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authork-m_schindler <k-m_schindler@b956fd51-792f-4845-bead-9b4dfca2ff2c>2009-02-04 21:00:17 +0000
committerk-m_schindler <k-m_schindler@b956fd51-792f-4845-bead-9b4dfca2ff2c>2009-02-04 21:00:17 +0000
commit4e87603e40eab74aeef640d67050a1e013c0192a (patch)
tree87aa224c7f265d9f66d5d21114c55684f3dcdddf /src/screens/UScreenSongMenu.pas
parent61ffacc8a90f6777a05bef43dda84e14cb70c04c (diff)
downloadusdx-4e87603e40eab74aeef640d67050a1e013c0192a.tar.gz
usdx-4e87603e40eab74aeef640d67050a1e013c0192a.tar.xz
usdx-4e87603e40eab74aeef640d67050a1e013c0192a.zip
many cosmetic changes.
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@1586 b956fd51-792f-4845-bead-9b4dfca2ff2c
Diffstat (limited to '')
-rw-r--r--src/screens/UScreenSongMenu.pas366
1 files changed, 182 insertions, 184 deletions
diff --git a/src/screens/UScreenSongMenu.pas b/src/screens/UScreenSongMenu.pas
index 7aa2e498..fb3b0f93 100644
--- a/src/screens/UScreenSongMenu.pas
+++ b/src/screens/UScreenSongMenu.pas
@@ -45,56 +45,55 @@ uses
type
TScreenSongMenu = class(TMenu)
private
- CurMenu: Byte; //Num of the cur. Shown Menu
+ CurMenu: byte; // num of the cur. shown menu
public
- Visible: Boolean; //Whether the Menu should be Drawn
+ Visible: boolean; // whether the menu should be drawn
constructor Create; override;
- function ParseInput(PressedKey: Cardinal; CharCode: WideChar; PressedDown: Boolean): Boolean; override;
+ function ParseInput(PressedKey: cardinal; CharCode: WideChar; PressedDown: boolean): boolean; override;
procedure onShow; override;
function Draw: boolean; override;
- procedure MenuShow(sMenu: Byte);
+ procedure MenuShow(sMenu: byte);
procedure HandleReturn;
end;
const
SM_Main = 1;
-
- SM_PlayList = 64 or 1;
- SM_Playlist_Add = 64 or 2;
- SM_Playlist_New = 64 or 3;
- SM_Playlist_DelItem = 64 or 5;
+ SM_PlayList = 64 or 1;
+ SM_Playlist_Add = 64 or 2;
+ SM_Playlist_New = 64 or 3;
- SM_Playlist_Load = 64 or 8 or 1;
- SM_Playlist_Del = 64 or 8 or 5;
+ SM_Playlist_DelItem = 64 or 5;
+ SM_Playlist_Load = 64 or 8 or 1;
+ SM_Playlist_Del = 64 or 8 or 5;
- SM_Party_Main = 128 or 1;
- SM_Party_Joker = 128 or 2;
+ SM_Party_Main = 128 or 1;
+ SM_Party_Joker = 128 or 2;
var
- ISelections: Array of String;
- SelectValue: Integer;
-
+ ISelections: array of string;
+ SelectValue: integer;
implementation
-uses UGraphic,
- UMain,
- UIni,
- UTexture,
- ULanguage,
- UParty,
- UPlaylist,
- USongs;
-
-function TScreenSongMenu.ParseInput(PressedKey: Cardinal; CharCode: WideChar; PressedDown: Boolean): Boolean;
+uses
+ UGraphic,
+ UMain,
+ UIni,
+ UTexture,
+ ULanguage,
+ UParty,
+ UPlaylist,
+ USongs;
+
+function TScreenSongMenu.ParseInput(PressedKey: cardinal; CharCode: WideChar; PressedDown: boolean): boolean;
begin
Result := true;
if (PressedDown) then
- begin // Key Down
- if (CurMenu = SM_Playlist_New) AND (Interaction=0) then
+ begin // key down
+ if (CurMenu = SM_Playlist_New) and (Interaction=0) then
begin
// check normal keys
case WideCharUpperCase(CharCode)[1] of
@@ -127,10 +126,10 @@ begin
// check special keys
case PressedKey of
SDLK_ESCAPE,
- SDLK_BACKSPACE :
+ SDLK_BACKSPACE:
begin
AudioPlayback.PlaySound(SoundLib.Back);
- Visible := False;
+ Visible := false;
end;
SDLK_RETURN:
@@ -138,8 +137,8 @@ begin
HandleReturn;
end;
- SDLK_DOWN: InteractNext;
- SDLK_UP: InteractPrev;
+ SDLK_DOWN: InteractNext;
+ SDLK_UP: InteractPrev;
SDLK_RIGHT:
begin
@@ -153,8 +152,8 @@ begin
end;
SDLK_1:
- begin //Jocker
- //Use Joker
+ begin // jocker
+ // use joker
case CurMenu of
SM_Party_Main:
begin
@@ -163,8 +162,8 @@ begin
end;
end;
SDLK_2:
- begin //Jocker
- //Use Joker
+ begin // jocker
+ // use joker
case CurMenu of
SM_Party_Main:
begin
@@ -173,8 +172,8 @@ begin
end;
end;
SDLK_3:
- begin //Jocker
- //Use Joker
+ begin // jocker
+ // use joker
case CurMenu of
SM_Party_Main:
begin
@@ -189,12 +188,12 @@ end;
constructor TScreenSongMenu.Create;
begin
inherited Create;
-
- //Create Dummy SelectSlide Entrys
+
+ // create dummy selectslide entrys
SetLength(ISelections, 1);
ISelections[0] := 'Dummy';
-
+
AddText(Theme.SongMenu.TextMenu);
LoadFromTheme(Theme.SongMenu);
@@ -217,7 +216,6 @@ begin
if (Length(Button[3].Text) = 0) then
AddButtonText(14, 20, 'Button 4');
-
Interaction := 0;
end;
@@ -229,24 +227,23 @@ end;
procedure TScreenSongMenu.onShow;
begin
inherited;
-
end;
-procedure TScreenSongMenu.MenuShow(sMenu: Byte);
+procedure TScreenSongMenu.MenuShow(sMenu: byte);
begin
- Interaction := 0; //Reset Interaction
- Visible := True; //Set Visible
- Case sMenu of
+ Interaction := 0; // reset interaction
+ Visible := true; // set visible
+ case sMenu of
SM_Main:
begin
CurMenu := sMenu;
Text[0].Text := Language.Translate('SONG_MENU_NAME_MAIN');
- Button[0].Visible := True;
- Button[1].Visible := True;
- Button[2].Visible := True;
- Button[3].Visible := True;
- SelectsS[0].Visible := False;
+ Button[0].Visible := true;
+ Button[1].Visible := true;
+ Button[2].Visible := true;
+ Button[3].Visible := true;
+ SelectsS[0].Visible := false;
Button[0].Text[0].Text := Language.Translate('SONG_MENU_PLAY');
Button[1].Text[0].Text := Language.Translate('SONG_MENU_CHANGEPLAYERS');
@@ -259,11 +256,11 @@ begin
CurMenu := sMenu;
Text[0].Text := Language.Translate('SONG_MENU_NAME_PLAYLIST');
- Button[0].Visible := True;
- Button[1].Visible := True;
- Button[2].Visible := True;
- Button[3].Visible := True;
- SelectsS[0].Visible := False;
+ Button[0].Visible := true;
+ Button[1].Visible := true;
+ Button[2].Visible := true;
+ Button[3].Visible := true;
+ SelectsS[0].Visible := false;
Button[0].Text[0].Text := Language.Translate('SONG_MENU_PLAY');
Button[1].Text[0].Text := Language.Translate('SONG_MENU_CHANGEPLAYERS');
@@ -276,11 +273,11 @@ begin
CurMenu := sMenu;
Text[0].Text := Language.Translate('SONG_MENU_NAME_PLAYLIST_ADD');
- Button[0].Visible := True;
- Button[1].Visible := False;
- Button[2].Visible := False;
- Button[3].Visible := True;
- SelectsS[0].Visible := True;
+ Button[0].Visible := true;
+ Button[1].Visible := false;
+ Button[2].Visible := false;
+ Button[3].Visible := true;
+ SelectsS[0].Visible := true;
Button[0].Text[0].Text := Language.Translate('SONG_MENU_PLAYLIST_ADD_NEW');
Button[3].Text[0].Text := Language.Translate('SONG_MENU_PLAYLIST_ADD_EXISTING');
@@ -294,9 +291,9 @@ begin
end
else
begin
- Button[3].Visible := False;
- SelectsS[0].Visible := False;
- Button[2].Visible := True;
+ Button[3].Visible := false;
+ SelectsS[0].Visible := false;
+ Button[2].Visible := true;
Button[2].Text[0].Text := Language.Translate('SONG_MENU_PLAYLIST_NOEXISTING');
end;
end;
@@ -306,11 +303,11 @@ begin
CurMenu := sMenu;
Text[0].Text := Language.Translate('SONG_MENU_NAME_PLAYLIST_NEW');
- Button[0].Visible := True;
- Button[1].Visible := False;
- Button[2].Visible := True;
- Button[3].Visible := True;
- SelectsS[0].Visible := False;
+ Button[0].Visible := true;
+ Button[1].Visible := false;
+ Button[2].Visible := true;
+ Button[3].Visible := true;
+ SelectsS[0].Visible := false;
Button[0].Text[0].Text := Language.Translate('SONG_MENU_PLAYLIST_NEW_UNNAMED');
Button[2].Text[0].Text := Language.Translate('SONG_MENU_PLAYLIST_NEW_CREATE');
@@ -322,11 +319,11 @@ begin
CurMenu := sMenu;
Text[0].Text := Language.Translate('SONG_MENU_NAME_PLAYLIST_DELITEM');
- Button[0].Visible := True;
- Button[1].Visible := False;
- Button[2].Visible := False;
- Button[3].Visible := True;
- SelectsS[0].Visible := False;
+ Button[0].Visible := true;
+ Button[1].Visible := false;
+ Button[2].Visible := false;
+ Button[3].Visible := true;
+ SelectsS[0].Visible := false;
Button[0].Text[0].Text := Language.Translate('SONG_MENU_YES');
Button[3].Text[0].Text := Language.Translate('SONG_MENU_CANCEL');
@@ -337,13 +334,13 @@ begin
CurMenu := sMenu;
Text[0].Text := Language.Translate('SONG_MENU_NAME_PLAYLIST_LOAD');
- //Show Delete Curent Playlist Button when Playlist is opened
+ // show delete curent playlist button when playlist is opened
Button[0].Visible := (CatSongs.CatNumShow = -3);
- Button[1].Visible := False;
- Button[2].Visible := False;
- Button[3].Visible := True;
- SelectsS[0].Visible := True;
+ Button[1].Visible := false;
+ Button[2].Visible := false;
+ Button[3].Visible := true;
+ SelectsS[0].Visible := true;
Button[0].Text[0].Text := Language.Translate('SONG_MENU_PLAYLIST_DELCURRENT');
Button[3].Text[0].Text := Language.Translate('SONG_MENU_PLAYLIST_LOAD');
@@ -358,9 +355,9 @@ begin
end
else
begin
- Button[3].Visible := False;
- SelectsS[0].Visible := False;
- Button[2].Visible := True;
+ Button[3].Visible := false;
+ SelectsS[0].Visible := false;
+ Button[2].Visible := true;
Button[2].Text[0].Text := Language.Translate('SONG_MENU_PLAYLIST_NOEXISTING');
Interaction := 2;
end;
@@ -371,27 +368,26 @@ begin
CurMenu := sMenu;
Text[0].Text := Language.Translate('SONG_MENU_NAME_PLAYLIST_DEL');
- Button[0].Visible := True;
- Button[1].Visible := False;
- Button[2].Visible := False;
- Button[3].Visible := True;
- SelectsS[0].Visible := False;
+ Button[0].Visible := true;
+ Button[1].Visible := false;
+ Button[2].Visible := false;
+ Button[3].Visible := true;
+ SelectsS[0].Visible := false;
Button[0].Text[0].Text := Language.Translate('SONG_MENU_YES');
Button[3].Text[0].Text := Language.Translate('SONG_MENU_CANCEL');
end;
-
SM_Party_Main:
begin
CurMenu := sMenu;
Text[0].Text := Language.Translate('SONG_MENU_NAME_PARTY_MAIN');
- Button[0].Visible := True;
- Button[1].Visible := False;
- Button[2].Visible := False;
- Button[3].Visible := True;
- SelectsS[0].Visible := False;
+ Button[0].Visible := true;
+ Button[1].Visible := false;
+ Button[2].Visible := false;
+ Button[3].Visible := true;
+ SelectsS[0].Visible := false;
Button[0].Text[0].Text := Language.Translate('SONG_MENU_PLAY');
//Button[1].Text[0].Text := Language.Translate('SONG_MENU_JOKER');
@@ -404,172 +400,175 @@ begin
CurMenu := sMenu;
Text[0].Text := Language.Translate('SONG_MENU_NAME_PARTY_JOKER');
// to-do : Party
- {Button[0].Visible := (PartySession.Teams.NumTeams >= 1) AND (PartySession.Teams.Teaminfo[0].Joker > 0);
- Button[1].Visible := (PartySession.Teams.NumTeams >= 2) AND (PartySession.Teams.Teaminfo[1].Joker > 0);
- Button[2].Visible := (PartySession.Teams.NumTeams >= 3) AND (PartySession.Teams.Teaminfo[2].Joker > 0);}
- Button[3].Visible := True;
- SelectsS[0].Visible := False;
-
- {Button[0].Text[0].Text := String(PartySession.Teams.Teaminfo[0].Name);
+{
+ Button[0].Visible := (PartySession.Teams.NumTeams >= 1) and (PartySession.Teams.Teaminfo[0].Joker > 0);
+ Button[1].Visible := (PartySession.Teams.NumTeams >= 2) and (PartySession.Teams.Teaminfo[1].Joker > 0);
+ Button[2].Visible := (PartySession.Teams.NumTeams >= 3) and (PartySession.Teams.Teaminfo[2].Joker > 0);
+}
+ Button[3].Visible := true;
+ SelectsS[0].Visible := false;
+{
+ Button[0].Text[0].Text := String(PartySession.Teams.Teaminfo[0].Name);
Button[1].Text[0].Text := String(PartySession.Teams.Teaminfo[1].Name);
- Button[2].Text[0].Text := String(PartySession.Teams.Teaminfo[2].Name);}
+ Button[2].Text[0].Text := String(PartySession.Teams.Teaminfo[2].Name);
+}
Button[3].Text[0].Text := Language.Translate('SONG_MENU_CANCEL');
- //Set right Interaction
+ // set right interaction
if (not Button[0].Visible) then
begin
if (not Button[1].Visible) then
begin
if (not Button[2].Visible) then
- begin
- Interaction := 4;
- end
- else Interaction := 2;
+ Interaction := 4
+ else
+ Interaction := 2;
end
- else Interaction := 1;
+ else
+ Interaction := 1;
end;
-
+
end;
end;
end;
procedure TScreenSongMenu.HandleReturn;
begin
- Case CurMenu of
+ case CurMenu of
SM_Main:
begin
- Case Interaction of
- 0: //Button 1
+ case Interaction of
+ 0: // button 1
begin
ScreenSong.StartSong;
- Visible := False;
+ Visible := false;
end;
- 1: //Button 2
+ 1: // button 2
begin
- //Select New Players then Sing:
+ // select new players then sing:
ScreenSong.SelectPlayers;
- Visible := False;
+ Visible := false;
end;
- 2: //Button 3
+ 2: // button 3
begin
- //Show add to Playlist Menu
+ // show add to playlist menu
MenuShow(SM_Playlist_Add);
end;
- 3: //SelectSlide 3
+ 3: // selectslide 3
begin
//Dummy
end;
- 4: //Button 4
+ 4: // button 4
begin
ScreenSong.OpenEditor;
- Visible := False;
+ Visible := false;
end;
end;
end;
SM_PlayList:
begin
- Visible := False;
- Case Interaction of
- 0: //Button 1
+ Visible := false;
+ case Interaction of
+ 0: // button 1
begin
ScreenSong.StartSong;
- Visible := False;
+ Visible := false;
end;
- 1: //Button 2
+ 1: // button 2
begin
- //Select New Players then Sing:
+ // select new players then sing:
ScreenSong.SelectPlayers;
- Visible := False;
+ Visible := false;
end;
- 2: //Button 3
+ 2: // button 3
begin
- //Show add to Playlist Menu
+ // show add to playlist menu
MenuShow(SM_Playlist_DelItem);
end;
- 3: //SelectSlide 3
+ 3: // selectslide 3
begin
- //Dummy
+ // dummy
end;
- 4: //Button 4
+ 4: // button 4
begin
ScreenSong.OpenEditor;
- Visible := False;
+ Visible := false;
end;
end;
end;
SM_Playlist_Add:
begin
- Case Interaction of
- 0: //Button 1
+ case Interaction of
+ 0: // button 1
begin
MenuShow(SM_Playlist_New);
end;
- 3: //SelectSlide 3
+ 3: // selectslide 3
begin
- //Dummy
+ // dummy
end;
- 4: //Button 4
+ 4: // button 4
begin
PlaylistMan.AddItem(ScreenSong.Interaction, SelectValue);
- Visible := False;
+ Visible := false;
end;
end;
end;
SM_Playlist_New:
begin
- Case Interaction of
- 0: //Button 1
+ case Interaction of
+ 0: // button 1
begin
- //Nothing, Button for Entering Name
+ // nothing, button for entering name
end;
- 2: //Button 3
+ 2: // button 3
begin
- //Create Playlist and Add Song
+ // create playlist and add song
PlaylistMan.AddItem(
ScreenSong.Interaction,
PlaylistMan.AddPlaylist(Button[0].Text[0].Text));
- Visible := False;
+ Visible := false;
end;
- 3: //SelectSlide 3
+ 3: // selectslide 3
begin
- //Cancel -> Go back to Add screen
+ // cancel -> go back to add screen
MenuShow(SM_Playlist_Add);
end;
- 4: //Button 4
+ 4: // button 4
begin
- Visible := False;
+ Visible := false;
end;
end;
end;
SM_Playlist_DelItem:
begin
- Visible := False;
- Case Interaction of
- 0: //Button 1
+ Visible := false;
+ case Interaction of
+ 0: // button 1
begin
- //Delete
+ // delete
PlayListMan.DelItem(PlayListMan.GetIndexbySongID(ScreenSong.Interaction));
- Visible := False;
+ Visible := false;
end;
- 4: //Button 4
+ 4: // button 4
begin
MenuShow(SM_Playlist);
end;
@@ -578,32 +577,32 @@ begin
SM_Playlist_Load:
begin
- Case Interaction of
- 0: //Button 1 (Delete Playlist)
+ case Interaction of
+ 0: // button 1 (Delete playlist)
begin
MenuShow(SM_Playlist_Del);
end;
- 4: //Button 4
+ 4: // button 4
begin
- //Load Playlist
+ // load playlist
PlaylistMan.SetPlayList(SelectValue);
- Visible := False;
+ Visible := false;
end;
end;
end;
SM_Playlist_Del:
begin
- Visible := False;
- Case Interaction of
- 0: //Button 1
+ Visible := false;
+ case Interaction of
+ 0: // button 1
begin
- //Delete
+ // delete
PlayListMan.DelPlaylist(PlaylistMan.CurPlayList);
- Visible := False;
+ Visible := false;
end;
- 4: //Button 4
+ 4: // button 4
begin
MenuShow(SM_Playlist_Load);
end;
@@ -612,17 +611,17 @@ begin
SM_Party_Main:
begin
- Case Interaction of
- 0: //Button 1
+ case Interaction of
+ 0: // button 1
begin
- //Start Singing
+ // start singing
ScreenSong.StartSong;
- Visible := False;
+ Visible := false;
end;
- 4: //Button 4
+ 4: // button 4
begin
- //Joker
+ // joker
MenuShow(SM_Party_Joker);
end;
end;
@@ -630,29 +629,29 @@ begin
SM_Party_Joker:
begin
- Visible := False;
- Case Interaction of
- 0: //Button 1
+ Visible := false;
+ case Interaction of
+ 0: // button 1
begin
- //Joker Team 1
+ // joker team 1
ScreenSong.DoJoker(0);
end;
- 1: //Button 2
+ 1: // button 2
begin
- //Joker Team 2
+ // joker team 2
ScreenSong.DoJoker(1);
end;
- 2: //Button 3
+ 2: // button 3
begin
- //Joker Team 3
+ // joker team 3
ScreenSong.DoJoker(2);
end;
- 4: //Button 4
+ 4: // button 4
begin
- //Cancel... (Fo back to old Menu)
+ // cancel... (go back to old menu)
MenuShow(SM_Party_Main);
end;
end;
@@ -661,4 +660,3 @@ begin
end;
end.
-