diff options
author | tobigun <tobigun@b956fd51-792f-4845-bead-9b4dfca2ff2c> | 2008-09-12 09:51:33 +0000 |
---|---|---|
committer | tobigun <tobigun@b956fd51-792f-4845-bead-9b4dfca2ff2c> | 2008-09-12 09:51:33 +0000 |
commit | abf47ddd1fe77287136535e2d05ada48b99b8e1f (patch) | |
tree | c7bb68f38c381d1f84dd542de882cca079b9b4b2 /src/base/UMain.pas | |
parent | b8e1a9b524f0922329c5307b0396f78a3dc2b44f (diff) | |
download | usdx-abf47ddd1fe77287136535e2d05ada48b99b8e1f.tar.gz usdx-abf47ddd1fe77287136535e2d05ada48b99b8e1f.tar.xz usdx-abf47ddd1fe77287136535e2d05ada48b99b8e1f.zip |
- Windows resources (.rc) reduced to the icon
- Texture resource names are now directly written to resources.inc
- Fonts are no resources anymore. They are moved to game/fonts and can be changed to support multiple charsets (until the TTF part is finished). Fonts are registered in fonts/fonts.in
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@1367 b956fd51-792f-4845-bead-9b4dfca2ff2c
Diffstat (limited to 'src/base/UMain.pas')
-rw-r--r-- | src/base/UMain.pas | 4 |
1 files changed, 3 insertions, 1 deletions
diff --git a/src/base/UMain.pas b/src/base/UMain.pas index f9f56c3e..7d9886b6 100644 --- a/src/base/UMain.pas +++ b/src/base/UMain.pas @@ -77,6 +77,7 @@ var LanguagesPath: string; PluginPath: string; VisualsPath: string; + FontPath: string; ResourcesPath: string; PlayListPath: string; @@ -100,7 +101,7 @@ function FindPath(out PathResult: string; const RequestedPath: string; NeedsWrit procedure InitializePaths; procedure AddSongPath(const Path: string); -Procedure Main; +procedure Main; procedure MainLoop; procedure CheckEvents; procedure Sing(Screen: TScreenSing); @@ -1091,6 +1092,7 @@ begin FindPath(LanguagesPath, Platform.GetGameSharedPath + 'languages', false); FindPath(PluginPath, Platform.GetGameSharedPath + 'plugins', false); FindPath(VisualsPath, Platform.GetGameSharedPath + 'visuals', false); + FindPath(FontPath, Platform.GetGameSharedPath + 'fonts', false); FindPath(ResourcesPath, Platform.GetGameSharedPath + 'resources', false); // Playlists are not shared as we need one directory to write too |