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author | Alexander Sulfrian <alexander@sulfrian.net> | 2010-05-09 19:17:52 +0200 |
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committer | Alexander Sulfrian <alexander@sulfrian.net> | 2013-01-05 17:17:48 +0100 |
commit | 1d595f048c9e59bbff14217e2fe3821ee3e1aaa1 (patch) | |
tree | fe92fea4e73324bd3645afb52c681d103624b853 /src/menu/frame_background.hpp | |
parent | 3ca6e32a9ecaa8514b9a30711cec20cf80722c23 (diff) | |
download | usdx-1d595f048c9e59bbff14217e2fe3821ee3e1aaa1.tar.gz usdx-1d595f048c9e59bbff14217e2fe3821ee3e1aaa1.tar.xz usdx-1d595f048c9e59bbff14217e2fe3821ee3e1aaa1.zip |
changed from SDL rendering to OpenGL
draw, repaint methods do not have the SDL_Surface* parameter anymore
Diffstat (limited to '')
-rw-r--r-- | src/menu/frame_background.hpp | 7 |
1 files changed, 0 insertions, 7 deletions
diff --git a/src/menu/frame_background.hpp b/src/menu/frame_background.hpp index a8e7daea..9cb7c504 100644 --- a/src/menu/frame_background.hpp +++ b/src/menu/frame_background.hpp @@ -39,19 +39,12 @@ namespace usdx { public: FrameBackground(); - - // optional methods virtual ~FrameBackground(); - virtual void on_show(void) {} - virtual void on_finish(void) {} - protected: // no copy and no assignment FrameBackground(const FrameBackground&); FrameBackground& operator=(const FrameBackground&); - - virtual void draw(SDL_Surface* display) = 0; }; }; |