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author | tobigun <tobigun@b956fd51-792f-4845-bead-9b4dfca2ff2c> | 2010-06-06 08:41:02 +0000 |
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committer | tobigun <tobigun@b956fd51-792f-4845-bead-9b4dfca2ff2c> | 2010-06-06 08:41:02 +0000 |
commit | b272c672d0fb3857f760bf39d3571028919c14b0 (patch) | |
tree | 6170f2efeff84ec05dffc6e4732e30f2117779ed /src/lua/ULuaTexture.pas | |
parent | 30454df1f1b18fc672daf2f5498691266040fbca (diff) | |
download | usdx-b272c672d0fb3857f760bf39d3571028919c14b0.tar.gz usdx-b272c672d0fb3857f760bf39d3571028919c14b0.tar.xz usdx-b272c672d0fb3857f760bf39d3571028919c14b0.zip |
- Now on sing-screen entry a check is performed if mics are assigned to all players. If not an error popup is displayed (but the sing-screen does not abort).
- Player 1 is not assigned to the first detected audio device anymore
- Previously the auto-detected one might have been a non-mic port of the internal sound card like mono or stereo mix
- If the user has singstar mics he does not have to check for other automatically assigned devices for player 1 what caused many problems in the past
-> Providing no default might be better (and the user can check the input volume, too)
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@2449 b956fd51-792f-4845-bead-9b4dfca2ff2c
Diffstat (limited to 'src/lua/ULuaTexture.pas')
0 files changed, 0 insertions, 0 deletions