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author | tobigun <tobigun@b956fd51-792f-4845-bead-9b4dfca2ff2c> | 2010-04-19 16:09:09 +0000 |
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committer | tobigun <tobigun@b956fd51-792f-4845-bead-9b4dfca2ff2c> | 2010-04-19 16:09:09 +0000 |
commit | c692c8a5e082bd02bd7dc7feb6e3f0056ea75f0b (patch) | |
tree | 7d781641cf88a9aed4c1cca0f29afa1e34a076cd /icons/rccompile-fpc.bat | |
parent | 7bf53987b4699ef418476dd9de8ee37bba53cba9 (diff) | |
download | usdx-c692c8a5e082bd02bd7dc7feb6e3f0056ea75f0b.tar.gz usdx-c692c8a5e082bd02bd7dc7feb6e3f0056ea75f0b.tar.xz usdx-c692c8a5e082bd02bd7dc7feb6e3f0056ea75f0b.zip |
- added manifest file to make ultrastardx UAC aware
- this leverages usdx from a legacy app to a vista/win7 compatible app
- disables the virtual-store and other dirty UAC legacy app stuff
- checking for read-only files should work now
- the manifest is embedded in the exe via the RC file (which previously only contained the icon)
- alternatively the file ultrastardx.exe.manifest can be put in the game directory along with the .exe file. Vista/Win7 will autodetect this file.
- to check if this works:
- open the task-manager
- right click on ultrastardx
- if "UAC-Virtualization" is checked, the app is still executed in legacy mode which should not happen.
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@2249 b956fd51-792f-4845-bead-9b4dfca2ff2c
Diffstat (limited to '')
-rw-r--r-- | icons/rccompile-fpc.bat | 4 |
1 files changed, 0 insertions, 4 deletions
diff --git a/icons/rccompile-fpc.bat b/icons/rccompile-fpc.bat deleted file mode 100644 index 30998c6d..00000000 --- a/icons/rccompile-fpc.bat +++ /dev/null @@ -1,4 +0,0 @@ -@set PATH=C:\Programme\lazarus\fpc\2.2.0\bin\i386-win32\;%PATH% -@set RES_NAME=ultrastardx-icon -windres.exe -i %RES_NAME%.rc -o %RES_NAME%.res - |