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author | whiteshark0 <whiteshark0@b956fd51-792f-4845-bead-9b4dfca2ff2c> | 2010-11-02 12:51:22 +0000 |
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committer | whiteshark0 <whiteshark0@b956fd51-792f-4845-bead-9b4dfca2ff2c> | 2010-11-02 12:51:22 +0000 |
commit | 5000060b04bed23cbbd88ba43ed546220c4b7c69 (patch) | |
tree | 65698942fe29cfb0f94553ded56b5d9b72f6bf0b /songmanagement/src/lib/projectM/cwrapper/projectM-cwrapper.h | |
parent | 61219d935c43c685506ed71e3e98ad29636e6e46 (diff) | |
download | usdx-5000060b04bed23cbbd88ba43ed546220c4b7c69.tar.gz usdx-5000060b04bed23cbbd88ba43ed546220c4b7c69.tar.xz usdx-5000060b04bed23cbbd88ba43ed546220c4b7c69.zip |
create experimental songmanagement branch
- nicer abstraction of songs
- split songloading from handling songs
- cleanup singscreen
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/branches/experimental@2706 b956fd51-792f-4845-bead-9b4dfca2ff2c
Diffstat (limited to '')
-rw-r--r-- | songmanagement/src/lib/projectM/cwrapper/projectM-cwrapper.h | 68 |
1 files changed, 68 insertions, 0 deletions
diff --git a/songmanagement/src/lib/projectM/cwrapper/projectM-cwrapper.h b/songmanagement/src/lib/projectM/cwrapper/projectM-cwrapper.h new file mode 100644 index 00000000..125b1253 --- /dev/null +++ b/songmanagement/src/lib/projectM/cwrapper/projectM-cwrapper.h @@ -0,0 +1,68 @@ +#ifndef __PROJECTM_CWRAPPER_H__ +#define __PROJECTM_CWRAPPER_H__ + +#include "projectM.hpp" + +// PROJECTM_VERSION define is not very helpful, lets create our own +#define PROJECTM_VERSION_1_00_00 1000000 // 1.00.00 = 1.0 or 1.01 (same version number for 1.0 and 1.01) +#define PROJECTM_VERSION_1_10_00 1010000 // 1.10.00 = 1.1 (bigger than 1.2 due to strange versioning) +#define PROJECTM_VERSION_1_02_00 1002000 // 1.02.00 = 1.2 +#define PROJECTM_VERSION_2_00_00 2000000 // 2.00.00 = 2.0 + +// version of projectM to wrap (see PROJECTM_VERSION) +#ifndef PROJECTM_VERSION_INT +#define PROJECTM_VERSION_INT PROJECTM_VERSION_2_00_00 +#endif + +extern "C" { + + #if (PROJECTM_VERSION_INT > 1000000) + struct Settings { + int meshX; + int meshY; + int fps; + int textureSize; + int windowWidth; + int windowHeight; + const char* presetURL; + const char* titleFontURL; + const char* menuFontURL; + int smoothPresetDuration; + int presetDuration; + float beatSensitivity; + char aspectCorrection; + float easterEgg; + char shuffleEnabled; + }; + #endif + + typedef void* projectM_ptr; + + DLLEXPORT projectM_ptr projectM_create1(char* config_file); + #if (PROJECTM_VERSION_INT < 1000000) + DLLEXPORT projectM_ptr projectM_create2(int gx, int gy, int fps, int texsize, + int width, int height, char* preset_url, + char* title_fonturl, char* title_menuurl); + #endif + + DLLEXPORT void projectM_resetGL(projectM_ptr pm, int width, int height); + DLLEXPORT void projectM_setTitle(projectM_ptr pm, char* title); + DLLEXPORT void projectM_renderFrame(projectM_ptr pm); + DLLEXPORT unsigned projectM_initRenderToTexture(projectM_ptr pm); + DLLEXPORT void projectM_key_handler(projectM_ptr pm, projectMEvent event, + projectMKeycode keycode, projectMModifier modifier); + + DLLEXPORT void projectM_free(projectM_ptr pm); + + DLLEXPORT void PCM_addPCMfloat(projectM_ptr pm, float *PCMdata, int samples); + DLLEXPORT void PCM_addPCM16(projectM_ptr pm, short [2][512]); + DLLEXPORT void PCM_addPCM16Data(projectM_ptr pm, const short* pcm_data, short samples); + DLLEXPORT void PCM_addPCM8(projectM_ptr pm, unsigned char [2][1024]); + DLLEXPORT void PCM_addPCM8_512(projectM_ptr pm, const unsigned char [2][512]); + + #if (PROJECTM_VERSION_INT > 1000000) + DLLEXPORT void projectM_settings(projectM_ptr pm, Settings* settings); + #endif +} + +#endif |