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author | Alexander Sulfrian <alexander@sulfrian.net> | 2012-04-11 21:19:48 +0200 |
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committer | Alexander Sulfrian <alexander@sulfrian.net> | 2013-01-13 22:40:52 +0100 |
commit | e0e9997a5e92ce2a31f0ff4d139109be4434105b (patch) | |
tree | e8c3baa67eb65ffc16a9c96fdbb067d142f194bd /src/menu/frame_background_image.cpp | |
parent | 40caf6163ff2e1274d71146c207fbde0c099b089 (diff) | |
download | usdx-e0e9997a5e92ce2a31f0ff4d139109be4434105b.tar.gz usdx-e0e9997a5e92ce2a31f0ff4d139109be4434105b.tar.xz usdx-e0e9997a5e92ce2a31f0ff4d139109be4434105b.zip |
menu: generalized frame_background to background
background could now be a background for all DrawableControl instances
each subclass should call the parents draw() during executing the
draw() method for background painting
TODO: background should know the size of the control to only draw the
background there
Diffstat (limited to 'src/menu/frame_background_image.cpp')
-rw-r--r-- | src/menu/frame_background_image.cpp | 98 |
1 files changed, 0 insertions, 98 deletions
diff --git a/src/menu/frame_background_image.cpp b/src/menu/frame_background_image.cpp deleted file mode 100644 index 893d573c..00000000 --- a/src/menu/frame_background_image.cpp +++ /dev/null @@ -1,98 +0,0 @@ -/* - * UltraStar Deluxe - Karaoke Game - * - * UltraStar Deluxe is the legal property of its developers, whose names - * are too numerous to list here. Please refer to the COPYRIGHT - * file distributed with this source distribution. - * - * This program is free software; you can redistribute it and/or - * modify it under the terms of the GNU General Public License - * as published by the Free Software Foundation; either version 2 - * of the License, or (at your option) any later version. - * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License - * along with this program; see the file COPYING. If not, write to - * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, - * Boston, MA 02110-1301, USA. - * - * $URL$ - * $Id$ - */ - -#include "frame_background_image.hpp" - -namespace usdx -{ - FrameBackgroundImage::FrameBackgroundImage(boost::filesystem::wpath filename) - { - texture = new Texture(filename); - - this->vertices[0] = 0.0f; - this->vertices[1] = 600.0f; - this->vertices[2] = 800.0f; - this->vertices[3] = 600.0f; - this->vertices[4] = 800.0f; - this->vertices[5] = 0.0f; - this->vertices[6] = 0.0f; - this->vertices[7] = 0.0f; - - this->color[0] = 255; - this->color[1] = 255; - this->color[2] = 255; - this->color[3] = 255; - this->color[4] = 255; - this->color[5] = 255; - this->color[6] = 255; - this->color[7] = 255; - this->color[8] = 255; - this->color[9] = 255; - this->color[10] = 255; - this->color[11] = 255; - this->color[12] = 255; - this->color[13] = 255; - this->color[14] = 255; - this->color[15] = 255; - - this->tex[0] = 0.0f; - this->tex[1] = 1.0f; - this->tex[2] = 1.0f; - this->tex[3] = 1.0f; - this->tex[4] = 1.0f; - this->tex[5] = 0.0f; - this->tex[6] = 0.0f; - this->tex[7] = 0.0f; - } - - FrameBackgroundImage::~FrameBackgroundImage() - { - delete texture; - } - - void FrameBackgroundImage::draw(void) - { - glClear(GL_COLOR_BUFFER_BIT); - - glLoadIdentity(); - - glBindTexture(GL_TEXTURE_2D, texture->get_texture()); - - glEnableClientState(GL_VERTEX_ARRAY); - glEnableClientState(GL_TEXTURE_COORD_ARRAY); - glEnableClientState(GL_COLOR_ARRAY); - - glVertexPointer(2, GL_FLOAT, 0, vertices); - glColorPointer(4, GL_UNSIGNED_BYTE, 0, color); - glTexCoordPointer(2, GL_FLOAT, 0, tex); - - glDrawArrays(GL_QUADS, 0, 4); - - glDisableClientState(GL_VERTEX_ARRAY); - glDisableClientState(GL_TEXTURE_COORD_ARRAY); - glDisableClientState(GL_COLOR_ARRAY); - } -}; |