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authortobigun <tobigun@b956fd51-792f-4845-bead-9b4dfca2ff2c>2008-08-27 15:26:05 +0000
committertobigun <tobigun@b956fd51-792f-4845-bead-9b4dfca2ff2c>2008-08-27 15:26:05 +0000
commit2c87ea1040f8fc02fcadbf920d02685198a0c216 (patch)
treefda8cb97a4ebcae55701f30dc2e356f5fd609738 /Tools/ScoreConverter/UScores.pas
parent50d173a828e75d2b8bc439c8b65bc8bb1127fe48 (diff)
downloadusdx-2c87ea1040f8fc02fcadbf920d02685198a0c216.tar.gz
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Artwork/Game/Modis/Tools changed to lower case
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@1314 b956fd51-792f-4845-bead-9b4dfca2ff2c
Diffstat (limited to 'Tools/ScoreConverter/UScores.pas')
-rw-r--r--Tools/ScoreConverter/UScores.pas102
1 files changed, 0 insertions, 102 deletions
diff --git a/Tools/ScoreConverter/UScores.pas b/Tools/ScoreConverter/UScores.pas
deleted file mode 100644
index 801d796e..00000000
--- a/Tools/ScoreConverter/UScores.pas
+++ /dev/null
@@ -1,102 +0,0 @@
-unit UScores;
-
-interface
-
-uses USongs;
-
-procedure ReadScore(var Song: TSong);
-procedure WriteScore(var Song: TSong);
-procedure AddScore(var Song: TSong; Level: integer; Name: string; Score: integer);
-
-implementation
-
-uses IniFiles, SysUtils;
-
-procedure ReadScore(var Song: TSong);
-var
- F: TIniFile;
- S: string;
- P: integer;
- Lev: integer;
- LevS: string;
-begin
- F := TIniFile.Create(Song.Path + ChangeFileExt(Song.FileName, '.sco'));
-
- for Lev := 0 to 2 do begin
- case Lev of
- 0: LevS := 'Easy';
- 1: LevS := 'Normal';
- 2: LevS := 'Hard';
- end;
-
- P := 1;
- S := F.ReadString(LevS + IntToStr(P), 'Name', '');
- while (S <> '') and (P<=5) do begin
- SetLength(Song.Score[Lev], P);
- Song.Score[Lev, P-1].Name := S;
- Song.Score[Lev, P-1].Score := F.ReadInteger(LevS + IntToStr(P), 'Score', 0);
-
- Inc(P);
- S := F.ReadString(LevS + IntToStr(P), 'Name', '');
- end;
- end;
-end;
-
-procedure AddScore(var Song: TSong; Level: integer; Name: string; Score: integer);
-var
- S: integer;
- S2: integer;
-begin
- S := 0;
- while (S <= High(Song.Score[Level])) and (Score <= Song.Score[Level, S].Score) do
- Inc(S);
- // S has the number for new score
-
-
- // we create new score
- SetLength(Song.Score[Level], Length(Song.Score[Level]) + 1);
-
- // we move down old scores
- for S2 := High(Song.Score[Level])-1 downto S do
- Song.Score[Level, S2+1] := Song.Score[Level, S2];
-
- // we fill new score
- Song.Score[Level, S].Name := Name;
- Song.Score[Level, S].Score := Score;
-
- if Length(Song.Score[Level]) > 5 then begin
- SetLength(Song.Score[Level], 5);
- end;
-end;
-
-procedure WriteScore(var Song: TSong);
-var
- F: TIniFile;
- S: integer;
- Lev: integer;
- LevS: string;
- FileName: string;
-begin
- FileName := Song.Path + ChangeFileExt(Song.FileName, '.sco');
- if (not FileExists(FileName)) or (FileExists(FileName) and DeleteFile(FileName)) then begin
- // file has been deleted -> creating new file
- F := TIniFile.Create(FileName);
-
- for Lev := 0 to 2 do begin
- case Lev of
- 0: LevS := 'Easy';
- 1: LevS := 'Normal';
- 2: LevS := 'Hard';
- end;
-
- for S := 0 to high(Song.Score[Lev]) do begin
- F.WriteString(LevS + IntToStr(S+1), 'Name', Song.Score[Lev, S].Name);
- F.WriteInteger(LevS + IntToStr(S+1), 'Score', Song.Score[Lev, S].Score);
-
- end; // for S
- end; // for Lev
- F.Free;
- end; // if
-end;
-
-end.