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author | tobigun <tobigun@b956fd51-792f-4845-bead-9b4dfca2ff2c> | 2008-10-28 18:57:02 +0000 |
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committer | tobigun <tobigun@b956fd51-792f-4845-bead-9b4dfca2ff2c> | 2008-10-28 18:57:02 +0000 |
commit | e8a388e32a4563ac9ea0895ca6c7cdf83cf9d3ec (patch) | |
tree | 832c59176b260af0a3e89f058699cec2b9a7dca0 /game/resources | |
parent | c01eba6a6494bb583b5bf43bea404b918b5c9c63 (diff) | |
download | usdx-e8a388e32a4563ac9ea0895ca6c7cdf83cf9d3ec.tar.gz usdx-e8a388e32a4563ac9ea0895ca6c7cdf83cf9d3ec.tar.xz usdx-e8a388e32a4563ac9ea0895ca6c7cdf83cf9d3ec.zip |
- glPrint(Pchar) -> glPrint(string)
- glPrintLetter removed
- font engine handles FT_PIXEL_MODE_MONO as FT_Glyph_To_Bitmap(FT_RENDER_MODE_NORMAL) might return a 1bit/pixel black/white image instead of 8bit/pixel gray shaded one (happened with 16px japanese glyphs of simsun.ttf, latin ones were correct).
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@1482 b956fd51-792f-4845-bead-9b4dfca2ff2c
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