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author | Alexander Sulfrian <alexander@sulfrian.net> | 2010-05-09 19:17:52 +0200 |
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committer | Alexander Sulfrian <alexander@sulfrian.net> | 2013-01-05 17:17:48 +0100 |
commit | 1d595f048c9e59bbff14217e2fe3821ee3e1aaa1 (patch) | |
tree | fe92fea4e73324bd3645afb52c681d103624b853 /src/menu/application.hpp | |
parent | 3ca6e32a9ecaa8514b9a30711cec20cf80722c23 (diff) | |
download | usdx-1d595f048c9e59bbff14217e2fe3821ee3e1aaa1.tar.gz usdx-1d595f048c9e59bbff14217e2fe3821ee3e1aaa1.tar.xz usdx-1d595f048c9e59bbff14217e2fe3821ee3e1aaa1.zip |
changed from SDL rendering to OpenGL
draw, repaint methods do not have the SDL_Surface* parameter anymore
Diffstat (limited to '')
-rw-r--r-- | src/menu/application.hpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/menu/application.hpp b/src/menu/application.hpp index cc9ba0c2..914eda71 100644 --- a/src/menu/application.hpp +++ b/src/menu/application.hpp @@ -66,7 +66,7 @@ namespace usdx protected: Application(Control* parent); - void draw(SDL_Surface* display) const; + void draw(void); public: virtual ~Application(); @@ -84,7 +84,7 @@ namespace usdx const int get_frames_per_second(void) const; void set_frames_per_second(int fps); - void repaint(SDL_Surface* display) const; + void repaint(void); }; }; |