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author | k-m_schindler <k-m_schindler@b956fd51-792f-4845-bead-9b4dfca2ff2c> | 2009-04-18 08:09:49 +0000 |
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committer | k-m_schindler <k-m_schindler@b956fd51-792f-4845-bead-9b4dfca2ff2c> | 2009-04-18 08:09:49 +0000 |
commit | 34120b83807097ca25af4af5d35ac6023627bee6 (patch) | |
tree | 5dd980df23ea0e7c00f53d8ce7fa82a6c194c1ba /plugins/Don't_Get_Worse | |
parent | aca4ad448dddb2a260cda692ec9eeba415a78852 (diff) | |
download | usdx-34120b83807097ca25af4af5d35ac6023627bee6.tar.gz usdx-34120b83807097ca25af4af5d35ac6023627bee6.tar.xz usdx-34120b83807097ca25af4af5d35ac6023627bee6.zip |
rename StrUtils.pas to USDXStrUtils.pas; should finally be removed anyway. Many text changes in comments
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@1675 b956fd51-792f-4845-bead-9b4dfca2ff2c
Diffstat (limited to 'plugins/Don't_Get_Worse')
-rw-r--r-- | plugins/Don't_Get_Worse/Hold_The_Line.dpr | 54 |
1 files changed, 27 insertions, 27 deletions
diff --git a/plugins/Don't_Get_Worse/Hold_The_Line.dpr b/plugins/Don't_Get_Worse/Hold_The_Line.dpr index ca59cbdb..2b819609 100644 --- a/plugins/Don't_Get_Worse/Hold_The_Line.dpr +++ b/plugins/Don't_Get_Worse/Hold_The_Line.dpr @@ -6,7 +6,7 @@ library Hold_The_Line; uses ModiSDK in '..\SDK\ModiSDK.pas', - StrUtils in '..\SDK\StrUtils.pas', + USDXStrUtils in '..\SDK\USDXStrUtils.pas', sdl in '..\..\src\lib\JEDI-SDL\SDL\Pas\sdl.pas', moduleloader in '..\..\src\lib\JEDI-SDL\SDL\Pas\moduleloader.pas', gl in '..\..\src\lib\JEDI-SDL\OpenGL\Pas\gl.pas'; @@ -23,7 +23,7 @@ var DismissedSound: cardinal; -// Gave the Plugins Info +// Give the plugin's info procedure PluginInfo (var Info: TPluginInfo); {$IFDEF MSWINDOWS} stdcall; {$ELSE} cdecl; {$ENDIF} begin Info.Name := 'PLUGIN_HDL_NAME'; @@ -36,30 +36,30 @@ begin Info.NumPlayers := 31; // Options - Info.LoadSong := true; // Whether or not a Song should be Loaded - // Only When Song is Loaded: - Info.ShowScore := true; // Whether or not the Score should be shown - Info.ShowNotes := true; // Whether the Note Lines should be displayed - Info.LoadVideo := true; // Should the Video be loaded? - Info.LoadBack := true; // Should the Background be loaded? - - Info.BGShowFull := false; // Whether the Background or the Video should be shown Full size - Info.BGShowFull_O := true; // Whether the Background or the Video should be shown Full size - - Info.ShowRateBar := true; // Whether the Bar that shows how good the player was should be displayed - Info.ShowRateBar_O := false; // Load from Ini whether the Bar should be Displayed - - Info.EnLineBonus := false; // Whether LineBonus Should be enabled - Info.EnLineBonus_O := true; // Load from Ini whether LineBonus Should be enabled - - // Options even when song is Not loaded - Info.ShowBars := false; // Whether the White Bars on Top and Bottom should be Drawn - Info.TeamModeOnly := false; // if true the Plugin can only be Played in Team Mode - Info.GetSoundData := false; // if true the RData Procedure is called when new Sound Data is available - Info.Dummy := false; // Should be Set to false... for Updating Plugin Interface + Info.LoadSong := true; // Whether or not a song should be loaded + // Only when song is loaded: + Info.ShowScore := true; // Whether or not the score should be shown + Info.ShowNotes := true; // Whether the note lines should be displayed + Info.LoadVideo := true; // Should the video be loaded? + Info.LoadBack := true; // Should the background be loaded? + + Info.BGShowFull := false; // Whether the background or the video should be shown full size + Info.BGShowFull_O := true; // Whether the Background or the Video should be shown full size + + Info.ShowRateBar := true; // Whether the bar that shows how good the player was should be displayed + Info.ShowRateBar_O := false; // Load from ini whether the bar should be displayed + + Info.EnLineBonus := false; // Whether line bonus should be enabled + Info.EnLineBonus_O := true; // Load from ini whether line bonus should be enabled + + // Options even when song is not loaded + Info.ShowBars := false; // Whether the white bars on top and bottom should be drawn + Info.TeamModeOnly := false; // if true the plugin can only be played in team mode + Info.GetSoundData := false; // if true the rdata procedure is called when new sound data is available + Info.Dummy := false; // Should be set to false... for updating plugin interface end; -// Executed on Game Start; if true Game begins, else Failure +// executed on game start. if true game begins, else failure function Init (const TeamInfo: TTeamInfo; var Playerinfo: TPlayerinfo; const Sentences: TSentences; @@ -149,7 +149,7 @@ begin MethodRec.PlaySound (DismissedSound); end; - // Draw Pointer + // Draw pointer if (PointerVisible) then begin glColor4f (0.2, 0.8, 0.1, 1); @@ -175,7 +175,7 @@ begin else begin Inc(C); - // Draw Dismissed + // Draw dismissed Text := CreateStr(PChar('PARTY_DISMISSED')); glColor4f (0.8, 0.8, 0.8, 1); @@ -188,7 +188,7 @@ begin Result := false; end; -// Is Executed on Finish, Returns the Playernum of the Winner +// is executed on finish, returns the player number of the winner function Finish (var Playerinfo: TPlayerinfo): byte; {$IFDEF MSWINDOWS} stdcall; {$ELSE} cdecl; {$ENDIF} var Index: integer; |