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author | whiteshark0 <whiteshark0@b956fd51-792f-4845-bead-9b4dfca2ff2c> | 2009-02-28 20:56:12 +0000 |
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committer | whiteshark0 <whiteshark0@b956fd51-792f-4845-bead-9b4dfca2ff2c> | 2009-02-28 20:56:12 +0000 |
commit | 8f2fc12d58f248a7b548c4919c640500c7a4524d (patch) | |
tree | 68548fb01c7aab766a61c4fd501fd33ca0253c2b /src/base | |
parent | 10181f2a4db7b9f6a27e6343ac33c69562684623 (diff) | |
download | usdx-8f2fc12d58f248a7b548c4919c640500c7a4524d.tar.gz usdx-8f2fc12d58f248a7b548c4919c640500c7a4524d.tar.xz usdx-8f2fc12d58f248a7b548c4919c640500c7a4524d.zip |
Some cleanup done
moved ScoreFactor to UMusic
removed unused field TLines.LyricWidth
removed unused field TSong.Category
removed some weird and useless code from songloading procedures
songloading simplified, commented parts that are difficult to understand
some changes to score calculation that assure not more nor less than 10000 Points are gainable.
after many tests I could not find any bug in score calculation, at least after these changes.
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@1610 b956fd51-792f-4845-bead-9b4dfca2ff2c
Diffstat (limited to 'src/base')
-rw-r--r-- | src/base/UFiles.pas | 1 | ||||
-rw-r--r-- | src/base/UMain.pas | 43 | ||||
-rw-r--r-- | src/base/UMusic.pas | 11 | ||||
-rw-r--r-- | src/base/USong.pas | 178 |
4 files changed, 99 insertions, 134 deletions
diff --git a/src/base/UFiles.pas b/src/base/UFiles.pas index add81f23..d639c304 100644 --- a/src/base/UFiles.pas +++ b/src/base/UFiles.pas @@ -73,7 +73,6 @@ begin SetLength(Lines[Count].Line, 1); SetLength(Lines[Count].Line[0].Note, 0); Lines[Count].Line[0].Lyric := ''; - Lines[Count].Line[0].LyricWidth := 0; Player[Count].Score := 0; Player[Count].LengthNote := 0; Player[Count].HighNote := -1; diff --git a/src/base/UMain.pas b/src/base/UMain.pas index 65e55c1d..ededb6e5 100644 --- a/src/base/UMain.pas +++ b/src/base/UMain.pas @@ -828,12 +828,8 @@ var Range: integer; NoteHit: boolean; MaxSongPoints: integer; // max. points for the song (without line bonus) - MaxLinePoints: real; // max. points for the current line - ScoreFactor: array[TNoteType] of integer; + CurNotePoints: real; // Points for the cur. Note (PointsperNote * ScoreFactor[CurNote]) begin - ScoreFactor[ntFreestyle] := 0; - ScoreFactor[ntNormal] := 1; - ScoreFactor[ntGolden] := 2; // TODO: add duet mode support // use Lines[LineSetIndex] with LineSetIndex depending on the current player @@ -924,6 +920,9 @@ begin begin // adjust the players tone to the correct one // TODO: do we need to do this? + // Philipp: I think we do, at least when we draw the notes. + // Otherwise the notehit thing would be shifted to the + // correct unhit note. I think this will look kind of strange. CurrentSound.Tone := CurrentLineFragment.Tone; // half size notes patch @@ -935,17 +934,35 @@ begin MaxSongPoints := MAX_SONG_SCORE; // Note: ScoreValue is the sum of all note values of the song - MaxLinePoints := MaxSongPoints / Lines[0].ScoreValue * ScoreFactor[CurrentLineFragment.NoteType]; - - // FIXME: is this correct? Why do we add the points for a whole line - // if just one note is correct? + // (MaxSongPoints / ScoreValue) is the points that a player + // gets for a hit of one beat of a normal note + // CurNotePoints is the amount of points that is meassured + // for a hit of the note per full beat + CurNotePoints := (MaxSongPoints / Lines[0].ScoreValue) * ScoreFactor[CurrentLineFragment.NoteType]; + case CurrentLineFragment.NoteType of - ntNormal: CurrentPlayer.Score := CurrentPlayer.Score + MaxLinePoints; - ntGolden: CurrentPlayer.ScoreGolden := CurrentPlayer.ScoreGolden + MaxLinePoints; + ntNormal: CurrentPlayer.Score := CurrentPlayer.Score + CurNotePoints; + ntGolden: CurrentPlayer.ScoreGolden := CurrentPlayer.ScoreGolden + CurNotePoints; end; - CurrentPlayer.ScoreInt := Floor(CurrentPlayer.Score / 10) * 10; - CurrentPlayer.ScoreGoldenInt := Floor(CurrentPlayer.ScoreGolden / 10) * 10; + // a problem if we use floor instead of round is that a score of + // 10000 points is only possible if the last digit of the total points + // for golden and normal notes is 0. + // if we use round, the max score is 10000 for most songs + // but a score of 10010 is possible if the last digit of the total + // points for golden and normal notes is 5 + // the best solution is to use round for one of these scores + // and round the other score in the opposite direction + // so we assure that the highest possible score is 10000 in every case. + CurrentPlayer.ScoreInt := round(CurrentPlayer.Score / 10) * 10; + + if (CurrentPlayer.ScoreInt < CurrentPlayer.Score) then + //normal score is floored so we have to ceil golden notes score + CurrentPlayer.ScoreGoldenInt := ceil(CurrentPlayer.ScoreGolden / 10) * 10 + else + //normal score is ceiled so we have to floor golden notes score + CurrentPlayer.ScoreGoldenInt := floor(CurrentPlayer.ScoreGolden / 10) * 10; + CurrentPlayer.ScoreTotalInt := CurrentPlayer.ScoreInt + CurrentPlayer.ScoreGoldenInt + diff --git a/src/base/UMusic.pas b/src/base/UMusic.pas index 10f789d7..09d73331 100644 --- a/src/base/UMusic.pas +++ b/src/base/UMusic.pas @@ -39,8 +39,13 @@ uses Classes; type - TNoteType = (ntFreestyle, ntNormal, ntGolden); + TNoteType = (ntFreestyle = 0, ntNormal = 1, ntGolden = 2); +const + //Score Factor + ScoreFactor: array[TNoteType] of integer = (0, 1, 2); + +type (** * TLineFragment represents a fragment of a lyrics line. * This is a text-fragment (e.g. a syllable) assigned to a note pitch, @@ -64,7 +69,7 @@ type TLine = record Start: integer; // the start beat of this line (<> start beat of the first note of this line) Lyric: string; - LyricWidth: real; // @deprecated: width of the line in pixels. + //LyricWidth: real; // @deprecated: width of the line in pixels. // Do not use this as the width is not correct. // Use TLyricsEngine.GetUpperLine().Width instead. End_: integer; @@ -82,7 +87,7 @@ type *) TLines = record Current: integer; // for drawing of current line - High: integer; // (= High(Line)?) + High: integer; // = High(Line)! Number: integer; Resolution: integer; NotesGAP: integer; diff --git a/src/base/USong.pas b/src/base/USong.pas index b1458e69..ef0768c5 100644 --- a/src/base/USong.pas +++ b/src/base/USong.pas @@ -88,7 +88,7 @@ type FileName: WideString; // sorting methods - Category: array of WideString; // TODO: do we need this? + //Category: array of WideString; // TODO: do we need this? Genre: WideString; Edition: WideString; Language: WideString; @@ -185,6 +185,11 @@ begin end; end; +{function TSong.LoadSong(): boolean; +begin + +end; } + //Load TXT Song function TSong.LoadSong(): boolean; @@ -213,8 +218,6 @@ begin MultBPM := 4; // multiply beat-count of note by 4 Mult := 1; // accuracy of measurement of note - Base[0] := 100; // high number - Lines[0].ScoreValue := 0; self.Relative := false; Rel[0] := 0; CP := 0; @@ -255,19 +258,23 @@ begin SetLength(Lines, 2); for Count := 0 to High(Lines) do begin - SetLength(Lines[Count].Line, 1); Lines[Count].High := 0; Lines[Count].Number := 1; Lines[Count].Current := 0; Lines[Count].Resolution := self.Resolution; Lines[Count].NotesGAP := self.NotesGAP; + Lines[Count].ScoreValue := 0; + + //Add first line and set some standard values to fields + //see procedure NewSentence for further explantation + //concerning most of these values + SetLength(Lines[Count].Line, 1); Lines[Count].Line[0].HighNote := -1; Lines[Count].Line[0].LastLine := false; + Lines[Count].Line[0].BaseNote := High(Integer); + Lines[Count].Line[0].TotalNotes := 0; end; - //TempC := ':'; - //TempC := Text[1]; // read from backup variable, don't use default ':' value - while (TempC <> 'E') and (not EOF(SongFile)) do begin @@ -327,41 +334,6 @@ begin self.BPM[High(self.BPM)].BPM := self.BPM[High(self.BPM)].BPM * Mult * MultBPM; end; - - if not Both then - begin - Lines[CP].Line[Lines[CP].High].BaseNote := Base[CP]; - Lines[CP].Line[Lines[CP].High].LyricWidth := glTextWidth(Lines[CP].Line[Lines[CP].High].Lyric); - //Total Notes Patch - Lines[CP].Line[Lines[CP].High].TotalNotes := 0; - for I := low(Lines[CP].Line[Lines[CP].High].Note) to high(Lines[CP].Line[Lines[CP].High].Note) do - begin - if (Lines[CP].Line[Lines[CP].High].Note[I].NoteType = ntGolden) then - Lines[CP].Line[Lines[CP].High].TotalNotes := Lines[CP].Line[Lines[CP].High].TotalNotes + Lines[CP].Line[Lines[CP].High].Note[I].Length; - - if (Lines[CP].Line[Lines[CP].High].Note[I].NoteType <> ntFreestyle) then - Lines[CP].Line[Lines[CP].High].TotalNotes := Lines[CP].Line[Lines[CP].High].TotalNotes + Lines[CP].Line[Lines[CP].High].Note[I].Length; - end; - //Total Notes Patch End - end - else - begin - for Count := 0 to High(Lines) do - begin - Lines[Count].Line[Lines[Count].High].BaseNote := Base[Count]; - Lines[Count].Line[Lines[Count].High].LyricWidth := glTextWidth(Lines[Count].Line[Lines[Count].High].Lyric); - //Total Notes Patch - Lines[Count].Line[Lines[Count].High].TotalNotes := 0; - for I := low(Lines[Count].Line[Lines[Count].High].Note) to high(Lines[Count].Line[Lines[Count].High].Note) do - begin - if (Lines[Count].Line[Lines[Count].High].Note[I].NoteType = ntGolden) then - Lines[Count].Line[Lines[Count].High].TotalNotes := Lines[Count].Line[Lines[Count].High].TotalNotes + Lines[Count].Line[Lines[Count].High].Note[I].Length; - if (Lines[Count].Line[Lines[Count].High].Note[I].NoteType <> ntFreestyle) then - Lines[Count].Line[Lines[Count].High].TotalNotes := Lines[Count].Line[Lines[Count].High].TotalNotes + Lines[Count].Line[Lines[Count].High].Note[I].Length; - end; - //Total Notes Patch End - end; - end; ReadLn(SongFile); //Jump to next line in File, otherwise the next Read would catch the linebreak(e.g. #13 #10 on win32) Read(SongFile, TempC); @@ -443,7 +415,6 @@ begin MultBPM := 4; // multiply beat-count of note by 4 Mult := 1; // accuracy of measurement of note - Base[0] := 100; // high number Lines[0].ScoreValue := 0; self.Relative := false; Rel[0] := 0; @@ -458,14 +429,21 @@ begin for Count := 0 to High(Lines) do begin - SetLength(Lines[Count].Line, 1); Lines[Count].High := 0; - Lines[Count].Number := 1; - Lines[Count].Current := 0; - Lines[Count].Resolution := self.Resolution; - Lines[Count].NotesGAP := self.NotesGAP; - Lines[Count].Line[0].HighNote := -1; - Lines[Count].Line[0].LastLine := false; + Lines[Count].Number := 1; + Lines[Count].Current := 0; + Lines[Count].Resolution := self.Resolution; + Lines[Count].NotesGAP := self.NotesGAP; + Lines[Count].ScoreValue := 0; + + //Add first line and set some standard values to fields + //see procedure NewSentence for further explantation + //concerning most of these values + SetLength(Lines[Count].Line, 1); + Lines[Count].Line[0].HighNote := -1; + Lines[Count].Line[0].LastLine := false; + Lines[Count].Line[0].BaseNote := High(Integer); + Lines[Count].Line[0].TotalNotes := 0; end; //Try to Parse the Song @@ -502,42 +480,6 @@ begin ParseNote(1, NoteType, (Param1+Rel[1]) * Mult, Param2 * Mult, Param3, ParamS); end; - if not Both then - begin - Lines[CP].Line[Lines[CP].High].BaseNote := Base[CP]; - Lines[CP].Line[Lines[CP].High].LyricWidth := glTextWidth(Lines[CP].Line[Lines[CP].High].Lyric); - //Total Notes Patch - Lines[CP].Line[Lines[CP].High].TotalNotes := 0; - for NoteIndex := 0 to high(Lines[CP].Line[Lines[CP].High].Note) do - begin - if (Lines[CP].Line[Lines[CP].High].Note[NoteIndex].NoteType = ntGolden) then - Lines[CP].Line[Lines[CP].High].TotalNotes := Lines[CP].Line[Lines[CP].High].TotalNotes + Lines[CP].Line[Lines[CP].High].Note[NoteIndex].Length; - - if (Lines[CP].Line[Lines[CP].High].Note[NoteIndex].NoteType <> ntFreestyle) then - Lines[CP].Line[Lines[CP].High].TotalNotes := Lines[CP].Line[Lines[CP].High].TotalNotes + Lines[CP].Line[Lines[CP].High].Note[NoteIndex].Length; - end; - //Total Notes Patch End - end - else - begin - for Count := 0 to High(Lines) do - begin - Lines[Count].Line[Lines[Count].High].BaseNote := Base[Count]; - Lines[Count].Line[Lines[Count].High].LyricWidth := glTextWidth(Lines[Count].Line[Lines[Count].High].Lyric); - //Total Notes Patch - Lines[Count].Line[Lines[Count].High].TotalNotes := 0; - for NoteIndex := 0 to high(Lines[Count].Line[Lines[Count].High].Note) do - begin - if (Lines[Count].Line[Lines[Count].High].Note[NoteIndex].NoteType = ntGolden) then - Lines[Count].Line[Lines[Count].High].TotalNotes := Lines[Count].Line[Lines[Count].High].TotalNotes + Lines[Count].Line[Lines[Count].High].Note[NoteIndex].Length; - if (Lines[Count].Line[Lines[Count].High].Note[NoteIndex].NoteType <> ntFreestyle) then - Lines[Count].Line[Lines[Count].High].TotalNotes := Lines[Count].Line[Lines[Count].High].TotalNotes + Lines[Count].Line[Lines[Count].High].Note[NoteIndex].Length; - - end; - //Total Notes Patch End - end; - end; { end of for loop } - end; //J Forloop //Add Sentence break @@ -964,17 +906,28 @@ begin '*': Note[HighNote].NoteType := ntGolden; end; - if (Note[HighNote].NoteType = ntGolden) then - Lines[LineNumber].ScoreValue := Lines[LineNumber].ScoreValue + Note[HighNote].Length; + //add this notes value ("notes length" * "notes scorefactor") to the current songs entire value + Inc(Lines[LineNumber].ScoreValue, Note[HighNote].Length * ScoreFactor[Note[HighNote].NoteType]); + + //and to the current lines entire value + Inc(TotalNotes, Note[HighNote].Length * ScoreFactor[Note[HighNote].NoteType]); - if (Note[HighNote].NoteType <> ntFreestyle) then - Lines[LineNumber].ScoreValue := Lines[LineNumber].ScoreValue + Note[HighNote].Length; Note[HighNote].Tone := NoteP; - if Note[HighNote].Tone < Base[LineNumber] then - Base[LineNumber] := Note[HighNote].Tone; - Note[HighNote].Text := Copy(LyricS, 2, 100); + //if a note w/ a deeper pitch then the current basenote is found + //we replace the basenote w/ the current notes pitch + if Note[HighNote].Tone < BaseNote then + BaseNote := Note[HighNote].Tone; + + //delete the space that seperates the notes pitch from its lyrics + //it is left in the LyricS string because Read("some ordinal type") will + //set the files pointer to the first whitespace character after the + //ordinal string. Trim is no solution because it would cut the spaces + //that seperate the words of the lyrics, too. + Delete(LyricS, 1, 1); + + Note[HighNote].Text := LyricS; Lyric := Lyric + Note[HighNote].Text; End_ := Note[HighNote].Start + Note[HighNote].Length; @@ -989,36 +942,29 @@ var begin if (Lines[LineNumberP].Line[Lines[LineNumberP].High].HighNote <> -1) then - begin //Update old Sentence if it has notes and create a new sentence - // Update old part - Lines[LineNumberP].Line[Lines[LineNumberP].High].BaseNote := Base[LineNumberP]; - Lines[LineNumberP].Line[Lines[LineNumberP].High].LyricWidth := glTextWidth(Lines[LineNumberP].Line[Lines[LineNumberP].High].Lyric); - - //Total Notes Patch - Lines[LineNumberP].Line[Lines[LineNumberP].High].TotalNotes := 0; - for I := low(Lines[LineNumberP].Line[Lines[LineNumberP].High].Note) to high(Lines[LineNumberP].Line[Lines[LineNumberP].High].Note) do - begin - if (Lines[LineNumberP].Line[Lines[LineNumberP].High].Note[I].NoteType = ntGolden) then - Lines[LineNumberP].Line[Lines[LineNumberP].High].TotalNotes := Lines[LineNumberP].Line[Lines[LineNumberP].High].TotalNotes + Lines[LineNumberP].Line[Lines[LineNumberP].High].Note[I].Length; - - if (Lines[LineNumberP].Line[Lines[LineNumberP].High].Note[I].NoteType <> ntFreestyle) then - Lines[LineNumberP].Line[Lines[LineNumberP].High].TotalNotes := Lines[LineNumberP].Line[Lines[LineNumberP].High].TotalNotes + Lines[LineNumberP].Line[Lines[LineNumberP].High].Note[I].Length; - end; - //Total Notes Patch End - - - // Update new part + begin //create a new line SetLength(Lines[LineNumberP].Line, Lines[LineNumberP].Number + 1); - Lines[LineNumberP].High := Lines[LineNumberP].High + 1; - Lines[LineNumberP].Number := Lines[LineNumberP].Number + 1; + Inc(Lines[LineNumberP].High); + Inc(Lines[LineNumberP].Number); end else - begin //Use old Sentence if it has no notes + begin //use old line if it there were no notes added since last call of NewSentence Log.LogError('Error loading Song, sentence w/o note found in line ' + InttoStr(FileLineNo) + ': ' + Filename); end; Lines[LineNumberP].Line[Lines[LineNumberP].High].HighNote := -1; + //set the current lines value to zero + //it will be incremented w/ the value of every added note + Lines[LineNumberP].Line[Lines[LineNumberP].High].TotalNotes := 0; + + //basenote is the pitch of the deepest note, it is used for note drawing. + //if a note with a less value than the current sentences basenote is found, + //basenote will be set to this notes pitch. Therefore the initial value of + //this field has to be very high. + Lines[LineNumberP].Line[Lines[LineNumberP].High].BaseNote := High(Integer); + + if self.Relative then begin Lines[LineNumberP].Line[Lines[LineNumberP].High].Start := Param1; @@ -1028,8 +974,6 @@ begin Lines[LineNumberP].Line[Lines[LineNumberP].High].Start := Param1; Lines[LineNumberP].Line[Lines[LineNumberP].High].LastLine := false; - - Base[LineNumberP] := 100; // high number end; procedure TSong.clear(); |