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authortobigun <tobigun@b956fd51-792f-4845-bead-9b4dfca2ff2c>2008-10-28 18:57:02 +0000
committertobigun <tobigun@b956fd51-792f-4845-bead-9b4dfca2ff2c>2008-10-28 18:57:02 +0000
commite8a388e32a4563ac9ea0895ca6c7cdf83cf9d3ec (patch)
tree832c59176b260af0a3e89f058699cec2b9a7dca0 /src/base/USingScores.pas
parentc01eba6a6494bb583b5bf43bea404b918b5c9c63 (diff)
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- glPrint(Pchar) -> glPrint(string)
- glPrintLetter removed - font engine handles FT_PIXEL_MODE_MONO as FT_Glyph_To_Bitmap(FT_RENDER_MODE_NORMAL) might return a 1bit/pixel black/white image instead of 8bit/pixel gray shaded one (happened with 16px japanese glyphs of simsun.ttf, latin ones were correct). git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@1482 b956fd51-792f-4845-bead-9b4dfca2ff2c
Diffstat (limited to 'src/base/USingScores.pas')
-rw-r--r--src/base/USingScores.pas6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/base/USingScores.pas b/src/base/USingScores.pas
index 8e2455e1..2d9b1e5e 100644
--- a/src/base/USingScores.pas
+++ b/src/base/USingScores.pas
@@ -817,14 +817,14 @@ begin
SetFontSize(FontSize);
//Draw Text
- TextLen := glTextWidth(PChar(Theme.Sing.LineBonusText[PopUp.Rating]));
+ TextLen := glTextWidth(Theme.Sing.LineBonusText[PopUp.Rating]);
//Color and Pos
SetFontPos (X + (W - TextLen) / 2, Y + FontOffset);
glColor4f(1, 1, 1, Alpha);
//Draw
- glPrint(PChar(Theme.Sing.LineBonusText[PopUp.Rating]));
+ glPrint(Theme.Sing.LineBonusText[PopUp.Rating]);
end; //eo Alpha check
end; //eo Right Screen
end; //eo Player has Position
@@ -877,7 +877,7 @@ begin
While (Length(ScoreStr) < 5) do
ScoreStr := '0' + ScoreStr;
- glPrint(PChar(ScoreStr));
+ glPrint(ScoreStr);
end; //eo Right Screen
end; //eo Player has Position