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authortobigun <tobigun@b956fd51-792f-4845-bead-9b4dfca2ff2c>2010-05-23 09:07:15 +0000
committertobigun <tobigun@b956fd51-792f-4845-bead-9b4dfca2ff2c>2010-05-23 09:07:15 +0000
commit678cc132f942ff4d84a803550eedf96acc543bca (patch)
treeeb195abafaf69d55fa0f4b77323e517fcd2263cd /cmake/src/lua/ULuaTexture.pas
parent7e677fd5ebe60c3dd9df8954e1ed28c4afdf8660 (diff)
downloadusdx-678cc132f942ff4d84a803550eedf96acc543bca.tar.gz
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update to trunk rev. 2391
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/branches/experimental@2401 b956fd51-792f-4845-bead-9b4dfca2ff2c
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-rw-r--r--cmake/src/lua/ULuaTexture.pas63
1 files changed, 63 insertions, 0 deletions
diff --git a/cmake/src/lua/ULuaTexture.pas b/cmake/src/lua/ULuaTexture.pas
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+{* UltraStar Deluxe - Karaoke Game
+ *
+ * UltraStar Deluxe is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; see the file COPYING. If not, write to
+ * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
+ * Boston, MA 02110-1301, USA.
+ *
+ * $URL$
+ * $Id$
+ *}
+
+unit ULuaTexture;
+
+interface
+
+{$IFDEF FPC}
+ {$MODE Delphi}
+{$ENDIF}
+
+{$I switches.inc}
+
+uses
+ SysUtils,
+ ULua,
+ UTexture;
+
+function luaopen_Texture (L: Plua_State): Integer; cdecl;
+
+function ULuaTexture_Dummy(L: Plua_State): Integer; cdecl;
+
+implementation
+
+function ULuaTexture_Dummy(L: Plua_State): Integer; cdecl;
+begin
+ result:=0; // number of results
+end;
+
+const
+ ULuaTexture_Lib_f: array [0..1] of lual_reg = (
+ (name:'Add';func:ULuaTexture_Dummy),
+ (name:nil;func:nil)
+ );
+
+function luaopen_Texture (L: Plua_State): Integer; cdecl;
+begin
+ luaL_register(L,'Texture',@ULuaTexture_Lib_f[0]);
+ result:=1;
+end;
+end.