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authorAlexander Sulfrian <alexander@sulfrian.net>2011-11-07 15:26:44 +0100
committerAlexander Sulfrian <alexander@sulfrian.net>2013-01-05 17:17:49 +0100
commit3260749d369d3466c345d40a8b2189c32c8c1b60 (patch)
treebdf235d333e6b4d0b0edb11bde421617a180ff92 /src/base/UPlatform.pas
parentde5a3593ae7bc6fb5aab9d76d01d3faa47b91bba (diff)
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removed pascal code
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diff --git a/src/base/UPlatform.pas b/src/base/UPlatform.pas
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-{* UltraStar Deluxe - Karaoke Game
- *
- * UltraStar Deluxe is the legal property of its developers, whose names
- * are too numerous to list here. Please refer to the COPYRIGHT
- * file distributed with this source distribution.
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; see the file COPYING. If not, write to
- * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
- * Boston, MA 02110-1301, USA.
- *
- * $URL$
- * $Id$
- *}
-
-unit UPlatform;
-
-// Comment by Eddie:
-// This unit defines an interface for platform specific utility functions.
-// The Interface is implemented in separate files for each platform:
-// UPlatformWindows, UPlatformLinux and UPlatformMacOSX.
-
-interface
-
-{$IFDEF FPC}
- {$MODE Delphi}
-{$ENDIF}
-
-{$I switches.inc}
-
-uses
- Classes,
- UPath;
-
-type
- TPlatform = class
- function GetExecutionDir(): IPath;
- procedure Init; virtual;
-
- function TerminateIfAlreadyRunning(var WndTitle: string): boolean; virtual;
- procedure Halt; virtual;
-
- function GetLogPath: IPath; virtual; abstract;
- function GetGameSharedPath: IPath; virtual; abstract;
- function GetGameUserPath: IPath; virtual; abstract;
- end;
-
- function Platform(): TPlatform;
-
-implementation
-
-uses
- SysUtils,
- {$IF Defined(MSWINDOWS)}
- UPlatformWindows,
- {$ELSEIF Defined(DARWIN)}
- UPlatformMacOSX,
- {$ELSEIF Defined(UNIX)}
- UPlatformLinux,
- {$IFEND}
- ULog,
- UUnicodeUtils,
- UFilesystem;
-
-
-// I modified it to use the Platform_singleton in this location (in the implementation)
-// so that this variable can NOT be overwritten from anywhere else in the application.
-// the accessor function platform, emulates all previous calls to work the same way.
-var
- Platform_singleton: TPlatform;
-
-function Platform: TPlatform;
-begin
- Result := Platform_singleton;
-end;
-
-(**
- * Default Init() implementation
- *)
-procedure TPlatform.Init;
-begin
-end;
-
-(**
- * Default Halt() implementation
- *)
-procedure TPlatform.Halt;
-begin
- // Note: Application.terminate is NOT the same
- System.Halt;
-end;
-
-{**
- * Returns the directory of the executable
- *}
-function TPlatform.GetExecutionDir(): IPath;
-var
- ExecName, ExecDir: IPath;
-begin
- ExecName := Path(ParamStr(0));
- ExecDir := ExecName.GetPath;
- Result := ExecDir.GetAbsolutePath();
-end;
-
-(**
- * Default TerminateIfAlreadyRunning() implementation
- *)
-function TPlatform.TerminateIfAlreadyRunning(var WndTitle: string): boolean;
-begin
- Result := false;
-end;
-
-initialization
-{$IF Defined(MSWINDOWS)}
- Platform_singleton := TPlatformWindows.Create;
-{$ELSEIF Defined(DARWIN)}
- Platform_singleton := TPlatformMacOSX.Create;
-{$ELSEIF Defined(UNIX)}
- Platform_singleton := TPlatformLinux.Create;
-{$IFEND}
-
-finalization
- Platform_singleton.Free;
-
-end.