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author | mogguh <mogguh@b956fd51-792f-4845-bead-9b4dfca2ff2c> | 2009-05-26 23:01:19 +0000 |
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committer | mogguh <mogguh@b956fd51-792f-4845-bead-9b4dfca2ff2c> | 2009-05-26 23:01:19 +0000 |
commit | 69d651dd5933520713ac0ecb4875f0e6702ba002 (patch) | |
tree | 5c0dc67caa574ea27d482aba5ed1de22495d35e4 /src/base | |
parent | 0067683559bcdbc1f1937ad445cd297d23bac69b (diff) | |
download | usdx-69d651dd5933520713ac0ecb4875f0e6702ba002.tar.gz usdx-69d651dd5933520713ac0ecb4875f0e6702ba002.tar.xz usdx-69d651dd5933520713ac0ecb4875f0e6702ba002.zip |
Statics defined in theme don't necessarily need a width or height set, if omitted the the values from the texture itself will be used
SelectSlides may now have arrows and only one item set, default is off - view UScreenOptionsGame.pas as example on how to set this
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@1783 b956fd51-792f-4845-bead-9b4dfca2ff2c
Diffstat (limited to '')
-rw-r--r-- | src/base/UGraphic.pas | 8 | ||||
-rw-r--r-- | src/base/UTexture.pas | 4 | ||||
-rw-r--r-- | src/base/UThemes.pas | 7 |
3 files changed, 13 insertions, 6 deletions
diff --git a/src/base/UGraphic.pas b/src/base/UGraphic.pas index e7b3d695..82cb3c50 100644 --- a/src/base/UGraphic.pas +++ b/src/base/UGraphic.pas @@ -198,7 +198,11 @@ var Tex_Score_NoteBarRound_Lightest : array [1..6] of TTexture; Tex_Score_Ratings : array [0..7] of TTexture; - + + //Arrows for SelectSlide + Tex_SelectS_ArrowL: TTexture; + Tex_SelectS_ArrowR: TTexture; + const Skin_BGColorR = 1; Skin_BGColorG = 1; @@ -328,6 +332,8 @@ begin Tex_Ball := Texture.LoadTexture(Skin.GetTextureFileName('Ball'), TEXTURE_TYPE_TRANSPARENT, $FF00FF); Tex_Lyric_Help_Bar := Texture.LoadTexture(Skin.GetTextureFileName('LyricHelpBar'), TEXTURE_TYPE_TRANSPARENT, $FF00FF); + Tex_SelectS_ArrowL := Texture.LoadTexture(Skin.GetTextureFileName('Select_ArrowLeft'), TEXTURE_TYPE_TRANSPARENT, 0); + Tex_SelectS_ArrowR := Texture.LoadTexture(Skin.GetTextureFileName('Select_ArrowRight'), TEXTURE_TYPE_TRANSPARENT, 0); //TimeBar mod Tex_TimeProgress := Texture.LoadTexture(Skin.GetTextureFileName('TimeBar')); diff --git a/src/base/UTexture.pas b/src/base/UTexture.pas index 962bd2b0..97f244fe 100644 --- a/src/base/UTexture.pas +++ b/src/base/UTexture.pas @@ -336,8 +336,8 @@ begin X := 0; Y := 0; Z := 0; - W := 0; - H := 0; + W := oldWidth; + H := oldHeight; ScaleW := 1; ScaleH := 1; Rot := 0; diff --git a/src/base/UThemes.pas b/src/base/UThemes.pas index 4c5434f8..832e17d9 100644 --- a/src/base/UThemes.pas +++ b/src/base/UThemes.pas @@ -175,11 +175,12 @@ type W: integer; H: integer; Z: real; + SBGW: integer; TextSize: integer; - //SBGW Mod - SBGW: integer; + showArrows:boolean; + oneItemOnly:boolean; Text: string; ColR, ColG, ColB, Int: real; @@ -1785,7 +1786,7 @@ begin ThemeSelectS.SkipX := ThemeIni.ReadInteger(Name, 'SkipX', 0); - ThemeSelectS.SBGW := ThemeIni.ReadInteger(Name, 'SBGW', 450); + ThemeSelectS.SBGW := ThemeIni.ReadInteger(Name, 'SBGW', 400); LoadColor(ThemeSelectS.ColR, ThemeSelectS.ColG, ThemeSelectS.ColB, ThemeIni.ReadString(Name, 'Color', '')); ThemeSelectS.Int := ThemeIni.ReadFloat(Name, 'Int', 1); |