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author | Alexander Sulfrian <alexander@sulfrian.net> | 2012-09-05 18:33:58 +0200 |
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committer | Alexander Sulfrian <alexander@sulfrian.net> | 2013-01-13 22:40:53 +0100 |
commit | 8405e8fb43392e7d0f9c77863e5789df05ec1df6 (patch) | |
tree | c10dee2039b66ccb18c242adf2e2e90a47f71528 /src/menu/modelview_matrix_cache.cpp | |
parent | 9c34d27a8bc724722e9cae203e0c455573c3d5f1 (diff) | |
download | usdx-8405e8fb43392e7d0f9c77863e5789df05ec1df6.tar.gz usdx-8405e8fb43392e7d0f9c77863e5789df05ec1df6.tar.xz usdx-8405e8fb43392e7d0f9c77863e5789df05ec1df6.zip |
menu/modelview_matrix_cache: add helper class
Use the new ModelviewMatrixCache to cache the current state of the
opengl MODELVIEW_MATRIX.
Diffstat (limited to 'src/menu/modelview_matrix_cache.cpp')
-rw-r--r-- | src/menu/modelview_matrix_cache.cpp | 43 |
1 files changed, 43 insertions, 0 deletions
diff --git a/src/menu/modelview_matrix_cache.cpp b/src/menu/modelview_matrix_cache.cpp new file mode 100644 index 00000000..180f8af4 --- /dev/null +++ b/src/menu/modelview_matrix_cache.cpp @@ -0,0 +1,43 @@ +/* + * UltraStar Deluxe - Karaoke Game + * + * UltraStar Deluxe is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; see the file COPYING. If not, write to + * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, + * Boston, MA 02110-1301, USA. + * + */ + +#include "modelview_matrix_cache.hpp" + +namespace usdx +{ + ModelviewMatrixCache::ModelviewMatrixCache() + { + glGetFloatv(GL_MODELVIEW_MATRIX, cache); + } + + ModelviewMatrixCache::~ModelviewMatrixCache() + { + restore(); + } + + void ModelviewMatrixCache::restore(void) const + { + glLoadMatrixf(cache); + } +}; |