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author | whiteshark0 <whiteshark0@b956fd51-792f-4845-bead-9b4dfca2ff2c> | 2009-08-16 13:17:01 +0000 |
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committer | whiteshark0 <whiteshark0@b956fd51-792f-4845-bead-9b4dfca2ff2c> | 2009-08-16 13:17:01 +0000 |
commit | a77cf53f7f71a525a33c7617d74d57b4fd84e357 (patch) | |
tree | 4d6573482b12a4936a6fd50031dd112eecb9a842 /src/base | |
parent | 55c03e4fc90bd365c26d3d59b1a6ac72a5658246 (diff) | |
download | usdx-a77cf53f7f71a525a33c7617d74d57b4fd84e357.tar.gz usdx-a77cf53f7f71a525a33c7617d74d57b4fd84e357.tar.xz usdx-a77cf53f7f71a525a33c7617d74d57b4fd84e357.zip |
some changes to prevent integer size conversions
attempt to fix weird score bugs
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@1932 b956fd51-792f-4845-bead-9b4dfca2ff2c
Diffstat (limited to '')
-rw-r--r-- | src/base/USingScores.pas | 14 |
1 files changed, 8 insertions, 6 deletions
diff --git a/src/base/USingScores.pas b/src/base/USingScores.pas index 89896d2d..ed99e2c5 100644 --- a/src/base/USingScores.pas +++ b/src/base/USingScores.pas @@ -117,9 +117,9 @@ type TScorePopUp = record Player: byte; // index of the popups player TimeStamp: cardinal; // timestamp of popups spawn - Rating: byte; // 0 to 8, type of rating (cool, bad, etc.) - ScoreGiven: word; // score that has already been given to the player - ScoreDiff: word; // difference between cur score at spawn and old score + Rating: integer; // 0 to 8, type of rating (cool, bad, etc.) + ScoreGiven: integer; // score that has already been given to the player + ScoreDiff: integer; // difference between cur score at spawn and old score Next: PScorePopUp; // next item in list end; aScorePopUp = array of TScorePopUp; @@ -202,7 +202,7 @@ type procedure Init; // spawns a new line bonus popup for the player - procedure SpawnPopUp(const PlayerIndex: byte; const Rating: byte; const Score: word); + procedure SpawnPopUp(const PlayerIndex: byte; const Rating: integer; const Score: integer); // removes all popups from mem procedure KillAllPopUps; @@ -402,7 +402,7 @@ end; {** * spawns a new line bonus popup for the player *} -procedure TSingScores.SpawnPopUp(const PlayerIndex: byte; const Rating: byte; const Score: word); +procedure TSingScores.SpawnPopUp(const PlayerIndex: byte; const Rating: integer; const Score: integer); var Cur: PScorePopUp; begin @@ -414,10 +414,12 @@ begin Cur.Player := PlayerIndex; Cur.TimeStamp := SDL_GetTicks; - // limit rating value to 8 + // limit rating value to 0..8 // a higher value would cause a crash when selecting the bg texture if (Rating > 8) then Cur.Rating := 8 + else if (Rating < 0) then + Cur.Rating := 0 else Cur.Rating := Rating; |