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author | brunzelchen <brunzelchen@b956fd51-792f-4845-bead-9b4dfca2ff2c> | 2010-10-17 11:35:26 +0000 |
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committer | brunzelchen <brunzelchen@b956fd51-792f-4845-bead-9b4dfca2ff2c> | 2010-10-17 11:35:26 +0000 |
commit | 6857c4c06206f80aee1855951b916a6526c87fc7 (patch) | |
tree | 24dc6438ab5c1c470a16ff85c4fa60aa70275865 /medley_new/src/screens | |
parent | b75e7399a7a3b7672d85f52013f916d06dd63651 (diff) | |
download | usdx-6857c4c06206f80aee1855951b916a6526c87fc7.tar.gz usdx-6857c4c06206f80aee1855951b916a6526c87fc7.tar.xz usdx-6857c4c06206f80aee1855951b916a6526c87fc7.zip |
added general fading (for fade-out)
it must be tested on MacOS and Linux.
a more general fading function would be better (with "fade to pause" and "fade to end").
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/branches/experimental@2672 b956fd51-792f-4845-bead-9b4dfca2ff2c
Diffstat (limited to 'medley_new/src/screens')
-rw-r--r-- | medley_new/src/screens/UScreenSing.pas | 3 |
1 files changed, 1 insertions, 2 deletions
diff --git a/medley_new/src/screens/UScreenSing.pas b/medley_new/src/screens/UScreenSing.pas index 4998ed02..6cadaf16 100644 --- a/medley_new/src/screens/UScreenSing.pas +++ b/medley_new/src/screens/UScreenSing.pas @@ -1424,9 +1424,8 @@ begin (PlaylistMedley.CurrentMedleySong<=PlaylistMedley.NumMedleySongs) then begin PlaylistMedley.ApplausePlayed:=true; - // TODO: add fade-out! + AudioPlayback.Fade(CurrentSong.Medley.FadeOut_time, 0.1); AudioPlayback.PlaySound(SoundLib.Applause); - //Music.Fade(MP3Volume, 10, CurrentSong.Medley.FadeOut_time); end; end; |