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author | basisbit <basisbit@b956fd51-792f-4845-bead-9b4dfca2ff2c> | 2015-09-04 20:18:28 +0000 |
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committer | basisbit <basisbit@b956fd51-792f-4845-bead-9b4dfca2ff2c> | 2015-09-04 20:18:28 +0000 |
commit | 6ff85ad711a5ff263563ea3fa922a7206235cae3 (patch) | |
tree | a9132f28d6baafb00dade9e4734ff1f43897663a /src/media | |
parent | ebac563f0f8f4fba120cee79e8e6a7973e394677 (diff) | |
download | usdx-6ff85ad711a5ff263563ea3fa922a7206235cae3.tar.gz usdx-6ff85ad711a5ff263563ea3fa922a7206235cae3.tar.xz usdx-6ff85ad711a5ff263563ea3fa922a7206235cae3.zip |
* if NPOT is supported by the graphics card driver, do not manually resize videos and textures to a power of 2 with and hight. This slightly improves image quality because of less resizing (OpenGL handles this better anyways) and is a minor performance improvement on systems that support OpenGL 2.x or newer.
* please test this release and report bugs in the sourceforge forum or preferably our IRC channel
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@3129 b956fd51-792f-4845-bead-9b4dfca2ff2c
Diffstat (limited to 'src/media')
-rw-r--r-- | src/media/UVideo.pas | 18 |
1 files changed, 15 insertions, 3 deletions
diff --git a/src/media/UVideo.pas b/src/media/UVideo.pas index e6019827..7a3d066b 100644 --- a/src/media/UVideo.pas +++ b/src/media/UVideo.pas @@ -67,6 +67,7 @@ uses glu, glext, textgl, + StrUtils, UMediaCore_FFmpeg, UCommon, UConfig, @@ -237,6 +238,7 @@ type var FFmpegCore: TMediaCore_FFmpeg; + SupportsNPOT: Boolean; // These are called whenever we allocate a frame buffer. @@ -310,6 +312,7 @@ end; constructor TVideo_FFmpeg.Create; begin glGenTextures(1, PGLuint(@fFrameTex)); + SupportsNPOT := AnsiContainsStr(glGetString(GL_EXTENSIONS),'texture_non_power_of_two'); Reset(); end; @@ -494,8 +497,17 @@ begin end; {$ENDIF} - fTexWidth := Round(Power(2, Ceil(Log2(fCodecContext^.width)))); - fTexHeight := Round(Power(2, Ceil(Log2(fCodecContext^.height)))); + if (SupportsNPOT = false) then + begin + fTexWidth := Round(Power(2, Ceil(Log2(fCodecContext^.width)))); + fTexHeight := Round(Power(2, Ceil(Log2(fCodecContext^.height)))); + end + else + begin + fTexWidth := fCodecContext^.width; + fTexHeight := fCodecContext^.height; + end; + if (fPboEnabled) then begin @@ -523,7 +535,7 @@ begin glBindTexture(GL_TEXTURE_2D, fFrameTex); glTexImage2D(GL_TEXTURE_2D, 0, 3, fTexWidth, fTexHeight, 0, PIXEL_FMT_OPENGL, GL_UNSIGNED_BYTE, nil); - glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); + //glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); fOpened := true; |