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authorAlexander Sulfrian <alexander@sulfrian.net>2010-01-28 13:40:14 +0100
committerAlexander Sulfrian <alexander@sulfrian.net>2013-01-05 17:17:46 +0100
commit0a40534c340170a9ddfc18bd82c932e054d06321 (patch)
treef73db93e3cad34365b09f1ecf9ad14f0d98cef95 /src/base/language.cpp
parentaf0917623ac806e35a88efe8983b16965c92ec0d (diff)
downloadusdx-0a40534c340170a9ddfc18bd82c932e054d06321.tar.gz
usdx-0a40534c340170a9ddfc18bd82c932e054d06321.tar.xz
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added language class for easy translation
Diffstat (limited to '')
-rw-r--r--src/base/language.cpp128
1 files changed, 128 insertions, 0 deletions
diff --git a/src/base/language.cpp b/src/base/language.cpp
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index 00000000..121f17c2
--- /dev/null
+++ b/src/base/language.cpp
@@ -0,0 +1,128 @@
+/*
+ * UltraStar Deluxe - Karaoke Game
+ *
+ * UltraStar Deluxe is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; see the file COPYING. If not, write to
+ * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
+ * Boston, MA 02110-1301, USA.
+ *
+ * $URL$
+ * $Id$
+ */
+
+#include <boost/filesystem.hpp>
+#include "language.hpp"
+
+// namespace alias for shorter class names
+namespace fs = boost::filesystem;
+
+namespace usdx
+{
+ Language* Language::instance = NULL;
+
+ LanguageNotFound::LanguageNotFound(const std::wstring& language) :
+ BaseException("Language not found!"),
+ language(language)
+ {
+ }
+
+ const std::wstring& LanguageNotFound::get_language() const
+ {
+ return language;
+ }
+
+
+ Language::Language(void)
+ {
+ }
+
+ Language::~Language(void)
+ {
+ }
+
+ Language* Language::get_instance(void)
+ {
+ if (instance == NULL) {
+ instance = new Language();
+ }
+
+ return instance;
+ }
+
+ void Language::load_language(const std::wstring& language)
+ {
+ // TODO
+ }
+
+ void Language::init(const fs::wpath& language_dir)
+ {
+ if (!is_directory(language_dir)) {
+ return;
+ }
+
+ this->language_dir = language_dir;
+
+ // default construction yields past-the-end
+ fs::wdirectory_iterator end_it;
+ for (fs::wdirectory_iterator it(language_dir); it != end_it; ++it)
+ {
+ if (!is_directory(it->status()))
+ {
+ if (extension(it->path()) == L".ini")
+ {
+ translations[basename(it->path())] = NULL;
+ }
+ }
+ }
+ }
+
+ void Language::set_language(const std::wstring& language)
+ {
+ std::map<std::wstring, std::map<std::wstring, std::wstring>*>::iterator it = translations.find(language);
+ if (it == translations.end()) {
+ throw LanguageNotFound(language);
+ }
+
+ if (it->second == NULL) {
+ load_language(language);
+ }
+
+ current_language_name = std::wstring(language);
+ current_language = translations[current_language_name];
+ }
+
+ const std::wstring& Language::get_language(void) const
+ {
+ return current_language_name;
+ }
+
+ const std::wstring& Language::translate(const std::wstring& source) const
+ {
+
+ std::map<std::wstring, std::wstring>::iterator it = current_language->find(source);
+ if (it != current_language->end()) {
+ return it->second;
+ }
+
+ it = default_language->find(source);
+ if (it != default_language->end()) {
+ return it->second;
+ }
+
+ return source;
+ }
+};