diff options
author | Alexander Sulfrian <alexander@sulfrian.net> | 2012-09-17 01:33:32 +0200 |
---|---|---|
committer | Alexander Sulfrian <alexander@sulfrian.net> | 2013-01-13 22:41:06 +0100 |
commit | 11e4937c9f9af5e064ad7434b2e4bf47b5fe31f6 (patch) | |
tree | 79390376632122609c710230390c0f4710c3b3e7 /src/menu/software_mouse_pointer.cpp | |
parent | 368ff00d125f00e9fcfc536f198697aba79c2d40 (diff) | |
download | usdx-11e4937c9f9af5e064ad7434b2e4bf47b5fe31f6.tar.gz usdx-11e4937c9f9af5e064ad7434b2e4bf47b5fe31f6.tar.xz usdx-11e4937c9f9af5e064ad7434b2e4bf47b5fe31f6.zip |
menu/texture: implement GlDelayedAllocation interface
Textures are now initialized during their first use, destroyed after
their last used and could be use with the Activator.
Diffstat (limited to 'src/menu/software_mouse_pointer.cpp')
-rw-r--r-- | src/menu/software_mouse_pointer.cpp | 21 |
1 files changed, 5 insertions, 16 deletions
diff --git a/src/menu/software_mouse_pointer.cpp b/src/menu/software_mouse_pointer.cpp index e9b3b603..a3594479 100644 --- a/src/menu/software_mouse_pointer.cpp +++ b/src/menu/software_mouse_pointer.cpp @@ -25,6 +25,7 @@ #include "software_mouse_pointer.hpp" #include <GL/gl.h> #include <iostream> +#include "utils/activator.hpp" namespace usdx { @@ -42,20 +43,11 @@ namespace usdx this->vertices[6] = 0.0f; this->vertices[7] = 0.0f; - this->texture[0] = 0.0f; - this->texture[1] = 1.0f; - this->texture[2] = 1.0f; - this->texture[3] = 1.0f; - this->texture[4] = 1.0f; - this->texture[5] = 0.0f; - this->texture[6] = 0.0f; - this->texture[7] = 0.0f; - set_position(0, 0); set_size(40, 40); - texture_normal = new Texture("game/themes/Deluxe/interface/cursor.png"); - texture_pressed = new Texture("game/themes/Deluxe/interface/cursor_pressed.png"); + texture_normal = new Disposer<Texture>(new Texture("game/themes/Deluxe/interface/cursor.png")); + texture_pressed = new Disposer<Texture>(new Texture("game/themes/Deluxe/interface/cursor_pressed.png")); mouse_move_connection = event_manager->mouse_move.connect( boost::bind(&SoftwareMousePointer::on_mouse_move, this, _1, _2)); @@ -83,8 +75,7 @@ namespace usdx return; } - glEnable(GL_TEXTURE_2D); - glBindTexture(GL_TEXTURE_2D, texture_normal->get_texture()); + Activator<Texture> a(texture_normal->get()); glEnableClientState(GL_VERTEX_ARRAY); glEnableClientState(GL_TEXTURE_COORD_ARRAY); @@ -92,7 +83,7 @@ namespace usdx glVertexPointer(2, GL_FLOAT, 0, vertices); glColorPointer(4, GL_UNSIGNED_BYTE, 0, color.get_array(4)); - glTexCoordPointer(2, GL_FLOAT, 0, texture); + glTexCoordPointer(2, GL_FLOAT, 0, Texture::default_vertices); glEnable(GL_BLEND); glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); @@ -104,8 +95,6 @@ namespace usdx glDisableClientState(GL_VERTEX_ARRAY); glDisableClientState(GL_TEXTURE_COORD_ARRAY); glDisableClientState(GL_COLOR_ARRAY); - - glDisable(GL_TEXTURE_2D); } void SoftwareMousePointer::on_mouse_move(int x, int y) |