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author | k-m_schindler <k-m_schindler@b956fd51-792f-4845-bead-9b4dfca2ff2c> | 2008-08-27 13:28:57 +0000 |
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committer | k-m_schindler <k-m_schindler@b956fd51-792f-4845-bead-9b4dfca2ff2c> | 2008-08-27 13:28:57 +0000 |
commit | 1ba91d5a0e1df7419a561f6dcf16a0839509a5e7 (patch) | |
tree | 3f76e96fc5a3f5b738dabce28642ff2415748ccb /src/lib/JEDI-SDL/SDL_ttf/Pas | |
parent | e9fd8ce40b4cbf006695fd6e56f84071407843c9 (diff) | |
download | usdx-1ba91d5a0e1df7419a561f6dcf16a0839509a5e7.tar.gz usdx-1ba91d5a0e1df7419a561f6dcf16a0839509a5e7.tar.xz usdx-1ba91d5a0e1df7419a561f6dcf16a0839509a5e7.zip |
Reordering of the directories[1]: moving Game/Code to src
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@1302 b956fd51-792f-4845-bead-9b4dfca2ff2c
Diffstat (limited to 'src/lib/JEDI-SDL/SDL_ttf/Pas')
-rw-r--r-- | src/lib/JEDI-SDL/SDL_ttf/Pas/sdl_ttf.pas | 506 | ||||
-rw-r--r-- | src/lib/JEDI-SDL/SDL_ttf/Pas/sdltruetypefont.pas | 565 |
2 files changed, 1071 insertions, 0 deletions
diff --git a/src/lib/JEDI-SDL/SDL_ttf/Pas/sdl_ttf.pas b/src/lib/JEDI-SDL/SDL_ttf/Pas/sdl_ttf.pas new file mode 100644 index 00000000..5c626372 --- /dev/null +++ b/src/lib/JEDI-SDL/SDL_ttf/Pas/sdl_ttf.pas @@ -0,0 +1,506 @@ +unit sdl_ttf; +{ + $Id: sdl_ttf.pas,v 1.19 2007/12/05 22:54:20 savage Exp $ + +} +{******************************************************************************} +{ } +{ JEDI-SDL : Pascal units for SDL - Simple DirectMedia Layer } +{ Conversion of the Simple DirectMedia Layer Headers } +{ } +{ Portions created by Sam Lantinga <slouken@devolution.com> are } +{ Copyright (C) 1997, 1998, 1999, 2000, 2001 Sam Lantinga } +{ 5635-34 Springhouse Dr. } +{ Pleasanton, CA 94588 (USA) } +{ } +{ All Rights Reserved. } +{ } +{ The original files are : SDL_ttf.h } +{ } +{ The initial developer of this Pascal code was : } +{ Dominqiue Louis <Dominique@SavageSoftware.com.au> } +{ } +{ Portions created by Dominqiue Louis are } +{ Copyright (C) 2000 - 2001 Dominqiue Louis. } +{ } +{ } +{ Contributor(s) } +{ -------------- } +{ Tom Jones <tigertomjones@gmx.de> His Project inspired this conversion } +{ } +{ Obtained through: } +{ Joint Endeavour of Delphi Innovators ( Project JEDI ) } +{ } +{ You may retrieve the latest version of this file at the Project } +{ JEDI home page, located at http://delphi-jedi.org } +{ } +{ The contents of this file are used with permission, subject to } +{ the Mozilla Public License Version 1.1 (the "License"); you may } +{ not use this file except in compliance with the License. You may } +{ obtain a copy of the License at } +{ http://www.mozilla.org/MPL/MPL-1.1.html } +{ } +{ Software distributed under the License is distributed on an } +{ "AS IS" basis, WITHOUT WARRANTY OF ANY KIND, either express or } +{ implied. See the License for the specific language governing } +{ rights and limitations under the License. } +{ } +{ Description } +{ ----------- } +{ } +{ } +{ } +{ } +{ } +{ } +{ } +{ Requires } +{ -------- } +{ The SDL Runtime libraris on Win32 : SDL.dll on Linux : libSDL.so } +{ They are available from... } +{ http://www.libsdl.org . } +{ } +{ Programming Notes } +{ ----------------- } +{ } +{ } +{ } +{ } +{ Revision History } +{ ---------------- } +{ December 08 2002 - DL : Fixed definition of TTF_RenderUnicode_Solid } +{ } +{ April 03 2003 - DL : Added jedi-sdl.inc include file to support more } +{ Pascal compilers. Initial support is now included } +{ for GnuPascal, VirtualPascal, TMT and obviously } +{ continue support for Delphi Kylix and FreePascal. } +{ } +{ April 24 2003 - DL : under instruction from Alexey Barkovoy, I have added} +{ better TMT Pascal support and under instruction } +{ from Prof. Abimbola Olowofoyeku (The African Chief),} +{ I have added better Gnu Pascal support } +{ } +{ April 30 2003 - DL : under instruction from David Mears AKA } +{ Jason Siletto, I have added FPC Linux support. } +{ This was compiled with fpc 1.1, so remember to set } +{ include file path. ie. -Fi/usr/share/fpcsrc/rtl/* } +{ } +{ + $Log: sdl_ttf.pas,v $ + Revision 1.19 2007/12/05 22:54:20 savage + Better Mac OS X support for Frameworks. + + Revision 1.18 2007/06/01 11:16:33 savage + Added IFDEF UNIX for Workaround. + + Revision 1.17 2007/06/01 08:38:21 savage + Added TTF_RenderText_Solid workaround as suggested by Michalis Kamburelis + + Revision 1.16 2007/05/29 21:32:14 savage + Changes as suggested by Almindor for 64bit compatibility. + + Revision 1.15 2007/05/20 20:32:45 savage + Initial Changes to Handle 64 Bits + + Revision 1.14 2006/12/02 00:19:01 savage + Updated to latest version + + Revision 1.13 2005/04/10 11:48:33 savage + Changes as suggested by Michalis, thanks. + + Revision 1.12 2005/01/05 01:47:14 savage + Changed LibName to reflect what MacOS X should have. ie libSDL*-1.2.0.dylib respectively. + + Revision 1.11 2005/01/04 23:14:57 savage + Changed LibName to reflect what most Linux distros will have. ie libSDL*-1.2.so.0 respectively. + + Revision 1.10 2005/01/02 19:07:32 savage + Slight bug fix to use LongInt instead of Long ( Thanks Michalis Kamburelis ) + + Revision 1.9 2005/01/01 02:15:20 savage + Updated to v2.0.7 + + Revision 1.8 2004/10/07 21:02:32 savage + Fix for FPC + + Revision 1.7 2004/09/30 22:39:50 savage + Added a true type font class which contains a wrap text function. + Changed the sdl_ttf.pas header to reflect the future of jedi-sdl. + + Revision 1.6 2004/08/14 22:54:30 savage + Updated so that Library name defines are correctly defined for MacOS X. + + Revision 1.5 2004/05/10 14:10:04 savage + Initial MacOS X support. Fixed defines for MACOS ( Classic ) and DARWIN ( MacOS X ). + + Revision 1.4 2004/04/13 09:32:08 savage + Changed Shared object names back to just the .so extension to avoid conflicts on various Linux/Unix distros. Therefore developers will need to create Symbolic links to the actual Share Objects if necessary. + + Revision 1.3 2004/04/01 20:53:24 savage + Changed Linux Shared Object names so they reflect the Symbolic Links that are created when installing the RPMs from the SDL site. + + Revision 1.2 2004/03/30 20:23:28 savage + Tidied up use of UNIX compiler directive. + + Revision 1.1 2004/02/16 22:16:40 savage + v1.0 changes + + +} +{******************************************************************************} + +{$I jedi-sdl.inc} + +{ + Define this to workaround a known bug in some freetype versions. + The error manifests as TTF_RenderGlyph_Solid returning nil (error) + and error message (in SDL_Error) is + "Failed loading DPMSDisable: /usr/lib/libX11.so.6: undefined symbol: DPMSDisable" + See [http://lists.libsdl.org/pipermail/sdl-libsdl.org/2007-March/060459.html] +} +{$IFDEF UNIX} +{$DEFINE Workaround_TTF_RenderText_Solid} +{$ENDIF} + + +interface + +uses +{$IFDEF __GPC__} + gpc, +{$ENDIF} + +{$IFDEF WINDOWS} + {$IFNDEF __GPC__} + Windows, + {$ENDIF} +{$ENDIF} + sdl; + +const +{$IFDEF WINDOWS} + SDLttfLibName = 'SDL_ttf.dll'; +{$ENDIF} + +{$IFDEF UNIX} +{$IFDEF DARWIN} + SDLttfLibName = 'libSDL_ttf-2.0.0.dylib'; + {$linklib libSDL_ttf} +{$ELSE} + {$IFDEF FPC} + SDLttfLibName = 'libSDL_ttf.so'; + {$ELSE} + SDLttfLibName = 'libSDL_ttf-2.0.so.0'; + {$ENDIF} +{$ENDIF} +{$ENDIF} + +{$IFDEF MACOS} + SDLttfLibName = 'SDL_ttf'; + {$linklib libSDL_ttf} +{$ENDIF} + + {* Printable format: "%d.%d.%d", MAJOR, MINOR, PATCHLEVEL *} + SDL_TTF_MAJOR_VERSION = 2; +{$EXTERNALSYM SDL_TTF_MAJOR_VERSION} + SDL_TTF_MINOR_VERSION = 0; +{$EXTERNALSYM SDL_TTF_MINOR_VERSION} + SDL_TTF_PATCHLEVEL = 9; +{$EXTERNALSYM SDL_TTF_PATCHLEVEL} + + // Backwards compatibility + TTF_MAJOR_VERSION = SDL_TTF_MAJOR_VERSION; + TTF_MINOR_VERSION = SDL_TTF_MINOR_VERSION; + TTF_PATCHLEVEL = SDL_TTF_PATCHLEVEL; + +{* + Set and retrieve the font style + This font style is implemented by modifying the font glyphs, and + doesn't reflect any inherent properties of the truetype font file. +*} + TTF_STYLE_NORMAL = $00; + TTF_STYLE_BOLD = $01; + TTF_STYLE_ITALIC = $02; + TTF_STYLE_UNDERLINE = $04; + +// ZERO WIDTH NO-BREAKSPACE (Unicode byte order mark) + UNICODE_BOM_NATIVE = $FEFF; + UNICODE_BOM_SWAPPED = $FFFE; + +type + PTTF_Font = ^TTTF_font; + TTTF_Font = record + end; + +{ This macro can be used to fill a version structure with the compile-time + version of the SDL_ttf library. } +procedure SDL_TTF_VERSION( var X : TSDL_version ); +{$EXTERNALSYM SDL_TTF_VERSION} + +{ This function gets the version of the dynamically linked SDL_ttf library. + It should NOT be used to fill a version structure, instead you should use the + SDL_TTF_VERSION() macro. } +function TTF_Linked_Version : PSDL_version; +cdecl; external {$IFDEF __GPC__}name 'TTF_Linked_Version'{$ELSE} SDLttfLibName{$ENDIF __GPC__}; +{$EXTERNALSYM TTF_Linked_Version} + +{ This function tells the library whether UNICODE text is generally + byteswapped. A UNICODE BOM character in a string will override + this setting for the remainder of that string. +} +procedure TTF_ByteSwappedUNICODE( swapped : integer ); +cdecl; external {$IFDEF __GPC__}name 'TTF_ByteSwappedUNICODE'{$ELSE} SDLttfLibName{$ENDIF __GPC__}; +{$EXTERNALSYM TTF_ByteSwappedUNICODE} + +//returns 0 on succes, -1 if error occurs +function TTF_Init : integer; +cdecl; external {$IFDEF __GPC__}name 'TTF_Init'{$ELSE} SDLttfLibName{$ENDIF __GPC__}; +{$EXTERNALSYM TTF_Init} + +{ + Open a font file and create a font of the specified point size. + Some .fon fonts will have several sizes embedded in the file, so the + point size becomes the index of choosing which size. If the value + is too high, the last indexed size will be the default. +} +function TTF_OpenFont( const filename : Pchar; ptsize : integer ) : PTTF_Font; +cdecl; external {$IFDEF __GPC__}name 'TTF_OpenFont'{$ELSE} SDLttfLibName{$ENDIF __GPC__}; +{$EXTERNALSYM TTF_OpenFont} + +function TTF_OpenFontIndex( const filename : Pchar; ptsize : integer; index : Longint ): PTTF_Font; +cdecl; external {$IFDEF __GPC__}name 'TTF_OpenFontIndex'{$ELSE} SDLttfLibName{$ENDIF __GPC__}; +{$EXTERNALSYM TTF_OpenFontIndex} + +function TTF_OpenFontRW( src : PSDL_RWops; freesrc : integer; ptsize : integer ): PTTF_Font; +cdecl; external {$IFDEF __GPC__}name 'TTF_OpenFontRW'{$ELSE} SDLttfLibName{$ENDIF __GPC__}; +{$EXTERNALSYM TTF_OpenFontRW} + +function TTF_OpenFontIndexRW( src : PSDL_RWops; freesrc : integer; ptsize : integer; index : Longint ): PTTF_Font; +cdecl; external {$IFDEF __GPC__}name 'TTF_OpenFontIndexRW'{$ELSE} SDLttfLibName{$ENDIF __GPC__}; +{$EXTERNALSYM TTF_OpenFontIndexRW} + +function TTF_GetFontStyle( font : PTTF_Font) : integer; +cdecl; external {$IFDEF __GPC__}name 'TTF_GetFontStyle'{$ELSE} SDLttfLibName{$ENDIF __GPC__}; +{$EXTERNALSYM TTF_GetFontStyle} + +procedure TTF_SetFontStyle( font : PTTF_Font; style : integer ); +cdecl; external {$IFDEF __GPC__}name 'TTF_SetFontStyle'{$ELSE} SDLttfLibName{$ENDIF __GPC__}; +{$EXTERNALSYM TTF_SetFontStyle} + +{ Get the total height of the font - usually equal to point size } +function TTF_FontHeight( font : PTTF_Font ) : Integer; +cdecl; external {$IFDEF __GPC__}name 'TTF_FontHeight'{$ELSE} SDLttfLibName{$ENDIF __GPC__}; +{$EXTERNALSYM TTF_FontHeight} + +{ Get the offset from the baseline to the top of the font + This is a positive value, relative to the baseline. +} +function TTF_FontAscent( font : PTTF_Font ) : Integer; +cdecl; external {$IFDEF __GPC__}name 'TTF_FontAscent'{$ELSE} SDLttfLibName{$ENDIF __GPC__}; +{$EXTERNALSYM TTF_FontAscent} +{ Get the offset from the baseline to the bottom of the font + This is a negative value, relative to the baseline. +} +function TTF_FontDescent( font : PTTF_Font ) : Integer; +cdecl; external {$IFDEF __GPC__}name 'TTF_FontDescent'{$ELSE} SDLttfLibName{$ENDIF __GPC__}; +{$EXTERNALSYM TTF_FontDescent} + +{ Get the recommended spacing between lines of text for this font } +function TTF_FontLineSkip( font : PTTF_Font ): Integer; +cdecl; external {$IFDEF __GPC__}name 'TTF_FontLineSkip'{$ELSE} SDLttfLibName{$ENDIF __GPC__}; +{$EXTERNALSYM TTF_FontLineSkip} + +{ Get the number of faces of the font } +function TTF_FontFaces( font : PTTF_Font ) : Longint; +cdecl; external {$IFDEF __GPC__}name 'TTF_FontFaces'{$ELSE} SDLttfLibName{$ENDIF __GPC__}; +{$EXTERNALSYM TTF_FontFaces} + +{ Get the font face attributes, if any } +function TTF_FontFaceIsFixedWidth( font : PTTF_Font ): Integer; +cdecl; external {$IFDEF __GPC__}name 'TTF_FontFaceIsFixedWidth'{$ELSE} SDLttfLibName{$ENDIF __GPC__}; +{$EXTERNALSYM TTF_FontFaceIsFixedWidth} + +function TTF_FontFaceFamilyName( font : PTTF_Font ): PChar; +cdecl; external {$IFDEF __GPC__}name 'TTF_FontFaceFamilyName'{$ELSE} SDLttfLibName{$ENDIF __GPC__}; +{$EXTERNALSYM TTF_FontFaceFamilyName} + +function TTF_FontFaceStyleName( font : PTTF_Font ): PChar; +cdecl; external {$IFDEF __GPC__}name 'TTF_FontFaceStyleName'{$ELSE} SDLttfLibName{$ENDIF __GPC__}; +{$EXTERNALSYM TTF_FontFaceStyleName} + +{ Get the metrics (dimensions) of a glyph } +function TTF_GlyphMetrics( font : PTTF_Font; ch : Uint16; + var minx : integer; var maxx : integer; + var miny : integer; var maxy : integer; + var advance : integer ): Integer; +cdecl; external {$IFDEF __GPC__}name 'TTF_GlyphMetrics'{$ELSE} SDLttfLibName{$ENDIF __GPC__}; +{$EXTERNALSYM TTF_GlyphMetrics} + +{ Get the dimensions of a rendered string of text } +function TTF_SizeText( font : PTTF_Font; const text : PChar; var w : integer; var y : integer ): Integer; +cdecl; external {$IFDEF __GPC__}name 'TTF_SizeText'{$ELSE} SDLttfLibName{$ENDIF __GPC__}; +{$EXTERNALSYM TTF_SizeText} + +function TTF_SizeUTF8( font : PTTF_Font; const text : PChar; var w : integer; var y : integer): Integer; +cdecl; external {$IFDEF __GPC__}name 'TTF_SizeUTF8'{$ELSE} SDLttfLibName{$ENDIF __GPC__}; +{$EXTERNALSYM TTF_SizeUTF8} + +function TTF_SizeUNICODE( font : PTTF_Font; const text : PUint16; var w : integer; var y : integer): Integer; +cdecl; external {$IFDEF __GPC__}name 'TTF_SizeUNICODE'{$ELSE} SDLttfLibName{$ENDIF __GPC__}; +{$EXTERNALSYM TTF_SizeUNICODE} + +{ Create an 8-bit palettized surface and render the given text at + fast quality with the given font and color. The 0 pixel is the + colorkey, giving a transparent background, and the 1 pixel is set + to the text color. + This function returns the new surface, or NULL if there was an error. +} +function TTF_RenderText_Solid( font : PTTF_Font; + const text : PChar; fg : TSDL_Color ): PSDL_Surface; +{$IFNDEF Workaround_TTF_RenderText_Solid} +cdecl; external {$IFDEF __GPC__}name 'TTF_RenderText_Solid'{$ELSE} SDLttfLibName{$ENDIF __GPC__}; +{$EXTERNALSYM TTF_RenderText_Solid} +{$ENDIF} + +function TTF_RenderUTF8_Solid( font : PTTF_Font; + const text : PChar; fg : TSDL_Color ): PSDL_Surface; +cdecl; external {$IFDEF __GPC__}name 'TTF_RenderUTF8_Solid'{$ELSE} SDLttfLibName{$ENDIF __GPC__}; +{$EXTERNALSYM TTF_RenderUTF8_Solid} + +function TTF_RenderUNICODE_Solid( font : PTTF_Font; + const text :PUint16; fg : TSDL_Color ): PSDL_Surface; +cdecl; external {$IFDEF __GPC__}name 'TTF_RenderUNICODE_Solid'{$ELSE} SDLttfLibName{$ENDIF __GPC__}; +{$EXTERNALSYM TTF_RenderUNICODE_Solid} + +{ +Create an 8-bit palettized surface and render the given glyph at + fast quality with the given font and color. The 0 pixel is the + colorkey, giving a transparent background, and the 1 pixel is set + to the text color. The glyph is rendered without any padding or + centering in the X direction, and aligned normally in the Y direction. + This function returns the new surface, or NULL if there was an error. +} +function TTF_RenderGlyph_Solid( font : PTTF_Font; + ch : Uint16; fg : TSDL_Color ): PSDL_Surface; +cdecl; external {$IFDEF __GPC__}name 'TTF_RenderGlyph_Solid'{$ELSE} SDLttfLibName{$ENDIF __GPC__}; +{$EXTERNALSYM TTF_RenderGlyph_Solid} + +{ Create an 8-bit palettized surface and render the given text at + high quality with the given font and colors. The 0 pixel is background, + while other pixels have varying degrees of the foreground color. + This function returns the new surface, or NULL if there was an error. +} +function TTF_RenderText_Shaded( font : PTTF_Font; + const text : PChar; fg : TSDL_Color; bg : TSDL_Color ): PSDL_Surface; +cdecl; external {$IFDEF __GPC__}name 'TTF_RenderText_Shaded'{$ELSE} SDLttfLibName{$ENDIF __GPC__}; +{$EXTERNALSYM TTF_RenderText_Shaded} +function TTF_RenderUTF8_Shaded( font : PTTF_Font; + const text : PChar; fg : TSDL_Color; bg : TSDL_Color ): PSDL_Surface; +cdecl; external {$IFDEF __GPC__}name 'TTF_RenderUTF8_Shaded'{$ELSE} SDLttfLibName{$ENDIF __GPC__}; +{$EXTERNALSYM TTF_RenderUTF8_Shaded} +function TTF_RenderUNICODE_Shaded( font : PTTF_Font; + const text : PUint16; fg : TSDL_Color; bg : TSDL_Color ): PSDL_Surface; +cdecl; external {$IFDEF __GPC__}name 'TTF_RenderUNICODE_Shaded'{$ELSE} SDLttfLibName{$ENDIF __GPC__}; +{$EXTERNALSYM TTF_RenderUNICODE_Shaded} + +{ Create an 8-bit palettized surface and render the given glyph at + high quality with the given font and colors. The 0 pixel is background, + while other pixels have varying degrees of the foreground color. + The glyph is rendered without any padding or centering in the X + direction, and aligned normally in the Y direction. + This function returns the new surface, or NULL if there was an error. +} +function TTF_RenderGlyph_Shaded( font : PTTF_Font; ch : Uint16; fg : TSDL_Color; + bg : TSDL_Color ): PSDL_Surface; +cdecl; external {$IFDEF __GPC__}name 'TTF_RenderGlyph_Shaded'{$ELSE} SDLttfLibName{$ENDIF __GPC__}; +{$EXTERNALSYM TTF_RenderGlyph_Shaded} + +{ Create a 32-bit ARGB surface and render the given text at high quality, + using alpha blending to dither the font with the given color. + This function returns the new surface, or NULL if there was an error. +} +function TTF_RenderText_Blended( font : PTTF_Font; + const text : PChar; fg : TSDL_Color ): PSDL_Surface; +cdecl; external {$IFDEF __GPC__}name 'TTF_RenderText_Blended'{$ELSE} SDLttfLibName{$ENDIF __GPC__}; +{$EXTERNALSYM TTF_RenderText_Blended} +function TTF_RenderUTF8_Blended( font : PTTF_Font; + const text : PChar; fg : TSDL_Color ): PSDL_Surface; +cdecl; external {$IFDEF __GPC__}name 'TTF_RenderUTF8_Blended'{$ELSE} SDLttfLibName{$ENDIF __GPC__}; +{$EXTERNALSYM TTF_RenderUTF8_Blended} +function TTF_RenderUNICODE_Blended( font : PTTF_Font; + const text: PUint16; fg : TSDL_Color ): PSDL_Surface; +cdecl; external {$IFDEF __GPC__}name 'TTF_RenderUNICODE_Blended'{$ELSE} SDLttfLibName{$ENDIF __GPC__}; +{$EXTERNALSYM TTF_RenderUNICODE_Blended} + +{ Create a 32-bit ARGB surface and render the given glyph at high quality, + using alpha blending to dither the font with the given color. + The glyph is rendered without any padding or centering in the X + direction, and aligned normally in the Y direction. + This function returns the new surface, or NULL if there was an error. +} +function TTF_RenderGlyph_Blended( font : PTTF_Font; ch : Uint16; fg : TSDL_Color ): PSDL_Surface; +cdecl; external {$IFDEF __GPC__}name 'TTF_RenderGlyph_Blended'{$ELSE} SDLttfLibName{$ENDIF __GPC__}; +{$EXTERNALSYM TTF_RenderGlyph_Blended} + +{ For compatibility with previous versions, here are the old functions } +{#define TTF_RenderText(font, text, fg, bg) + TTF_RenderText_Shaded(font, text, fg, bg) +#define TTF_RenderUTF8(font, text, fg, bg) + TTF_RenderUTF8_Shaded(font, text, fg, bg) +#define TTF_RenderUNICODE(font, text, fg, bg) + TTF_RenderUNICODE_Shaded(font, text, fg, bg)} + +{ Close an opened font file } +procedure TTF_CloseFont( font : PTTF_Font ); +cdecl; external {$IFDEF __GPC__}name 'TTF_CloseFont'{$ELSE} SDLttfLibName{$ENDIF __GPC__}; +{$EXTERNALSYM TTF_CloseFont} + +//De-initialize TTF engine +procedure TTF_Quit; +cdecl; external {$IFDEF __GPC__}name 'TTF_Quit'{$ELSE} SDLttfLibName{$ENDIF __GPC__}; +{$EXTERNALSYM TTF_Quit} + +// Check if the TTF engine is initialized +function TTF_WasInit : integer; +cdecl; external {$IFDEF __GPC__}name 'TTF_WasInit'{$ELSE} SDLttfLibName{$ENDIF __GPC__}; +{$EXTERNALSYM TTF_WasInit} + +// We'll use SDL for reporting errors +procedure TTF_SetError( fmt : PChar ); + +function TTF_GetError : PChar; + +implementation + +{$IFDEF __GPC__} + {$L 'sdl_ttf'} { link sdl_ttf.dll.a or libsdl_ttf.so or libsdl_ttf.a } +{$ENDIF} + +procedure SDL_TTF_VERSION( var X : TSDL_version ); +begin + X.major := SDL_TTF_MAJOR_VERSION; + X.minor := SDL_TTF_MINOR_VERSION; + X.patch := SDL_TTF_PATCHLEVEL; +end; + +procedure TTF_SetError( fmt : PChar ); +begin + SDL_SetError( fmt ); +end; + +function TTF_GetError : PChar; +begin + result := SDL_GetError; +end; + +{$IFDEF Workaround_TTF_RenderText_Solid} +function TTF_RenderText_Solid( font : PTTF_Font; + const text : PChar; fg : TSDL_Color ): PSDL_Surface; +const + Black: TSDL_Color = (r: 0; g: 0; b: 0; unused: 0); +begin + Result := TTF_RenderText_Shaded(font, text, fg, Black); +end; +{$ENDIF Workaround_TTF_RenderText_Solid} + +end. diff --git a/src/lib/JEDI-SDL/SDL_ttf/Pas/sdltruetypefont.pas b/src/lib/JEDI-SDL/SDL_ttf/Pas/sdltruetypefont.pas new file mode 100644 index 00000000..a457c1d9 --- /dev/null +++ b/src/lib/JEDI-SDL/SDL_ttf/Pas/sdltruetypefont.pas @@ -0,0 +1,565 @@ +unit sdltruetypefont; +{ + $Id: sdltruetypefont.pas,v 1.5 2005/05/26 21:22:28 savage Exp $ + +} +{******************************************************************************} +{ } +{ JEDI-SDL : Pascal units for SDL - Simple DirectMedia Layer } +{ Wrapper class for SDL_ttf } +{ } +{ The initial developer of this Pascal code was : } +{ Dominqiue Louis <Dominique@SavageSoftware.com.au> } +{ } +{ Portions created by Dominqiue Louis are } +{ Copyright (C) 2000 - 2001 Dominqiue Louis. } +{ } +{ } +{ Contributor(s) } +{ -------------- } +{ } +{ } +{ Obtained through: } +{ Joint Endeavour of Delphi Innovators ( Project JEDI ) } +{ } +{ You may retrieve the latest version of this file at the Project } +{ JEDI home page, located at http://delphi-jedi.org } +{ } +{ The contents of this file are used with permission, subject to } +{ the Mozilla Public License Version 1.1 (the "License"); you may } +{ not use this file except in compliance with the License. You may } +{ obtain a copy of the License at } +{ http://www.mozilla.org/MPL/MPL-1.1.html } +{ } +{ Software distributed under the License is distributed on an } +{ "AS IS" basis, WITHOUT WARRANTY OF ANY KIND, either express or } +{ implied. See the License for the specific language governing } +{ rights and limitations under the License. } +{ } +{ Description } +{ ----------- } +{ } +{ } +{ } +{ } +{ } +{ } +{ } +{ Requires } +{ -------- } +{ The SDL Runtime libraris on Win32 : SDL.dll on Linux : libSDL.so } +{ They are available from... } +{ http://www.libsdl.org . } +{ } +{ Programming Notes } +{ ----------------- } +{ } +{ } +{ } +{ } +{ Revision History } +{ ---------------- } +{ September 23 2004 - DL : Initial Creation } +{ + $Log: sdltruetypefont.pas,v $ + Revision 1.5 2005/05/26 21:22:28 savage + Update to Input code. + + Revision 1.1 2005/05/25 23:15:42 savage + Latest Changes + + Revision 1.4 2005/05/25 22:55:01 savage + Added InputRect support. + + Revision 1.3 2005/05/13 14:02:49 savage + Made it use UniCode rendering by default. + + Revision 1.2 2005/05/13 11:37:52 savage + Improved wordwrapping algorithm + + Revision 1.1 2004/09/30 22:39:50 savage + Added a true type font class which contains a wrap text function. + Changed the sdl_ttf.pas header to reflect the future of jedi-sdl. + + +} +{******************************************************************************} + +interface + +uses + sdl, + sdl_ttf; + +type + TRenderType = ( rtLatin1, rtUTF8, rtUnicode ); + TSDLFontStyle = ( fsBold, fsItalic, fsUnderline, fsStrikeOut ); + + TSDLFontStyles = set of TSDLFontStyle; + + TTrueTypeFont = class( TObject ) + private + FFont : PTTF_Font; + FSolid : Boolean; + FBackGroundColour : TSDL_Color; + FForeGroundColour : TSDL_Color; + FRenderType : TRenderType; + FStyle : TSDLFontStyles; + FFontFile : string; + FFontSize : integer; + procedure PrepareFont; + + protected + + public + constructor Create( aFontFile : string; aRenderStyle : TSDLFontStyles = [ ]; aFontSize : integer = 14 ); + destructor Destroy; override; + function DrawText( aText : WideString ) : PSDL_Surface; overload; + function DrawText( aText : WideString; aWidth, aHeight : Integer ) : PSDL_Surface; overload; + function Input(aDestination: PSDL_Surface; aX, aY, aWidth, aHeight: integer; var aText: string; aMaxChars: integer = 10 ): PSDL_Surface; + property BackGroundColour : TSDL_Color read FBackGroundColour write FBackGroundColour; + property ForeGroundColour : TSDL_Color read FForeGroundColour write FForeGroundColour; + property FontFile : string read FFontFile write FFontFile; + property RenderType : TRenderType read FRenderType write FRenderType; + property Solid : Boolean read FSolid write FSolid; + property Style : TSDLFontStyles read FStyle write FStyle; + property FontSize : integer read FFontSize write FFontSize; + end; + + +implementation + +uses + SysUtils; + +{ TTrueTypeFont } + +constructor TTrueTypeFont.Create( aFontFile : string; aRenderStyle : TSDLFontStyles; aFontSize : integer ); +begin + inherited Create; + if FileExists( aFontFile ) then + begin + FStyle := aRenderStyle; + FFontSize := aFontSize; + FSolid := false; + FBackGroundColour.r := 255; + FBackGroundColour.g := 255; + FBackGroundColour.b := 255; + FForeGroundColour.r := 0; + FForeGroundColour.g := 0; + FForeGroundColour.b := 0; + FRenderType := rtUnicode; + if ( TTF_Init >= 0 ) then + begin + FFontFile := aFontFile; + end + else + raise Exception.Create( 'Failed to Initialiase SDL_TTF' ); + end + else + raise Exception.Create( 'Font File does not exist' ); +end; + +destructor TTrueTypeFont.Destroy; +begin + if FFont <> nil then + TTF_CloseFont( FFont ); + TTF_Quit; + inherited; +end; + +function TTrueTypeFont.DrawText( aText : WideString ) : PSDL_Surface; +begin + PrepareFont; + + result := nil; + + case FRenderType of + rtLatin1 : + begin + if ( FSolid ) then + begin + result := TTF_RenderText_Solid( FFont, PChar( string( aText ) ), FForeGroundColour ); + end + else + begin + result := TTF_RenderText_Shaded( FFont, PChar( string( aText ) ), FForeGroundColour, FBackGroundColour ); + end; + end; + + rtUTF8 : + begin + if ( FSolid ) then + begin + result := TTF_RenderUTF8_Solid( FFont, PChar( string( aText ) ), FForeGroundColour ); + end + else + begin + result := TTF_RenderUTF8_Shaded( FFont, PChar( string( aText ) ), FForeGroundColour, FBackGroundColour ); + end; + end; + + rtUnicode : + begin + if ( FSolid ) then + begin + result := TTF_RenderUNICODE_Solid( FFont, PUInt16( aText ), FForeGroundColour ); + end + else + begin + result := TTF_RenderUNICODE_Shaded( FFont, PUInt16( aText ), FForeGroundColour, FBackGroundColour ); + end; + end; + end; +end; + +function TTrueTypeFont.DrawText( aText : WideString; aWidth, aHeight : Integer ) : PSDL_Surface; +var + textw, texth, i, yPos : integer; + strChopped : WideString; + SurfaceList : array of PSDL_Surface; + strlist : array of WideString; + ReturnedSurface : PSDL_Surface; + BltRect : TSDL_Rect; +begin + PrepareFont; + + // Do an initial check to see if it already fits + case FRenderType of + rtLatin1 : + begin + if TTF_SizeText( FFont, PChar( string( aText ) ), textw, texth ) = 0 then + begin + if ( textw < aWidth ) + and ( texth < aHeight ) then + begin + result := DrawText( aText ); + exit; + end + end; + end; + + rtUTF8 : + begin + if TTF_SizeUTF8( FFont, PChar( string( aText ) ), textw, texth ) = 0 then + begin + if ( textw < aWidth ) + and ( texth < aHeight ) then + begin + result := DrawText( aText ); + exit; + end + end; + end; + + rtUnicode : + begin + if TTF_SizeUNICODE( FFont, PUInt16( aText ), textw, texth ) = 0 then + begin + if ( textw < aWidth ) + and ( texth < aHeight ) then + begin + result := DrawText( aText ); + exit; + end + end; + end; + end; + + // Create the Surface we will be returning + ReturnedSurface := SDL_DisplayFormat( SDL_CreateRGBSurface( SDL_SRCCOLORKEY or SDL_RLEACCEL or SDL_HWACCEL, aWidth, aHeight, 16, 0, 0, 0, 0 ) ); + + // If we are still here there is some serious parsing to do + case FRenderType of + rtLatin1 : + begin + strChopped := aText; + i := Length( strChopped ); + while ( i <> 0 ) do + begin + if ( string( strChopped[ i ] ) <> ' ' ) and ( Integer( string( strChopped[ i ] ) ) <> 13 ) then + dec( i ) + else + begin + dec( i ); + if TTF_SizeText( FFont, PChar( string( Copy( strChopped, 0, i ) ) ), textw, texth ) = 0 then + begin + if ( textw < aWidth ) + and ( texth < aHeight ) then + begin + SetLength( strlist, Length( strlist ) + 1 ); + strlist[ Length( strlist ) - 1 ] := Copy( strChopped, 0, i ); + strChopped := Copy( strChopped, i + 2, Length( strChopped ) - ( i - 1 ) ); + i := Length( strChopped ); + if TTF_SizeText( FFont, PChar( string( strChopped ) ), textw, texth ) = 0 then + begin + if ( textw < aWidth ) + and ( texth < aHeight ) then + begin + SetLength( strlist, Length( strlist ) + 1 ); + strlist[ Length( strlist ) - 1 ] := Copy( strChopped, 0, i ); + strChopped := Copy( strChopped, i + 2, Length( strChopped ) - ( i - 1 ) ); + i := Length( strChopped ); + end; + end; + end; + end; + end; + end; + + SetLength( SurfaceList, Length( strlist ) ); + for i := Low( strlist ) to High( strlist ) do + begin + if ( FSolid ) then + begin + SurfaceList[ i ] := TTF_RenderText_Solid( FFont, PChar( string( strlist[ i ] ) ), FForeGroundColour ); + end + else + begin + SurfaceList[ i ] := TTF_RenderText_Shaded( FFont, PChar( string( strlist[ i ] ) ), FForeGroundColour, FBackGroundColour ); + end; + end; + end; + + rtUTF8 : + begin + strChopped := aText; + i := Length( strChopped ); + while ( i <> 0 ) do + begin + if ( string( strChopped[ i ] ) <> ' ' ) and ( Integer( string( strChopped[ i ] ) ) <> 13 ) then + dec( i ) + else + begin + dec( i ); + if TTF_SizeUTF8( FFont, PChar( string( Copy( strChopped, 0, i ) ) ), textw, texth ) = 0 then + begin + if ( textw < aWidth ) + and ( texth < aHeight ) then + begin + SetLength( strlist, Length( strlist ) + 1 ); + strlist[ Length( strlist ) - 1 ] := Copy( strChopped, 0, i ); + strChopped := Copy( strChopped, i + 2, Length( strChopped ) - ( i - 1 ) ); + i := Length( strChopped ); + if TTF_SizeUTF8( FFont, PChar( string( strChopped ) ), textw, texth ) = 0 then + begin + if ( textw < aWidth ) + and ( texth < aHeight ) then + begin + SetLength( strlist, Length( strlist ) + 1 ); + strlist[ Length( strlist ) - 1 ] := Copy( strChopped, 0, i ); + strChopped := Copy( strChopped, i + 2, Length( strChopped ) - ( i - 1 ) ); + i := Length( strChopped ); + end; + end; + end; + end; + end; + end; + + SetLength( SurfaceList, Length( strlist ) ); + for i := Low( strlist ) to High( strlist ) do + begin + if ( FSolid ) then + begin + SurfaceList[ i ] := TTF_RenderUTF8_Solid( FFont, PChar( string( strlist[ i ] ) ), FForeGroundColour ); + end + else + begin + SurfaceList[ i ] := TTF_RenderUTF8_Shaded( FFont, PChar( string( strlist[ i ] ) ), FForeGroundColour, FBackGroundColour ); + end; + end; + end; + + rtUnicode : + begin + strChopped := aText; + i := Length( strChopped ); + while ( i <> 0 ) do + begin + if ( string( strChopped[ i ] ) <> ' ' ) and ( Integer( string( strChopped[ i ] ) ) <> 13 ) then + dec( i ) + else + begin + dec( i ); + if TTF_SizeUNICODE( FFont, PUInt16( Copy( strChopped, 0, i ) ), textw, texth ) = 0 then + begin + if ( textw < aWidth ) + and ( texth < aHeight ) then + begin + SetLength( strlist, Length( strlist ) + 1 ); + strlist[ Length( strlist ) - 1 ] := Copy( strChopped, 0, i ); + strChopped := Copy( strChopped, i + 2, Length( strChopped ) - ( i - 1 ) ); + i := Length( strChopped ); + if TTF_SizeUNICODE( FFont, PUInt16( strChopped ), textw, texth ) = 0 then + begin + if ( textw < aWidth ) + and ( texth < aHeight ) then + begin + SetLength( strlist, Length( strlist ) + 1 ); + strlist[ Length( strlist ) - 1 ] := Copy( strChopped, 0, i ); + strChopped := Copy( strChopped, i + 2, Length( strChopped ) - ( i - 1 ) ); + i := Length( strChopped ); + end; + end; + end; + end; + end; + end; + SetLength( SurfaceList, Length( strlist ) ); + for i := Low( strlist ) to High( strlist ) do + begin + if ( FSolid ) then + begin + SurfaceList[ i ] := TTF_RenderUNICODE_Solid( FFont, PUInt16( strlist[ i ] ), FForeGroundColour ); + end + else + begin + SurfaceList[ i ] := TTF_RenderUNICODE_Shaded( FFont, PUInt16( strlist[ i ] ), FForeGroundColour, FBackGroundColour ); + end; + end; + end; + end; + + // Now Draw the SurfaceList onto the resulting Surface + yPos := 6; + for i := Low( SurfaceList ) to High( SurfaceList ) do + begin + BltRect.x := 6; + BltRect.y := yPos; + BltRect.w := SurfaceList[ i ].w; + BltRect.h := SurfaceList[ i ].h; + SDL_BlitSurface( SurfaceList[ i ], nil, ReturnedSurface, @BltRect ); + yPos := yPos + TTF_FontHeight( FFont ); + end; + result := ReturnedSurface; + + for i := Low( SurfaceList ) to High( SurfaceList ) do + begin + SDL_FreeSurface( SurfaceList[ i ] ); + end; + SetLength( SurfaceList, 0 ); + SetLength( strlist, 0 ); +end; + +function TTrueTypeFont.Input(aDestination: PSDL_Surface; aX, aY, aWidth: integer; aHeight : integer; var aText : string; aMaxChars: integer): PSDL_Surface; +var + event : TSDL_Event; + ch : integer; + + BackSurface, TextSurface : PSDL_Surface; + rect : SDL_Rect; + textw, texth : integer; + Done : boolean; + PassedInText : string; +begin + PassedInText := aText; + + BackSurface := SDL_AllocSurface( aDestination.flags, + aDestination.w, + aDestination.h, + aDestination.format.BitsPerPixel, + aDestination.format.Rmask, + aDestination.format.Gmask, + aDestination.format.Bmask, 0 ); + + rect.x := aX; + rect.y := aY; + rect.w := aWidth; + rect.h := aHeight; + + SDL_BlitSurface( aDestination, nil, BackSurface, nil ); + SDL_FillRect( BackSurface, @rect, SDL_MapRGB( aDestination.format, 0, 0, 0 ) ); + + TextSurface := DrawText( aText + '|' ); + + // start input + SDL_EnableUNICODE( 1 ); + Done := false; + while ( not Done ) and ( SDL_WaitEvent( @event ) > 0 ) do + begin + if event.type_ = SDL_KEYDOWN then + begin + ch := event.key.keysym.unicode; + case ch of + SDLK_RETURN : + begin + Done := true; + end; + + SDLK_ESCAPE : + begin + aText := PassedInText; + Done := true; + end; + + SDLK_BACKSPACE : + begin + if ( Length( aText ) > 0 ) then + begin + aText := Copy( aText, 0, Length( aText ) - 1 ); + if TextSurface <> nil then + SDL_FreeSurface( TextSurface ); + TextSurface := DrawText( aText + '|' ); + end; + end; + else + begin + if Length( aText ) < aMaxChars then + begin + if ( chr( ch ) <> '' ) then + begin + aText := aText + chr( ch ); + + if ( aText <> '' ) + and ( TTF_SizeUNICODE( FFont, PUInt16( aText ), textw, texth ) = 0 ) then + begin + if ( textw > aWidth ) then + aText := Copy( aText, 0, Length( aText ) - 1 ); + end; + + if TextSurface <> nil then + SDL_FreeSurface( TextSurface ); + TextSurface := DrawText( aText + '|' ); + end; + end; + end; + end; + end; + SDL_BlitSurface( BackSurface, nil, aDestination, nil ); + SDL_BlitSurface( TextSurface, nil, aDestination, @rect ); + SDL_Flip( aDestination ); + end; + + if TextSurface <> nil then + SDL_FreeSurface( TextSurface ); + if aText <> '' then + TextSurface := DrawText( aText ); + SDL_FreeSurface( BackSurface ); + result := TextSurface; +end; + +procedure TTrueTypeFont.PrepareFont; +var + renderstyle : integer; +begin + if FFont <> nil then + TTF_CloseFont( FFont ); + + FFont := TTF_OpenFont( PChar( FFontFile ), FFontSize ); + + renderstyle := TTF_STYLE_NORMAL; + if ( fsBold in FStyle ) then + renderstyle := renderstyle or TTF_STYLE_BOLD; + + if ( fsItalic in FStyle ) then + renderstyle := renderstyle or TTF_STYLE_ITALIC; + + if ( fsUnderline in FStyle ) then + renderstyle := renderstyle or TTF_STYLE_UNDERLINE; + + TTF_SetFontStyle( FFont, renderstyle ); +end; + +end. + |