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author | tobigun <tobigun@b956fd51-792f-4845-bead-9b4dfca2ff2c> | 2010-10-10 22:59:33 +0000 |
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committer | tobigun <tobigun@b956fd51-792f-4845-bead-9b4dfca2ff2c> | 2010-10-10 22:59:33 +0000 |
commit | 35187604cef84864a908972d07361a5bd57e29ca (patch) | |
tree | dc95a8b1abeabd3a466729056ab8d37aaa6e72ea /src/base/USkins.pas | |
parent | 58c1daf3692d4c5c534750a4fda97e087b0f0cbb (diff) | |
parent | 02bd10f0798829ab69d2028b988cb2a54eae292a (diff) | |
download | usdx-35187604cef84864a908972d07361a5bd57e29ca.tar.gz usdx-35187604cef84864a908972d07361a5bd57e29ca.tar.xz usdx-35187604cef84864a908972d07361a5bd57e29ca.zip |
rename trunk to 1.1svn/1.1github/svn/1.1
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/branches/1.1@2662 b956fd51-792f-4845-bead-9b4dfca2ff2c
Diffstat (limited to 'src/base/USkins.pas')
-rw-r--r-- | src/base/USkins.pas | 248 |
1 files changed, 248 insertions, 0 deletions
diff --git a/src/base/USkins.pas b/src/base/USkins.pas new file mode 100644 index 00000000..a909b081 --- /dev/null +++ b/src/base/USkins.pas @@ -0,0 +1,248 @@ +{* UltraStar Deluxe - Karaoke Game + * + * UltraStar Deluxe is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; see the file COPYING. If not, write to + * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, + * Boston, MA 02110-1301, USA. + * + * $URL$ + * $Id$ + *} + +unit USkins; + +interface + +{$IFDEF FPC} + {$MODE Delphi} +{$ENDIF} + +{$I switches.inc} + +uses + UPath, + UCommon; + +type + TSkinTexture = record + Name: string; + FileName: IPath; + end; + + TSkinEntry = record + Theme: string; + Name: string; + Path: IPath; + FileName: IPath; + + DefaultColor: integer; + Creator: string; // not used yet + end; + + TSkin = class + Skin: array of TSkinEntry; + SkinTexture: array of TSkinTexture; + SkinPath: IPath; + Color: integer; + constructor Create; + procedure LoadList; + procedure ParseDir(Dir: IPath); + procedure LoadHeader(FileName: IPath); + procedure LoadSkin(Name: string); + function GetTextureFileName(TextureName: string): IPath; + function GetSkinNumber(Name: string): integer; + function GetDefaultColor(SkinNo: integer): integer; + + procedure GetSkinsByTheme(Theme: string; out Skins: TUTF8StringDynArray); + + procedure onThemeChange; + end; + +var + Skin: TSkin; + +implementation + +uses + IniFiles, + Classes, + SysUtils, + Math, + UIni, + ULog, + UMain, + UPathUtils, + UFileSystem; + +constructor TSkin.Create; +begin + inherited; + LoadList; +// LoadSkin('...'); +// SkinColor := Color; +end; + +procedure TSkin.LoadList; +var + Iter: IFileIterator; + DirInfo: TFileInfo; +begin + Iter := FileSystem.FileFind(SkinsPath.Append('*'), faDirectory); + while Iter.HasNext do + begin + DirInfo := Iter.Next(); + if (not DirInfo.Name.Equals('.')) and (not DirInfo.Name.Equals('..')) then + ParseDir(SkinsPath.Append(DirInfo.Name, pdAppend)); + end; +end; + +procedure TSkin.ParseDir(Dir: IPath); +var + Iter: IFileIterator; + IniInfo: TFileInfo; +begin + Iter := FileSystem.FileFind(Dir.Append('*.ini'), 0); + while Iter.HasNext do + begin + IniInfo := Iter.Next; + LoadHeader(Dir.Append(IniInfo.Name)); + end; +end; + +procedure TSkin.LoadHeader(FileName: IPath); +var + SkinIni: TMemIniFile; + S: integer; +begin + SkinIni := TMemIniFile.Create(FileName.ToNative); + + S := Length(Skin); + SetLength(Skin, S+1); + + Skin[S].Path := FileName.GetPath; + Skin[S].FileName := FileName.GetName; + Skin[S].Theme := SkinIni.ReadString('Skin', 'Theme', ''); + Skin[S].Name := SkinIni.ReadString('Skin', 'Name', ''); + Skin[S].Creator := SkinIni.ReadString('Skin', 'Creator', ''); + Skin[S].DefaultColor := Max(0, GetArrayIndex(IColor, SkinIni.ReadString('Skin', 'Color', ''), true)); + + SkinIni.Free; +end; + +procedure TSkin.LoadSkin(Name: string); +var + SkinIni: TMemIniFile; + SL: TStringList; + T: integer; + S: integer; +begin + S := GetSkinNumber(Name); + SkinPath := Skin[S].Path; + + SkinIni := TMemIniFile.Create(SkinPath.Append(Skin[S].FileName).ToNative); + + SL := TStringList.Create; + SkinIni.ReadSection('Textures', SL); + + SetLength(SkinTexture, SL.Count); + for T := 0 to SL.Count-1 do + begin + SkinTexture[T].Name := SL.Strings[T]; + SkinTexture[T].FileName := Path(SkinIni.ReadString('Textures', SL.Strings[T], '')); + end; + + SL.Free; + SkinIni.Free; +end; + +function TSkin.GetTextureFileName(TextureName: string): IPath; +var + T: integer; +begin + Result := PATH_NONE; + + for T := 0 to High(SkinTexture) do + begin + if (SkinTexture[T].Name = TextureName) and + (SkinTexture[T].FileName.IsSet) then + begin + Result := SkinPath.Append(SkinTexture[T].FileName); + end; + end; + + if (TextureName <> '') and (Result.IsSet) then + begin + //Log.LogError('', '-----------------------------------------'); + //Log.LogError(TextureName+' - '+ Result, 'TSkin.GetTextureFileName'); + end; +end; + +function TSkin.GetSkinNumber(Name: string): integer; +var + S: integer; +begin + Result := 0; // set default to the first available skin + for S := 0 to High(Skin) do + if CompareText(Skin[S].Name, Name) = 0 then + Result := S; +end; + +procedure TSkin.GetSkinsByTheme(Theme: string; out Skins: TUTF8StringDynArray); + var + I: Integer; + Len: integer; +begin + SetLength(Skins, 0); + Len := 0; + + for I := 0 to High(Skin) do + if CompareText(Theme, Skin[I].Theme) = 0 then + begin + SetLength(Skins, Len + 1); + Skins[Len] := Skin[I].Name; + Inc(Len); + end; +end; + +{ returns number of default color for skin with + index SkinNo in ISkin (not in the actual skin array) } +function TSkin.GetDefaultColor(SkinNo: integer): integer; + var + I: Integer; +begin + Result := 0; + + for I := 0 to High(Skin) do + if CompareText(ITheme[Ini.Theme], Skin[I].Theme) = 0 then + begin + if SkinNo > 0 then + Dec(SkinNo) + else + begin + Result := Skin[I].DefaultColor; + Break; + end; + end; +end; + +procedure TSkin.onThemeChange; +begin + Ini.SkinNo:=0; + GetSkinsByTheme(ITheme[Ini.Theme], ISkin); +end; + +end. |