Min);
+ Factor := (Animation - Min) / (Max - Min);
- Static[0].Texture.X := 600 - Wsp * 1400;
+ Static[0].Texture.X := 600 - Factor * 1400;
Static[0].Texture.H := 180;
- for Pet := 1 to 5 do begin
- Static[Pet].Texture.X := 770 - Wsp * 1400;
- Static[Pet].Texture.W := 150 + Wsp * 200;
- Static[Pet].Texture.Alpha := Wsp * 0.5;
+ for Count := 1 to 5 do begin
+ Static[Count].Texture.X := 770 - Factor * 1400;
+ Static[Count].Texture.W := 150 + Factor * 200;
+ Static[Count].Texture.Alpha := Factor * 0.5;
end;
end;