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authortobigun <tobigun@b956fd51-792f-4845-bead-9b4dfca2ff2c>2009-05-08 15:00:25 +0000
committertobigun <tobigun@b956fd51-792f-4845-bead-9b4dfca2ff2c>2009-05-08 15:00:25 +0000
commitf44a93685ae651a08b51a2688a1c8d4c9ae2d28e (patch)
tree55a0e746490984861807e2a2ab349a1c29b028b9 /cmake/plugins/Makefile.in
parent3dc85900d3b6f2bdd269229683452702c3d37cae (diff)
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checkin of trunk-copy as base for cmake test
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/branches/experimental@1716 b956fd51-792f-4845-bead-9b4dfca2ff2c
Diffstat (limited to '')
-rw-r--r--cmake/plugins/Makefile.in159
1 files changed, 159 insertions, 0 deletions
diff --git a/cmake/plugins/Makefile.in b/cmake/plugins/Makefile.in
new file mode 100644
index 00000000..efa2e511
--- /dev/null
+++ b/cmake/plugins/Makefile.in
@@ -0,0 +1,159 @@
+#################################################
+# @PACKAGE_STRING@
+# @configure_input@
+#################################################
+
+@SET_MAKE@
+SHELL = /bin/sh
+
+#################################################
+# Standard definitions
+#################################################
+
+top_srcdir ?= @top_srcdir@
+srcdir ?= @srcdir@
+
+#################################################
+# Tools
+#################################################
+
+RM ?= rm -f
+
+#################################################
+# USDX Paths
+#################################################
+
+USDX_SRC_DIR := $(top_srcdir)/src
+USDX_BUILD_DIR := $(top_srcdir)/build
+USDX_LIB_DIR := $(USDX_SRC_DIR)/lib
+
+#################################################
+# FPC config
+#################################################
+
+# Free Pascal compiler binary
+PPC := @PPC@
+# FPC target platform and processor
+PPLATFORM := @FPC_PLATFORM@
+PPROCESSOR := @FPC_PROCESSOR@
+
+# Directories added to the unit path
+PUNIT_FLAGS := -FE../game/plugins -Fu../build/fpc-$(PPROCESSOR)-$(PPLATFORM)
+
+# Directory where compiled units (.ppu, .o and library files) are stored
+PCUNIT_DIR := $(USDX_BUILD_DIR)/fpc-$(PPROCESSOR)-$(PPLATFORM)
+PCUNIT_FLAGS := -FU$(PCUNIT_DIR)
+
+# Directories added to the includes path
+PINC_FLAGS := -Fi$(USDX_LIB_DIR)/JEDI-SDL/SDL/Pas
+
+# Flags for the treatment of a linker issue with SDL.
+# Symbol _SDK_main is undefined
+FPC_PLATFORM = @FPC_PLATFORM@
+PFLAGS_SDL :=
+ifeq ($(FPC_PLATFORM), darwin)
+PFLAGS_SDL += -k"-U _SDL_main"
+endif
+
+##
+# PFLAGS
+##
+
+# Defined on debug mode
+ENABLE_DEBUG := @ENABLE_DEBUG@
+
+# Note:
+# - PFLAGS/PFLAGS_* defaults to $(PFLAGS_XYZ_DEFAULT) if not set by the user
+# - if PFLAGS is defined, PFLAGS_* will be ignored on "make all"
+PFLAGS ?= @PFLAGS@
+PFLAGS_BASE ?= @PFLAGS_BASE@
+PFLAGS_DEBUG ?= @PFLAGS_DEBUG@
+PFLAGS_RELEASE ?= @PFLAGS_RELEASE@
+
+# Do not overwrite, just add extra flags
+PFLAGS_EXTRA += @PFLAGS_EXTRA@
+
+# Default PFLAGS, used if PFLAGS/PFLAGS_* was not set by the user
+# - Do not use -dDEBUG because it will enable unwanted features
+# - Do not strip executable (-Xs, set by fpc.cfg) to be GNU make conformant
+# - Use DEBUG_MODE instead of DEBUG to avoid enabling the fpc.cfg DEBUG preset
+# - The flag -vB appends the full path to filenames
+# - Note that fpc.cfg already defines -vinw, so add -v0 first
+# - The stack check (-Ct) might not work with enabled threading
+# - Do we need -Coi?
+PFLAGS_BASE_DEFAULT := -Si -Sg- -Sc- -v0Binwe
+PFLAGS_DEBUG_DEFAULT := -Xs- -g -gl -dDEBUG_MODE
+PFLAGS_RELEASE_DEFAULT := -Xs- -O2
+PFLAGS_EXTRA_DEFAULT :=
+
+# Debug/Release mode flags
+# Note that flags will overwrite previously specified flags,
+# e.g. "-vinwe -vi-" is the same as "-vnwe"
+PFLAGS_DEBUG_ALL := $(PFLAGS_BASE) $(PFLAGS_DEBUG) $(PFLAGS_EXTRA)
+PFLAGS_RELEASE_ALL := $(PFLAGS_BASE) $(PFLAGS_RELEASE) $(PFLAGS_EXTRA)
+
+# Choose default PFLAGS, depending on debug mode.
+# Only used if PFLAGS was not set by the user.
+ifdef ENABLE_DEBUG
+PFLAGS_DEFAULT := $(PFLAGS_DEBUG_ALL)
+else
+PFLAGS_DEFAULT := $(PFLAGS_RELEASE_ALL)
+endif
+
+PFLAGS_ALL = $(PFLAGS) $(PDEFINES) $(PINC_FLAGS) $(PUNIT_FLAGS) $(PCUNIT_FLAGS)
+
+.PHONY: all
+all: SDK 5000Points Blind Dont_Get_Worse Duell Team_Duell
+
+.PHONY: SDK
+SDK: clean-SDK
+ $(PPC) $(strip $(PFLAGS_ALL)) SDK/ModiSDK.pas
+ $(PPC) $(strip $(PFLAGS_ALL)) SDK/USDXStrUtils.pas
+
+.PHONY: 5000Points
+5000Points: SDK clean-5000Points
+ $(PPC) $(strip $(PFLAGS_ALL)) 5000Points/Until5000.dpr
+
+.PHONY: Blind
+Blind: SDK clean-Blind
+ $(PPC) $(strip $(PFLAGS_ALL)) Blind/Blind.dpr
+
+.PHONY: Duell
+Duell: SDK clean-Duell
+ $(PPC) $(strip $(PFLAGS_ALL)) Duell/Duell.dpr
+
+.PHONY: Team_Duell
+Team_Duell: SDK clean-Team_Duell
+ $(PPC) $(PFLAGS_SDL) $(strip $(PFLAGS_ALL)) Team_Duell/TeamDuell.dpr
+
+.PHONY: Dont_Get_Worse
+Dont_Get_Worse: SDK clean-Dont_Get_Worse
+ $(PPC) $(PFLAGS_SDL) $(strip $(PFLAGS_ALL)) Don\'t_Get_Worse/Hold_The_Line.dpr
+
+.PHONY: clean-plugins
+clean-plugins: clean-SDK clean-5000Points clean-Blind clean-Dont_Get_Worse clean-Duell clean-Team_Duell
+
+.PHONY: clean-SDK
+clean-SDK:
+ $(RM) $(PCUNIT_DIR)/ModiSDK.o $(PCUNIT_DIR)/ModiSDK.ppu
+ $(RM) $(PCUNIT_DIR)/USDXStrUtils.o $(PCUNIT_DIR)/USDXStrUtils.ppu
+
+.PHONY: clean-5000Points
+clean-5000Points:
+ $(RM) $(PCUNIT_DIR)/Until5000.o $(PCUNIT_DIR)/libUntil5000.*
+
+.PHONY: clean-Blind
+clean-Blind:
+ $(RM) $(PCUNIT_DIR)/Blind.o $(PCUNIT_DIR)/libBlind.*
+
+.PHONY: clean-Duell
+clean-Duell:
+ $(RM) $(PCUNIT_DIR)/Duell.o $(PCUNIT_DIR)/libDuell.*
+
+.PHONY: clean-Team_Duell
+clean-Team_Duell:
+ $(RM) $(PCUNIT_DIR)/TeamDuell.o $(PCUNIT_DIR)/libTeamDuell.*
+
+.PHONY: clean-Dont_Get_Worse
+clean-Dont_Get_Worse:
+ $(RM) $(PCUNIT_DIR)/Hold_The_Line.o $(PCUNIT_DIR)/libHold_The_Line.*