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authorwhiteshark0 <whiteshark0@b956fd51-792f-4845-bead-9b4dfca2ff2c>2010-11-02 12:51:22 +0000
committerwhiteshark0 <whiteshark0@b956fd51-792f-4845-bead-9b4dfca2ff2c>2010-11-02 12:51:22 +0000
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parent61219d935c43c685506ed71e3e98ad29636e6e46 (diff)
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create experimental songmanagement branch
- nicer abstraction of songs - split songloading from handling songs - cleanup singscreen git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/branches/experimental@2706 b956fd51-792f-4845-bead-9b4dfca2ff2c
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+---------------------------------------
+1. Introduction
+---------------------------------------
+This directory contains two ebuilds for UltraStar Deluxe
+- ultrastardx-9999.ebuild: a live ebuild using SVN sources
+- ultrastardx-1.1.ebuild: a snapshot ebuild that might be appended to the official portage someday
+
+---------------------------------------
+2. Create a portage overlay
+---------------------------------------
+If you want to try one of the ebuilds (at the moment only use the live ebuild) you must have a portage overlay.
+In case you do not have one or do not know what it is, see
+ http://gentoo-wiki.com/HOWTO_Create_an_Updated_Ebuild
+
+Normally this can be achieved (as root) with:
+ mkdir -p /usr/local/portage && echo 'PORTDIR_OVERLAY="/usr/local/portage"' >> /etc/make.conf
+
+---------------------------------------
+3. Add the USDX ebuild to your overlay
+---------------------------------------
+First create the directory structure (as root):
+ mkdir -p /usr/local/portage/games-arcade/ultrastardx
+
+Now copy the (live) ebuild to the new directory:
+ cp ultrastardx-9999.ebuild /usr/local/portage/games-arcade/ultrastardx
+
+Go to the overlay directory:
+ cd /usr/local/portage/games-arcade/ultrastardx
+
+Create a manifest:
+ ebuild ultrastardx-9999.ebuild manifest
+
+And you are done!
+
+Now you can emerge USDX with:
+ emerge ultrastardx -av