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authormogguh <mogguh@b956fd51-792f-4845-bead-9b4dfca2ff2c>2009-05-26 23:01:19 +0000
committermogguh <mogguh@b956fd51-792f-4845-bead-9b4dfca2ff2c>2009-05-26 23:01:19 +0000
commit69d651dd5933520713ac0ecb4875f0e6702ba002 (patch)
tree5c0dc67caa574ea27d482aba5ed1de22495d35e4 /game/themes/Deluxe/interface
parent0067683559bcdbc1f1937ad445cd297d23bac69b (diff)
downloadusdx-69d651dd5933520713ac0ecb4875f0e6702ba002.tar.gz
usdx-69d651dd5933520713ac0ecb4875f0e6702ba002.tar.xz
usdx-69d651dd5933520713ac0ecb4875f0e6702ba002.zip
Statics defined in theme don't necessarily need a width or height set, if omitted the the values from the texture itself will be used
SelectSlides may now have arrows and only one item set, default is off - view UScreenOptionsGame.pas as example on how to set this git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@1783 b956fd51-792f-4845-bead-9b4dfca2ff2c
Diffstat (limited to 'game/themes/Deluxe/interface')
-rw-r--r--game/themes/Deluxe/interface/select_arrow_left.pngbin0 -> 485 bytes
-rw-r--r--game/themes/Deluxe/interface/select_arrow_right.pngbin0 -> 485 bytes
2 files changed, 0 insertions, 0 deletions
diff --git a/game/themes/Deluxe/interface/select_arrow_left.png b/game/themes/Deluxe/interface/select_arrow_left.png
new file mode 100644
index 00000000..e4a32d2d
--- /dev/null
+++ b/game/themes/Deluxe/interface/select_arrow_left.png
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diff --git a/game/themes/Deluxe/interface/select_arrow_right.png b/game/themes/Deluxe/interface/select_arrow_right.png
new file mode 100644
index 00000000..b2a29793
--- /dev/null
+++ b/game/themes/Deluxe/interface/select_arrow_right.png
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