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authorAlexander Sulfrian <alexander@sulfrian.net>2013-01-18 19:40:54 +0100
committerAlexander Sulfrian <alexander@sulfrian.net>2013-01-18 19:40:54 +0100
commit3ee941b5196cd9328f8e6d5de8fb0aeeae9e39f1 (patch)
tree263486c62c9fc1751ec5a35e97fc6fc0b7a6dfb5 /src/menu/drawable_control.hpp
parente6ab9e205cee131f75ba2435b52c68ae765360b9 (diff)
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menu: add get_component_at to get component
This is the basis for mouse focus handling.
Diffstat (limited to '')
-rw-r--r--src/menu/drawable_control.hpp4
1 files changed, 4 insertions, 0 deletions
diff --git a/src/menu/drawable_control.hpp b/src/menu/drawable_control.hpp
index cd1f45e0..9e15966e 100644
--- a/src/menu/drawable_control.hpp
+++ b/src/menu/drawable_control.hpp
@@ -33,6 +33,7 @@
#include "control.hpp"
#include "utils/point.hpp"
#include "utils/dimension.hpp"
+#include "utils/rectangle.hpp"
#include "background.hpp"
namespace usdx
@@ -131,6 +132,9 @@ namespace usdx
void set_background(Background*);
const Background* get_background(void) const;
+
+ const Rectangle<int> get_absolut_rect(void) const;
+ virtual DrawableControl* get_component_at(const Point<int>& p);
};
};