diff options
author | k-m_schindler <k-m_schindler@b956fd51-792f-4845-bead-9b4dfca2ff2c> | 2014-11-22 14:44:41 +0000 |
---|---|---|
committer | k-m_schindler <k-m_schindler@b956fd51-792f-4845-bead-9b4dfca2ff2c> | 2014-11-22 14:44:41 +0000 |
commit | 0da8d77a5f6ae619a7df70cf3f882e077879ab1b (patch) | |
tree | fb020b0b485af7189a191fc791f492625b1f72e2 /game/fonts | |
parent | eed9e76c90986b51ade27bbf322546ab5926d9f6 (diff) | |
download | usdx-0da8d77a5f6ae619a7df70cf3f882e077879ab1b.tar.gz usdx-0da8d77a5f6ae619a7df70cf3f882e077879ab1b.tar.xz usdx-0da8d77a5f6ae619a7df70cf3f882e077879ab1b.zip |
more eol work in game
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@3098 b956fd51-792f-4845-bead-9b4dfca2ff2c
Diffstat (limited to '')
-rw-r--r-- | game/fonts/FreeSans/CREDITS | 3 | ||||
-rwxr-xr-x | game/fonts/fonts.ini | 148 |
2 files changed, 76 insertions, 75 deletions
diff --git a/game/fonts/FreeSans/CREDITS b/game/fonts/FreeSans/CREDITS index 0cc30949..b06d8ee6 100644 --- a/game/fonts/FreeSans/CREDITS +++ b/game/fonts/FreeSans/CREDITS @@ -356,7 +356,8 @@ please contact mssridhar AT vsnl.com. Noah Levitt found out that the Sinhalese fonts available on the site <http://www.metta.lk/fonts/> are released under GNU GPL, or, -precisely, "Public Domain under GNU Licence
Produced by DMS +precisely, "Public Domain under GNU Licence + Produced by DMS Electronics for The Sri Lanka Tipitaka Project" (taken from the font comment), and took the effort of recoding the font to Unicode. diff --git a/game/fonts/fonts.ini b/game/fonts/fonts.ini index 20e97e4e..44900eea 100755 --- a/game/fonts/fonts.ini +++ b/game/fonts/fonts.ini @@ -1,74 +1,74 @@ -;+++++++++++++++++++++++++++++++++++++++++++++++++
-; UltraStar Deluxe font configuration file
-;-------------------------------------------------
-; Format:
-;-------------------------------------------------
-;[Font_XYZ]
-;# the font file
-;File=Filename
-;
-;# space between glyphs (default: 0.0)
-;GlyphSpacing=float
-;
-;# width stretch factor (default: 1.0)
-;Stretch=float
-;
-;# makes the font more bold (default: 0.0). Not used if Outline > 0.0.
-;Embolden=float(>=0.0)
-;
-;# draws an outline around the glyph
-;Outline=float(>=0.0)
-;
-;# outline color components (default: 0.0/0.0/0.0/-1.0)
-;OutlineColorR/G/B=float([0..1])
-;
-;# outline alpha, -1.0 for alpha of interior (default: -1.0)
-;OutlineColorA=float([0..1] or -1)
-;
-;# set the maximum resolution (default: 64)
-;MaxResolution=integer([16, 32, 64, 128, 256, 512, ...])
-;
-;# precache of font (default=1=true)
-;PreCache=integer([0;1])
-;
-;[Font_...]
-;...
-;
-; Fonts that are used in case a character can't be found in the regular font.
-; This is used to display Japanese characters.
-;[Fallbacks]
-;File1=xy.ttf
-;File2=...
-;...
-;+++++++++++++++++++++++++++++++++++++++++++++++++
-
-[Font_Normal]
-File=FreeSans/FreeSans.ttf
-;GlyphSpacing=1.4
-;Stretch=1.2
-
-[Font_Bold]
-File=FreeSans/FreeSansBold.ttf
-;Embolden=0.06
-
-[Font_Outline1]
-File=DejaVu/DejaVuSans-Bold.ttf
-Outline=0.06
-;OutlineColorR=0.3
-;OutlineColorG=0.3
-;OutlineColorB=0.3
-;OutlineColorA=0.3
-
-[Font_Outline2]
-File=FreeSans/FreeSansBold.ttf
-Outline=0.06
-
-[Font_BoldHighRes]
-File=FreeSans/FreeSansBold.ttf
-MaxResolution=256
-PreCache=0
-Outline=0.02
-
-[Fallbacks]
-File1=wqy-microhei/wqy-microhei.ttc
-;File2=C:/Windows/Fonts/simsun.ttc
+;+++++++++++++++++++++++++++++++++++++++++++++++++ +; UltraStar Deluxe font configuration file +;------------------------------------------------- +; Format: +;------------------------------------------------- +;[Font_XYZ] +;# the font file +;File=Filename +; +;# space between glyphs (default: 0.0) +;GlyphSpacing=float +; +;# width stretch factor (default: 1.0) +;Stretch=float +; +;# makes the font more bold (default: 0.0). Not used if Outline > 0.0. +;Embolden=float(>=0.0) +; +;# draws an outline around the glyph +;Outline=float(>=0.0) +; +;# outline color components (default: 0.0/0.0/0.0/-1.0) +;OutlineColorR/G/B=float([0..1]) +; +;# outline alpha, -1.0 for alpha of interior (default: -1.0) +;OutlineColorA=float([0..1] or -1) +; +;# set the maximum resolution (default: 64) +;MaxResolution=integer([16, 32, 64, 128, 256, 512, ...]) +; +;# precache of font (default=1=true) +;PreCache=integer([0;1]) +; +;[Font_...] +;... +; +; Fonts that are used in case a character can't be found in the regular font. +; This is used to display Japanese characters. +;[Fallbacks] +;File1=xy.ttf +;File2=... +;... +;+++++++++++++++++++++++++++++++++++++++++++++++++ + +[Font_Normal] +File=FreeSans/FreeSans.ttf +;GlyphSpacing=1.4 +;Stretch=1.2 + +[Font_Bold] +File=FreeSans/FreeSansBold.ttf +;Embolden=0.06 + +[Font_Outline1] +File=DejaVu/DejaVuSans-Bold.ttf +Outline=0.06 +;OutlineColorR=0.3 +;OutlineColorG=0.3 +;OutlineColorB=0.3 +;OutlineColorA=0.3 + +[Font_Outline2] +File=FreeSans/FreeSansBold.ttf +Outline=0.06 + +[Font_BoldHighRes] +File=FreeSans/FreeSansBold.ttf +MaxResolution=256 +PreCache=0 +Outline=0.02 + +[Fallbacks] +File1=wqy-microhei/wqy-microhei.ttc +;File2=C:/Windows/Fonts/simsun.ttc |