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author | Alexander Sulfrian <alexander@sulfrian.net> | 2013-01-18 19:40:54 +0100 |
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committer | Alexander Sulfrian <alexander@sulfrian.net> | 2013-01-18 19:40:54 +0100 |
commit | 3ee941b5196cd9328f8e6d5de8fb0aeeae9e39f1 (patch) | |
tree | 263486c62c9fc1751ec5a35e97fc6fc0b7a6dfb5 /game | |
parent | e6ab9e205cee131f75ba2435b52c68ae765360b9 (diff) | |
download | usdx-3ee941b5196cd9328f8e6d5de8fb0aeeae9e39f1.tar.gz usdx-3ee941b5196cd9328f8e6d5de8fb0aeeae9e39f1.tar.xz usdx-3ee941b5196cd9328f8e6d5de8fb0aeeae9e39f1.zip |
menu: add get_component_at to get component
This is the basis for mouse focus handling.
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